Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
C-sizzle52
Kukulkan
Level 74
God Stats
9W - 8L
1,563 SR
Queue Stats
247W - 243L
1,418 Elo+
Solo
Lancelot
Lancelot
J_I_R_T1
Lancelot
Level 65
God Stats
5W - 7L
1,494 SR
Queue Stats
142W - 165L
1,357 Elo+
Solo
Nemesis
Nemesis
Shiesty KP
Nemesis
Level 134
God Stats
27W - 13L
1,641 SR
Queue Stats
126W - 112L
1,436 Elo+
Solo
Skadi
Skadi
salinas2127
Skadi
Level 134
God Stats
4W - 6L
1,471 SR
Queue Stats
306W - 293L
1,470 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,436 Elo+

VS

Team Averages
Level 82
1,507 SR
1,370 Elo+
Chaac
Chaac
CrossFire065
Chaac
Level 106
God Stats
23W - 16L
1,533 SR
Queue Stats
162W - 155L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
InTeX_Decay
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 197L
1,452 Elo+
Party 1
Olorun
Olorun
TheWizardForever
Olorun
Level 6
God Stats
7W - 8L
1,410 SR
Queue Stats
8W - 17L
1,189 Elo+
Party 2
Izanami
Izanami
Voni_Eater97
Izanami
Level 43
God Stats
44W - 47L
1,476 SR
Queue Stats
115W - 126L
1,318 Elo+
Party 2
Atlas
Atlas
WWELegendKiller_
Atlas
Level 128
God Stats
4W - 2L
1,618 SR
Queue Stats
340W - 316L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 1
7,764
409
6,904
14,188
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
C-sizzle52
Kukulkan
14
0 / 4 / 0
8,672
456
7,351
12,231
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
J_I_R_T1
Lancelot
11
1 / 6 / 0
7,537
397
3,609
14,403
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Shiesty KP
Nemesis
15
0 / 4 / 0
8,775
462
6,697
15,878
6,943
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 3 / 1
9,836
518
5,271
12,088
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 4
11,283
594
12,365
16,350
14,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
InTeX_Decay
Cabrakan
17
4 / 0 / 8
10,376
546
8,916
12,837
9,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 3
8,231
433
2,163
8,418
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Voni_Eater97
Izanami
15
3 / 0 / 2
9,094
479
9,003
10,741
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 0 / 3
11,101
584
12,867
11,316
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
19
19
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Kukulkan
C-sizzle52
Kukulkan
0
4
0
0
W
3
0
4
5
W
Cabrakan
InTeX_Decay
Cabrakan
4
0
8
8
L
Lancelot
J_I_R_T1
Lancelot
1
6
0
0.17
L
Nemesis
Shiesty KP
Nemesis
0
4
0
0
W
0
2
3
0.75
W
Izanami
Voni_Eater97
Izanami
3
0
2
4
W
9
0
3
10.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
45,314
68,788
Taken
59,662
37,742
Mitigated
39,074
12,579
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,904
181
0
2,285
14,188
14,065
0
6,118
7,879
33,197
0
L
Kukulkan
C-sizzle52
Kukulkan
7,351
788
0
2,457
12,231
5,746
0
7,270
4,581
74,624
0
W
12,365
2,536
0
10,973
16,350
14,557
306
2,438
13,912
0
98,129
W
Cabrakan
InTeX_Decay
Cabrakan
8,916
1,292
0
4,017
12,837
9,658
0
2,808
10,029
98,656
0
L
Lancelot
J_I_R_T1
Lancelot
3,609
438
0
3,272
14,403
6,045
0
4,999
9,100
0
39,331
L
Nemesis
Shiesty KP
Nemesis
6,697
3,086
0
1,962
15,878
6,943
795
2,897
12,947
0
61,207
W
2,163
1,209
152
2,219
8,418
3,819
556
2,428
5,990
38,931
0
W
Izanami
Voni_Eater97
Izanami
9,003
6,168
140
4,410
10,741
3,902
986
2,610
8,131
0
69,108
W
12,867
4,039
0
3,673
11,316
7,138
337
3,971
7,345
73,431
0
L
5,271
2,552
0
2,603
12,088
4,943
1,002
1,753
10,335
0
101,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
50,085
541
Minions Killed
637
0
Camps Cleared
0
1,752,140
Distance Traveled
1,868,938
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,764
409
36
2
0
364,884
1
L
Kukulkan
8,672
456
140
7
0
296,884
0
W
Chaac
11,283
594
179
9
0
388,263
2
W
Cabrakan
10,376
546
141
7
0
376,754
3
L
Lancelot
7,537
397
77
4
0
389,518
0
L
Nemesis
8,775
462
108
6
0
354,450
1
W
Olorun
8,231
433
81
4
0
326,761
0
W
Izanami
9,094
479
101
5
0
360,475
2
W
Atlas
11,101
584
135
7
0
416,685
4
L
Skadi
9,836
518
180
9
0
346,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role