Player Matchup

Cu Chulainn
Cu Chulainn
Blaque SMoKE
Cu Chulainn
Level 157
God Stats
12W - 10L
1,358 SR
Queue Stats
574W - 568L
1,464 Elo+
Party 2
Thor
Thor
Question Blouch
Thor
Level 69
God Stats
1W - 3L
1,207 SR
Queue Stats
42W - 42L
1,471 Elo+
Solo
Nike
Nike
SACREDJESTER
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 558L
1,465 Elo+
Party 2
Fafnir
Fafnir
Terann27Russ
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,412 Elo+
Solo
Da Ji
Da Ji
untamedskillz26
Da Ji
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
40W - 42L
1,516 Elo+
Solo
Team Averages
Level 108
1,372 SR
1,466 Elo+

VS

Team Averages
Level 136
1,410 SR
1,460 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
F3AREDxCHA0S
Merlin
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 77L
1,398 Elo+
Solo
Chiron
Chiron
GumBear69
Chiron
Level 144
God Stats
25W - 30L
1,404 SR
Queue Stats
726W - 802L
1,482 Elo+
Party 1
Da Ji
Da Ji
KatKun18
Da Ji
Level 80
God Stats
29W - 32L
1,470 SR
Queue Stats
413W - 459L
1,447 Elo+
Party 1
Ymir
Ymir
StudFlyy74
Ymir
Level 159
God Stats
2W - 2L
1,176 SR
Queue Stats
421W - 459L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blaque SMoKE
Cu Chulainn
16
5 / 2 / 6
8,433
767
11,567
15,600
12,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 3 / 4
7,320
665
4,707
8,753
6,167
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 9
7,967
724
8,683
12,301
11,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
12
0 / 6 / 5
7,158
651
6,939
13,586
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 5 / 4
7,836
712
7,925
9,702
5,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 2 / 10
8,425
766
15,922
11,827
6,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
1 / 7 / 7
8,222
747
8,953
12,257
5,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
GumBear69
Chiron
16
4 / 0 / 8
8,841
804
11,197
5,023
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
KatKun18
Da Ji
16
7 / 2 / 7
9,182
835
7,808
5,773
2,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 7
8,098
736
7,633
12,409
13,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
11
Kills
17
17
Deaths
12
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
10
3.5
L
Cu Chulainn
Blaque SMoKE
Cu Chulainn
5
2
6
4
W
Merlin
1
7
7
0.64
W
Chiron
GumBear69
Chiron
4
0
8
8
W
Da Ji
KatKun18
Da Ji
7
2
7
5.25
L
2
3
4
1.33
L
1
1
9
5.5
W
3
1
7
6.5
L
Fafnir
0
6
5
0.42
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
51,513
59,942
Taken
47,289
48,169
Mitigated
31,950
11,608
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,922
558
154
3,518
11,827
6,194
497
989
10,687
23,448
0
L
Cu Chulainn
Blaque SMoKE
Cu Chulainn
11,567
1,796
456
2,437
15,600
12,305
0
9,192
6,190
0
24,359
W
Merlin
8,953
1,596
406
727
12,257
5,921
470
1,179
10,914
21,535
0
W
Chiron
GumBear69
Chiron
11,197
3,806
3,264
1,472
5,023
2,997
300
1,104
3,883
0
23,588
W
Da Ji
KatKun18
Da Ji
7,808
1,308
1,090
534
5,773
2,962
443
517
5,221
0
11,765
L
4,707
381
758
695
8,753
6,167
0
5,801
2,838
0
7,470
L
8,683
343
1,082
3,268
12,301
11,948
0
6,438
5,575
0
16,444
W
7,633
1,747
1,622
2,486
12,409
13,876
120
2,555
9,645
11,583
0
L
Fafnir
6,939
2,826
585
1,854
13,586
12,722
0
5,226
8,017
15,860
0
L
7,925
1,763
0
473
9,702
5,027
0
4,824
4,814
0
17,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
42,768
116
Minions Killed
103
0
Camps Cleared
0
1,009,861
Distance Traveled
1,084,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,425
766
20
2
0
229,853
0
L
Cu Chulainn
8,433
767
32
3
0
217,609
0
W
Merlin
8,222
747
26
2
0
163,824
1
W
Chiron
8,841
804
35
3
0
231,597
0
W
Da Ji
9,182
835
5
0
0
250,138
0
L
Thor
7,320
665
13
1
0
212,509
1
L
Nike
7,967
724
17
2
0
222,902
0
W
Ymir
8,098
736
17
2
0
209,209
3
L
Fafnir
7,158
651
28
3
0
179,686
2
L
Da Ji
7,836
712
26
2
0
177,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role