Player Matchup

Tiamat
Tiamat
Masternil
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,513 Elo+
Solo
Thanatos
Thanatos
RaAz_Diego
Thanatos
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 116L
1,457 Elo+
Solo
Mercury
Mercury
THE INFIDEL 0P
Mercury
Level 67
God Stats
0W - 6L
1,188 SR
Queue Stats
260W - 237L
1,506 Elo+
Solo
Mulan
Mulan
TheEstGamer
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,551 Elo+
Solo
Horus
Horus
牛肉面入侵
Horus
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
104W - 103L
1,451 Elo+
Solo
Team Averages
Level 94
1,481 SR
1,496 Elo+

VS

Team Averages
Level 89
1,519 SR
1,400 Elo+
Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElSindarin
Guan Yu
Level 65
God Stats
4W - 1L
1,657 SR
Queue Stats
312W - 335L
1,377 Elo+
Solo
Hera
Hera
Master-Martini
Hera
Level 121
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 34L
1,496 Elo+
Solo
Artemis
Artemis
Viktor_tomsk
Artemis
Level 60
God Stats
10W - 13L
1,238 SR
Queue Stats
537W - 569L
1,457 Elo+
Solo
Jing Wei
Jing Wei
makkore
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Masternil
Tiamat
18
4 / 3 / 7
10,679
667
11,689
16,717
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RaAz_Diego
Thanatos
18
8 / 7 / 7
11,717
732
12,806
18,083
13,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 16
10,349
647
8,569
16,454
7,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 16
10,441
653
16,766
23,820
22,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 14
11,393
712
8,020
27,853
23,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 5 / 12
10,690
668
12,704
14,148
5,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ElSindarin
Guan Yu
18
6 / 4 / 14
11,924
745
12,975
18,893
21,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 12
12,599
787
28,894
11,246
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Viktor_tomsk
Artemis
20
6 / 2 / 12
12,521
783
20,338
7,734
3,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
makkore
Jing Wei
16
2 / 4 / 11
10,348
647
11,326
13,105
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
86
19
Kills
25
25
Deaths
19
60
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
12
2
W
Guan Yu
ElSindarin
Guan Yu
6
4
14
3.25
W
7
4
12
3.25
L
Tiamat
Masternil
Tiamat
4
3
7
2.5
L
Thanatos
RaAz_Diego
Thanatos
8
7
7
1.64
L
1
4
16
2.25
L
3
5
16
2.2
W
Artemis
Viktor_tomsk
Artemis
6
2
12
6
W
Jing Wei
makkore
Jing Wei
2
4
11
1.88
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,850
Damage
86,237
102,927
Taken
65,126
77,793
Mitigated
40,962
52,168
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,704
6,892
1,444
1,762
14,148
5,840
2,120
1,981
11,941
0
17,142
W
Guan Yu
ElSindarin
Guan Yu
12,975
1,528
5,068
7,989
18,893
21,132
711
2,976
15,739
0
21,720
W
28,894
6,732
942
721
11,246
5,237
1,767
3,698
7,412
58,947
0
L
Tiamat
Masternil
Tiamat
11,689
677
822
4,820
16,717
10,401
228
5,563
11,154
36,753
0
L
Thanatos
RaAz_Diego
Thanatos
12,806
1,898
2,732
8,970
18,083
13,663
440
4,807
13,276
0
19,784
L
8,569
3,403
5,307
3,873
16,454
7,903
140
6,600
9,854
0
24,269
L
16,766
1,954
2,472
8,688
23,820
22,327
483
4,517
19,303
0
31,337
W
Artemis
Viktor_tomsk
Artemis
20,338
5,216
1,983
880
7,734
3,965
1,811
682
6,971
0
43,919
W
Jing Wei
makkore
Jing Wei
11,326
8,979
1,490
2,655
13,105
4,788
2,673
2,352
10,666
0
24,087
L
8,020
3,638
7,039
7,445
27,853
23,499
437
7,407
20,446
0
16,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
58,082
139
Minions Killed
165
0
Camps Cleared
0
1,396,953
Distance Traveled
1,477,685
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,690
668
13
1
0
247,756
0
W
Guan Yu
11,924
745
10
1
0
346,815
0
W
Hera
12,599
787
69
4
0
277,357
2
L
Tiamat
10,679
667
43
3
0
287,798
1
L
Thanatos
11,717
732
18
1
0
291,917
0
L
Mercury
10,349
647
25
2
0
312,631
0
L
Mulan
10,441
653
28
2
0
240,459
0
W
Artemis
12,521
783
42
3
0
295,065
3
W
Jing Wei
10,348
647
31
2
0
310,692
3
L
Horus
11,393
712
25
2
0
264,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role