Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GreenJKR
Medusa
Level 146
God Stats
4W - 3L
1,612 SR
Queue Stats
148W - 148L
1,511 Elo+
Party 3
Anubis
Anubis
Mythguard
Anubis
Level 160
God Stats
4W - 6L
1,197 SR
Queue Stats
478W - 483L
1,423 Elo+
Solo
Bellona
Bellona
paul1997
Bellona
Level 145
God Stats
3W - 2L
1,560 SR
Queue Stats
76W - 85L
1,488 Elo+
Party 3
Team Averages
Level 105
1,474 SR
1,484 Elo+

VS

Team Averages
Level 59
1,453 SR
1,551 Elo+
Ullr
Ullr
GodEaterr
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Mysto46
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
NewAncka
Odin
Level 58
God Stats
0W - 1L
1,266 SR
Queue Stats
185W - 196L
1,439 Elo+
Solo
Cthulhu
Cthulhu
SSchyras
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Hou Yi
Hou Yi
Vegetho
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 3 / 10
11,509
767
10,991
14,991
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
 
Thoth
19
6 / 1 / 9
11,264
751
18,288
7,780
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
GreenJKR
Medusa
17
2 / 3 / 14
10,613
708
18,788
13,985
7,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Mythguard
Anubis
20
5 / 0 / 11
11,361
757
9,767
8,029
8,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
paul1997
Bellona
16
3 / 2 / 13
11,096
740
14,985
26,597
25,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 3 / 4
8,314
554
4,372
13,369
7,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Mysto46
Chaac
16
4 / 7 / 3
10,015
668
12,849
24,853
27,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Odin
16
2 / 3 / 5
8,860
591
7,419
13,720
13,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SSchyras
Cthulhu
17
0 / 4 / 7
9,389
626
22,249
15,888
18,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
Vegetho
Hou Yi
16
2 / 2 / 6
9,259
617
15,575
12,995
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
19
Kills
9
9
Deaths
19
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
10
2.67
W
Thoth
 
Thoth
6
1
9
10.5
L
Ullr
1
3
4
1
W
Medusa
GreenJKR
Medusa
2
3
14
3
L
Chaac
Mysto46
Chaac
4
7
3
0.79
W
Anubis
Mythguard
Anubis
5
0
11
10.5
L
Odin
2
3
5
1.5
L
Cthulhu
SSchyras
Cthulhu
0
4
7
0.88
L
Hou Yi
Vegetho
Hou Yi
2
2
6
2.5
W
Bellona
paul1997
Bellona
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,819
Damage
62,464
71,382
Taken
80,825
62,017
Mitigated
73,320
35,278
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,991
2,810
950
2,869
14,991
16,340
711
4,564
10,427
0
26,655
W
Thoth
 
Thoth
18,288
893
2,449
2,883
7,780
4,239
754
3,392
4,388
30,870
0
L
Ullr
4,372
1,676
528
2,002
13,369
7,002
0
6,369
7,000
0
7,608
W
Medusa
GreenJKR
Medusa
18,788
9,152
739
2,671
13,985
7,890
3,841
4,753
9,232
0
41,257
L
Chaac
Mysto46
Chaac
12,849
3,312
0
3,768
24,853
27,358
0
8,520
16,333
0
23,095
W
Anubis
Mythguard
Anubis
9,767
146
3,383
2,416
8,029
8,125
237
3,965
4,064
33,310
0
L
Odin
7,419
1,779
1,285
2,079
13,720
13,226
0
4,732
8,988
0
15,519
L
Cthulhu
SSchyras
Cthulhu
22,249
2,115
3,484
1,452
15,888
18,487
0
6,186
9,702
46,448
0
L
Hou Yi
Vegetho
Hou Yi
15,575
8,842
1,486
3,547
12,995
7,247
35
3,996
8,999
0
29,746
W
Bellona
paul1997
Bellona
14,985
3,142
4,397
12,521
26,597
25,423
1,219
5,575
21,022
4,281
17,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
45,837
164
Minions Killed
137
0
Camps Cleared
0
1,365,574
Distance Traveled
1,310,363
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,509
767
30
2
0
279,262
2
W
Thoth
11,264
751
19
1
0
299,073
0
L
Ullr
8,314
554
10
1
0
323,254
2
W
Medusa
10,613
708
59
4
0
260,503
0
L
Chaac
10,015
668
13
1
0
251,197
1
W
Anubis
11,361
757
51
3
0
271,483
0
L
Odin
8,860
591
25
2
0
213,106
0
L
Cthulhu
9,389
626
48
3
0
259,216
0
L
Hou Yi
9,259
617
41
3
0
263,590
0
W
Bellona
11,096
740
5
0
0
255,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role