Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AESilentSniper
Zeus
Level 58
God Stats
7W - 3L
1,888 SR
Queue Stats
514W - 475L
1,550 Elo+
Solo
Rama
Rama
DangleMcJohnson
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,563 Elo+
Solo
Athena
Athena
Fenix_Yae
Athena
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soantisocia1
Ah Muzen Cab
Level 30
God Stats
6W - 3L
1,685 SR
Queue Stats
175W - 183L
1,552 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,538 Elo+

VS

Team Averages
Level 127
1,611 SR
1,524 Elo+
Nemesis
Nemesis
BasicallyiRage
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,504 Elo+
Solo
Awilix
Awilix
ChakariFire93
Awilix
Level 112
God Stats
1W - 4L
1,604 SR
Queue Stats
122W - 150L
1,595 Elo+
Solo
Ra
Ra
WeWillGetThere
Ra
Level 160
God Stats
5W - 3L
1,560 SR
Queue Stats
972W - 955L
1,541 Elo+
Solo
Tiamat
Tiamat
XGC Sprinkles
Tiamat
Level 109
God Stats
8W - 6L
1,794 SR
Queue Stats
152W - 180L
1,406 Elo+
Solo
Anhur
Anhur
ochkan
Anhur
Level 132
God Stats
2W - 3L
1,597 SR
Queue Stats
455W - 435L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 6
6,345
1,058
1,772
4,419
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 6
6,413
1,069
11,757
4,477
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 9
6,089
1,015
4,460
6,256
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Fenix_Yae
Athena
11
1 / 2 / 10
6,546
1,091
4,639
11,486
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Soantisocia1
Ah Muzen Cab
13
6 / 0 / 7
7,076
1,179
8,641
2,709
1,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,438
906
2,929
7,522
3,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 4 / 2
5,400
900
3,109
6,872
3,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
6,296
1,049
8,381
6,208
2,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 3
4,810
802
1,468
4,718
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ochkan
Anhur
10
1 / 4 / 2
5,069
845
3,102
7,952
3,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
13
Kills
5
5
Deaths
13
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
6
5
W
3
1
6
6
L
0
1
5
2.5
L
2
4
2
0.75
W
1
1
9
5.5
W
Athena
Fenix_Yae
Athena
1
2
10
3
W
Ah Muzen Cab
Soantisocia1
Ah Muzen Cab
6
0
7
9.5
L
2
2
3
1.75
L
0
2
3
0.75
L
Anhur
ochkan
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
18,989
29,347
Taken
33,272
21,478
Mitigated
14,774
15,713
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,772
146
4,023
1,713
4,419
3,409
625
1,188
3,199
4,691
0
W
11,757
1,258
499
1,045
4,477
1,940
420
1,122
3,327
16,105
0
L
2,929
881
1,022
2,124
7,522
3,400
0
3,618
3,904
0
5,362
L
3,109
791
419
391
6,872
3,203
0
3,712
3,160
0
5,058
W
4,460
2,307
926
1,748
6,256
3,146
1,620
3,601
2,559
0
10,219
W
Athena
Fenix_Yae
Athena
4,639
837
1,659
1,710
11,486
11,574
228
2,607
8,803
6,578
0
W
Ah Muzen Cab
Soantisocia1
Ah Muzen Cab
8,641
1,602
1,368
1,022
2,709
1,409
1,001
1,043
1,610
0
22,064
L
8,381
234
4,103
2,207
6,208
2,780
0
3,566
2,642
21,310
0
L
1,468
161
363
671
4,718
2,026
0
2,334
2,384
4,252
0
L
Anhur
ochkan
Anhur
3,102
1,366
217
562
7,952
3,365
0
4,938
3,014
0
4,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
27,013
70
Minions Killed
57
0
Camps Cleared
0
610,015
Distance Traveled
554,688
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,345
1,058
13
2
0
125,808
0
W
Zeus
6,413
1,069
20
3
0
113,452
0
L
Nemesis
5,438
906
6
1
0
132,721
2
L
Awilix
5,400
900
3
1
0
110,303
1
W
Rama
6,089
1,015
17
3
0
113,539
1
W
Athena
6,546
1,091
3
1
0
119,999
0
W
Ah Muzen Cab
7,076
1,179
17
3
0
137,217
1
L
Ra
6,296
1,049
38
6
0
133,691
0
L
Tiamat
4,810
802
8
1
0
65,925
0
L
Anhur
5,069
845
2
0
0
112,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role