Player Matchup

Guan Yu
Guan Yu
Illumika
Guan Yu
Level 106
God Stats
3W - 3L
1,479 SR
Queue Stats
47W - 47L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
KaiUweAusmOsten
Sylvanus
Level 116
God Stats
15W - 17L
1,597 SR
Queue Stats
48W - 48L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
junik09
Danzaburou
Level 113
God Stats
4W - 0L
1,660 SR
Queue Stats
54W - 46L
1,563 Elo+
Party 2
Team Averages
Level 112
1,579 SR
1,525 Elo+

VS

Team Averages
Level 69
1,378 SR
1,281 Elo+
Kali
Kali
ManorLevy11
Kali
Level 69
God Stats
6W - 7L
1,482 SR
Queue Stats
25W - 55L
1,249 Elo+
Party 1
Hachiman
Hachiman
deanj
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,283 Elo+
Party 1
Agni
Agni
theshowoff9898
Agni
Level 121
God Stats
1W - 2L
1,153 SR
Queue Stats
84W - 117L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Illumika
Guan Yu
12
0 / 1 / 9
8,414
765
4,243
8,807
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
4 / 0 / 7
8,524
775
5,282
10,265
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
junik09
Danzaburou
14
8 / 1 / 4
9,553
868
15,202
8,629
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,439
585
2,618
9,055
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
deanj
Hachiman
10
0 / 3 / 2
6,511
592
5,445
9,051
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 0
7,171
652
8,986
8,938
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Illumika
Guan Yu
0
1
9
4.5
W
Sylvanus
4
0
7
7.5
L
0
3
2
0.33
L
Hachiman
deanj
Hachiman
0
3
2
0.33
W
Danzaburou
junik09
Danzaburou
8
1
4
10
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,727
Damage
17,049
27,701
Taken
27,044
19,715
Mitigated
9,348
14,687
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Illumika
Guan Yu
4,243
494
1,614
2,996
8,807
7,971
247
2,622
6,185
0
13,401
W
Sylvanus
5,282
1,375
2,889
4,500
10,265
7,669
380
3,791
6,474
21,521
5,763
L
2,618
1,568
0
1,272
9,055
3,759
0
1,184
7,871
0
9,769
L
Hachiman
deanj
Hachiman
5,445
3,039
0
1,110
9,051
3,046
0
1,612
7,439
0
15,831
W
Danzaburou
junik09
Danzaburou
15,202
7,081
0
2,688
8,629
4,075
1,550
3,504
5,125
0
45,839
L
8,986
823
0
330
8,938
2,543
0
2,126
6,812
21,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
20,121
125
Minions Killed
69
7
Camps Cleared
2
606,049
Distance Traveled
584,828
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,414
765
14
1
0
210,473
2
W
Sylvanus
8,524
775
49
4
4
201,546
1
L
Kali
6,439
585
14
1
1
197,893
1
L
Hachiman
6,511
592
25
2
1
210,829
1
W
Danzaburou
9,553
868
62
6
3
194,030
3
L
Agni
7,171
652
30
3
0
176,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role