Player Matchup

Nike
Nike
Axanderr
Nike
Level 110
God Stats
3W - 7L
1,199 SR
Queue Stats
92W - 98L
1,483 Elo+
Solo
Chang'e
Chang'e
CutesyGoddess
Chang'e
Level 160
God Stats
50W - 64L
1,575 SR
Queue Stats
233W - 266L
1,471 Elo+
Solo
Heimdallr
Heimdallr
III FxNx III
Heimdallr
Level 98
God Stats
36W - 29L
1,511 SR
Queue Stats
387W - 391L
1,390 Elo+
Solo
Nu Wa
Nu Wa
SnipxDead71
Nu Wa
Level 119
God Stats
16W - 19L
1,436 SR
Queue Stats
398W - 426L
1,449 Elo+
Solo
Discordia
Discordia
xXTakuKoliXx
Discordia
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 52L
1,446 Elo+
Solo
Team Averages
Level 119
1,444 SR
1,448 Elo+

VS

Team Averages
Level 98
1,544 SR
1,479 Elo+
Awilix
Awilix
MrAlFred_
Awilix
Level 155
God Stats
1W - 2L
1,460 SR
Queue Stats
131W - 161L
1,498 Elo+
Solo
Neith
Neith
RedBull-RB18-F1
Neith
Level 46
God Stats
82W - 77L
1,464 SR
Queue Stats
257W - 234L
1,442 Elo+
Solo
Chang'e
Chang'e
Stargazer-GSXFW
Chang'e
Level 107
God Stats
88W - 74L
1,533 SR
Queue Stats
292W - 319L
1,455 Elo+
Solo
Cthulhu
Cthulhu
cobbdead
Cthulhu
Level 48
God Stats
5W - 4L
1,551 SR
Queue Stats
126W - 124L
1,492 Elo+
Solo
He Bo
He Bo
oIAzazeLIo
He Bo
Level 134
God Stats
4W - 3L
1,709 SR
Queue Stats
123W - 115L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 1 / 5
10,052
1,005
11,770
13,218
11,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
16
2 / 0 / 7
10,631
1,063
14,000
11,144
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
III FxNx III
Heimdallr
16
2 / 4 / 5
10,345
1,035
12,428
12,570
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 8
10,834
1,083
12,494
5,342
2,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
xXTakuKoliXx
Discordia
16
3 / 2 / 6
10,089
1,009
9,898
8,158
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

262

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrAlFred_
Awilix
16
1 / 2 / 4
10,037
1,004
10,414
13,078
5,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 2
9,153
915
7,221
12,927
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 6
9,586
959
6,861
6,411
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
cobbdead
Cthulhu
16
2 / 3 / 3
9,902
990
13,362
20,348
26,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
15
4 / 6 / 1
10,592
1,059
10,315
13,677
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
13
Kills
7
7
Deaths
13
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
5
5.5
W
Chang'e
2
0
7
5.5
W
Heimdallr
III FxNx III
Heimdallr
2
4
5
1.13
L
Awilix
MrAlFred_
Awilix
1
2
4
1.5
L
0
2
2
0.5
W
3
0
8
7
L
0
0
6
3
L
Cthulhu
cobbdead
Cthulhu
2
3
3
1.17
L
He Bo
4
6
1
0.75
W
Discordia
xXTakuKoliXx
Discordia
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,590
Damage
48,173
50,432
Taken
66,441
27,981
Mitigated
46,508
12,429
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,770
1,714
0
0
13,218
11,965
0
7,632
4,983
0
20,545
W
Chang'e
14,000
561
4,044
6,381
11,144
4,659
0
6,225
4,618
36,855
0
W
Heimdallr
III FxNx III
Heimdallr
12,428
7,923
0
1,313
12,570
5,733
0
6,380
5,877
0
36,984
L
Awilix
MrAlFred_
Awilix
10,414
3,726
0
450
13,078
5,901
0
6,987
6,091
0
34,861
L
7,221
2,236
0
1,632
12,927
5,422
0
8,905
4,022
0
25,709
W
12,494
4,072
99
44
5,342
2,304
0
4,025
1,079
29,973
0
L
6,861
70
1,606
2,512
6,411
2,772
0
2,303
4,108
18,219
0
L
Cthulhu
cobbdead
Cthulhu
13,362
262
543
810
20,348
26,690
0
10,574
9,774
33,559
0
L
He Bo
10,315
106
0
0
13,677
5,723
0
7,623
6,054
43,831
0
W
Discordia
xXTakuKoliXx
Discordia
9,898
399
0
548
8,158
3,320
0
4,614
3,337
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
49,270
204
Minions Killed
230
6
Camps Cleared
10
921,586
Distance Traveled
1,002,143
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,052
1,005
22
2
1
204,193
0
W
Chang'e
10,631
1,063
55
6
1
205,065
0
W
Heimdallr
10,345
1,035
60
6
3
169,120
1
L
Awilix
10,037
1,004
52
5
7
252,800
0
L
Neith
9,153
915
36
4
0
148,031
0
W
Nu Wa
10,834
1,083
41
4
1
191,502
0
L
Chang'e
9,586
959
30
3
1
202,341
0
L
Cthulhu
9,902
990
31
3
0
201,539
4
L
He Bo
10,592
1,059
81
8
2
197,432
0
W
Discordia
10,089
1,009
26
3
0
151,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role