Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaptainCray24
Chaac
Level 56
God Stats
15W - 22L
1,442 SR
Queue Stats
58W - 71L
1,363 Elo+
Solo
Merlin
Merlin
SoraSmile98
Merlin
Level 44
God Stats
48W - 75L
1,441 SR
Queue Stats
69W - 114L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
XXXjackscootXXX
Jing Wei
Level 73
God Stats
1W - 3L
1,689 SR
Queue Stats
53W - 28L
1,566 Elo+
Solo
Fenrir
Fenrir
nathan23pb
Fenrir
Level 87
God Stats
16W - 22L
1,391 SR
Queue Stats
404W - 478L
1,462 Elo+
Party 2
Team Averages
Level 78
1,493 SR
1,462 Elo+

VS

Team Averages
Level 125
1,829 SR
1,604 Elo+
Scylla
Scylla
Naicou
Scylla
Level 24
God Stats
4W - 0L
1,906 SR
Queue Stats
26W - 15L
1,633 Elo+
Party 1
Ares
Ares
Penq98
Ares
Level 156
God Stats
20W - 8L
1,725 SR
Queue Stats
385W - 305L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
jkuu213
Sun Wukong
Level 160
God Stats
8W - 2L
1,794 SR
Queue Stats
438W - 377L
1,625 Elo+
Party 1
Xbalanque
Xbalanque
sarora
Xbalanque
Level 159
God Stats
7W - 3L
2,170 SR
Queue Stats
141W - 108L
1,621 Elo+
Party 1
Thor
Thor
smrtka666
Thor
Level 126
God Stats
20W - 16L
1,549 SR
Queue Stats
64W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 1
7,111
711
6,535
7,964
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 0
6,380
638
3,508
9,353
4,984
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
0 / 6 / 1
6,548
655
2,460
7,836
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
12
0 / 3 / 0
6,237
624
3,336
9,520
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
nathan23pb
Fenrir
12
2 / 4 / 0
6,744
674
2,376
12,157
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Naicou
Scylla
15
1 / 0 / 7
8,206
821
2,863
2,702
1,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
Penq98
Ares
14
3 / 1 / 10
8,283
828
7,988
7,648
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
jkuu213
Sun Wukong
15
6 / 2 / 9
8,519
852
11,602
11,872
9,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
sarora
Xbalanque
17
6 / 0 / 9
8,915
892
15,384
7,208
3,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
14
2 / 0 / 8
7,493
749
4,490
5,254
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
18
18
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
0
3
0
0
W
Scylla
Naicou
Scylla
1
0
7
4.5
W
Ares
Penq98
Ares
3
1
10
8
L
Merlin
0
6
1
0.08
L
Jing Wei
0
3
0
0
W
Sun Wukong
jkuu213
Sun Wukong
6
2
9
5.25
L
Fenrir
nathan23pb
Fenrir
2
4
0
0.5
W
Xbalanque
sarora
Xbalanque
6
0
9
10.5
W
Thor
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
42,327
46,830
Taken
34,684
20,047
Mitigated
23,548
6,738
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,535
214
0
1,724
7,964
2,890
0
795
7,169
20,930
0
L
3,508
306
0
2,265
9,353
4,984
0
2,156
7,091
0
19,038
W
Scylla
Naicou
Scylla
2,863
305
0
604
2,702
1,271
758
838
1,864
30,543
0
W
Ares
Penq98
Ares
7,988
929
277
2,678
7,648
6,880
317
1,435
6,213
14,328
0
L
Merlin
2,460
33
0
0
7,836
3,216
0
2,593
5,163
15,762
0
L
Jing Wei
3,336
2,542
0
787
9,520
3,445
0
1,037
8,443
0
15,198
W
Sun Wukong
jkuu213
Sun Wukong
11,602
2,340
0
3,894
11,872
9,180
157
3,366
8,506
0
26,036
L
Fenrir
nathan23pb
Fenrir
2,376
1,121
0
1,962
12,157
5,512
0
4,024
8,113
0
6,138
W
Xbalanque
sarora
Xbalanque
15,384
7,876
0
2,661
7,208
3,640
1,575
2,645
4,563
0
47,657
W
Thor
4,490
858
0
1,059
5,254
2,577
169
711
4,543
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
41,416
137
Minions Killed
234
0
Camps Cleared
0
940,626
Distance Traveled
1,020,202
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,111
711
37
4
0
201,679
1
L
Chaac
6,380
638
27
3
0
184,336
4
W
Scylla
8,206
821
73
7
0
168,587
1
W
Ares
8,283
828
13
1
0
222,506
1
L
Merlin
6,548
655
39
4
0
158,722
1
L
Jing Wei
6,237
624
27
3
0
208,012
3
W
Sun Wukong
8,519
852
31
3
0
220,653
3
L
Fenrir
6,744
674
7
1
0
187,877
0
W
Xbalanque
8,915
892
78
8
0
207,327
1
W
Thor
7,493
749
39
4
0
201,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role