Player Matchup

Achilles
Achilles
Legendary ZEC
Achilles
Level 145
God Stats
2W - 0L
1,838 SR
Queue Stats
496W - 57L
1,888 Elo+
Party 1
Ao Kuang
Ao Kuang
Sir Joust
Ao Kuang
Level 8
God Stats
3W - 0L
1,832 SR
Queue Stats
187W - 20L
1,785 Elo+
Party 1
Danzaburou
Danzaburou
iBigDooDoo
Danzaburou
Level 55
God Stats
8W - 8L
1,509 SR
Queue Stats
19W - 33L
1,239 Elo+
Solo
Team Averages
Level 69
1,726 SR
1,637 Elo+

VS

Team Averages
Level 44
1,418 SR
1,396 Elo+
Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
samudomene
Chaac
Level 67
God Stats
2W - 4L
1,299 SR
Queue Stats
53W - 111L
1,344 Elo+
Party 2
Arachne
Arachne
xX8daniel8xX
Arachne
Level 18
God Stats
5W - 13L
1,456 SR
Queue Stats
7W - 17L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Legendary ZEC
Achilles
14
7 / 0 / 8
9,113
911
13,286
12,893
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Sir Joust
Ao Kuang
12
5 / 0 / 7
8,839
884
9,363
8,168
6,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
iBigDooDoo
Danzaburou
12
3 / 1 / 8
7,891
789
6,970
6,487
2,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 4 / 0
6,126
613
5,319
9,643
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
0 / 4 / 1
6,131
613
6,266
12,677
7,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
xX8daniel8xX
Arachne
8
0 / 7 / 1
5,536
554
3,669
11,350
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
0
0.25
W
Achilles
Legendary ZEC
Achilles
7
0
8
11
W
Ao Kuang
Sir Joust
Ao Kuang
5
0
7
8.5
W
Danzaburou
iBigDooDoo
Danzaburou
3
1
8
7
L
Chaac
0
4
1
0.13
L
Arachne
xX8daniel8xX
Arachne
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
15,254
27,548
Taken
33,670
22,920
Mitigated
17,793
12,507
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,319
2,002
488
2,379
9,643
4,326
0
2,534
7,109
17,999
1,751
W
Achilles
Legendary ZEC
Achilles
13,286
3,596
0
4,750
12,893
13,873
285
1,871
11,022
0
24,280
W
Ao Kuang
Sir Joust
Ao Kuang
9,363
1,772
1,612
4,046
8,168
6,104
515
1,319
6,849
25,014
0
W
Danzaburou
iBigDooDoo
Danzaburou
6,970
2,787
0
2,099
6,487
2,943
348
1,835
4,652
0
34,332
L
Chaac
6,266
735
134
4,282
12,677
7,139
54
4,108
8,569
0
22,121
L
Arachne
xX8daniel8xX
Arachne
3,669
1,839
0
1,179
11,350
6,328
0
2,781
8,569
0
7,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
17,793
126
Minions Killed
72
7
Camps Cleared
1
580,401
Distance Traveled
501,503
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,126
613
39
4
1
148,644
2
W
Achilles
9,113
911
24
2
3
220,585
1
W
Ao Kuang
8,839
884
31
3
3
184,292
2
W
Danzaburou
7,891
789
71
7
1
175,524
1
L
Chaac
6,131
613
26
3
0
181,009
0
L
Arachne
5,536
554
7
1
0
171,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role