Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
SuperWetDrip
Olorun
Level 63
God Stats
3W - 0L
1,707 SR
Queue Stats
88W - 69L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
killtac313
Xbalanque
Level 158
God Stats
18W - 12L
1,635 SR
Queue Stats
593W - 307L
1,635 Elo+
Party 1
Team Averages
Level 126
1,614 SR
1,535 Elo+

VS

Team Averages
Level 82
1,513 SR
1,351 Elo+
Zhong Kui
Zhong Kui
GAMERxCON
Zhong Kui
Level 128
God Stats
5W - 12L
1,392 SR
Queue Stats
586W - 769L
1,446 Elo+
Solo
Tyr
Tyr
OTGSplurge
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,347 Elo+
Solo
Horus
Horus
TNA Murderer
Horus
Level 48
God Stats
4W - 1L
1,646 SR
Queue Stats
71W - 128L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
7 / 1 / 12
12,343
771
16,489
17,388
19,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Olorun
18
7 / 3 / 10
12,488
781
17,807
20,521
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
killtac313
Xbalanque
17
7 / 4 / 12
12,627
789
27,944
18,034
7,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GAMERxCON
Zhong Kui
15
2 / 9 / 3
10,058
629
21,090
23,919
16,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 4 / 4
10,711
669
8,496
24,685
17,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 8 / 3
9,879
617
13,121
22,642
23,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
8
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
12
13
L
Zhong Kui
GAMERxCON
Zhong Kui
2
9
3
0.39
L
3
4
4
1.25
W
Olorun
7
3
10
4
L
3
8
3
0.56
W
Xbalanque
killtac313
Xbalanque
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,240
Damage
42,707
55,943
Taken
71,246
38,418
Mitigated
57,172
20,540
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
16,489
1,393
0
2,169
17,388
19,064
0
8,101
8,784
38,282
0
L
Zhong Kui
GAMERxCON
Zhong Kui
21,090
1,964
0
2,821
23,919
16,327
0
12,205
11,714
46,234
0
L
8,496
1,304
0
2,596
24,685
17,063
0
10,457
14,228
0
30,630
W
Olorun
17,807
9,555
1,729
9,827
20,521
11,393
1,415
6,943
13,171
50,122
4,608
L
13,121
4,534
2,706
4,621
22,642
23,782
0
9,768
12,874
0
28,969
W
Xbalanque
killtac313
Xbalanque
27,944
10,035
661
6,154
18,034
7,961
1,502
6,419
11,177
0
59,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
30,648
172
Minions Killed
132
10
Camps Cleared
3
886,612
Distance Traveled
841,158
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,343
771
28
2
3
341,262
1
L
Zhong Kui
10,058
629
63
4
2
242,188
0
L
Tyr
10,711
669
45
3
0
315,980
1
W
Olorun
12,488
781
70
4
4
276,473
1
L
Horus
9,879
617
24
2
1
282,990
0
W
Xbalanque
12,627
789
74
5
3
268,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role