Player Matchup

Neith
Neith
Freakwave
Neith
Level 144
God Stats
1W - 1L
1,524 SR
Queue Stats
31W - 30L
1,643 Elo+
Party 2
Nox
Nox
Larmos
Nox
Level 123
God Stats
51W - 58L
1,596 SR
Queue Stats
399W - 424L
1,695 Elo+
Solo
Ganesha
Ganesha
Nature
Ganesha
Level 160
God Stats
3W - 0L
1,788 SR
Queue Stats
25W - 17L
1,721 Elo+
Party 2
Team Averages
Level 142
1,636 SR
1,686 Elo+

VS

Team Averages
Level 65
1,421 SR
1,345 Elo+
Neith
Neith
Elhorangutan
Neith
Level 49
God Stats
1W - 6L
1,379 SR
Queue Stats
2W - 10L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
Ergago21
Kukulkan
Level 86
God Stats
1W - 5L
1,385 SR
Queue Stats
8W - 18L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
chris2998
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Freakwave
Neith
14
12 / 0 / 8
9,570
957
15,727
9,075
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Larmos
Nox
14
14 / 0 / 10
9,921
992
14,699
5,813
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Nature
Ganesha
13
0 / 1 / 23
9,229
923
9,562
10,692
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,117
612
4,429
13,118
5,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ergago21
Kukulkan
9
1 / 10 / 0
6,195
620
4,997
12,524
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
chris2998
Cthulhu
9
0 / 9 / 1
6,591
659
4,721
19,175
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
26
Kills
1
1
Deaths
26
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Kukulkan
Ergago21
Kukulkan
1
10
0
0.1
W
Neith
Freakwave
Neith
12
0
8
16
W
Nox
Larmos
Nox
14
0
10
19
W
Ganesha
Nature
Ganesha
0
1
23
11.5
L
Cthulhu
chris2998
Cthulhu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
14,147
25,580
Taken
44,817
18,553
Mitigated
24,905
5,894
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,429
2,585
0
1,475
13,118
5,191
0
8,781
4,337
0
16,550
L
Kukulkan
Ergago21
Kukulkan
4,997
513
0
250
12,524
5,219
0
7,056
5,468
17,618
0
W
Neith
Freakwave
Neith
15,727
8,337
0
2,734
9,075
3,883
1,579
3,099
5,976
0
44,216
W
Nox
Larmos
Nox
14,699
1,679
0
457
5,813
2,885
749
2,914
2,899
27,701
0
W
Ganesha
Nature
Ganesha
9,562
802
0
2,703
10,692
11,785
0
4,129
6,563
23,448
0
L
Cthulhu
chris2998
Cthulhu
4,721
239
163
1,510
19,175
14,495
0
8,490
10,685
11,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
18,903
119
Minions Killed
77
7
Camps Cleared
2
586,284
Distance Traveled
475,502
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,117
612
33
3
2
142,617
0
L
Kukulkan
6,195
620
22
2
0
156,789
2
W
Neith
9,570
957
60
6
4
196,030
0
W
Nox
9,921
992
56
6
2
191,853
3
W
Ganesha
9,229
923
3
0
1
198,401
2
L
Cthulhu
6,591
659
22
2
0
176,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role