Player Matchup

Morgan Le Fay
Morgan Le Fay
BlossomOfDeath
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,217 SR
Queue Stats
8W - 20L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
Remxkun
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,288 Elo+
Party 1
Cerberus
Cerberus
mastergene
Cerberus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,282 Elo+
Party 1
Team Averages
Level 62
1,406 SR
1,282 Elo+

VS

Team Averages
Level 78
1,531 SR
1,280 Elo+
Tsukuyomi
Tsukuyomi
DarkenedFlame
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 2
Artio
Artio
Halo1999315
Artio
Level 113
God Stats
0W - 1L
1,345 SR
Queue Stats
6W - 15L
1,381 Elo+
Party 2
Janus
Janus
SSGBane
Janus
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 15L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlossomOfDeath
Morgan Le Fay
15
3 / 3 / 11
10,679
712
12,825
9,772
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Remxkun
Heimdallr
17
9 / 2 / 7
11,887
792
22,175
15,470
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
mastergene
Cerberus
17
7 / 1 / 11
12,736
849
11,742
23,972
28,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkenedFlame
Tsukuyomi
13
3 / 8 / 2
9,669
645
15,269
19,324
7,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 4
10,274
685
8,050
22,092
30,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
SSGBane
Janus
14
2 / 5 / 3
9,274
618
15,357
13,345
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlossomOfDeath
Morgan Le Fay
3
3
11
2.83
L
Tsukuyomi
DarkenedFlame
Tsukuyomi
3
8
2
0.5
L
1
6
4
0.5
W
Heimdallr
Remxkun
Heimdallr
9
2
7
6.25
L
Janus
SSGBane
Janus
2
5
3
0.7
W
Cerberus
mastergene
Cerberus
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,742
Damage
38,676
49,214
Taken
54,761
41,084
Mitigated
43,205
18,312
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlossomOfDeath
Morgan Le Fay
12,825
2,304
0
901
9,772
4,495
1,003
5,265
4,279
33,514
0
L
Tsukuyomi
DarkenedFlame
Tsukuyomi
15,269
3,881
0
2,101
19,324
7,739
0
9,892
9,432
0
29,125
L
8,050
749
2,340
5,967
22,092
30,377
0
8,051
14,041
24,699
0
W
Heimdallr
Remxkun
Heimdallr
22,175
17,554
0
7,199
15,470
7,734
1,291
7,521
7,705
0
67,455
L
Janus
SSGBane
Janus
15,357
1,476
75
207
13,345
5,089
0
6,928
6,417
43,557
0
W
Cerberus
mastergene
Cerberus
11,742
1,339
510
9,702
23,972
28,855
255
10,159
13,129
30,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
29,217
194
Minions Killed
131
6
Camps Cleared
5
766,190
Distance Traveled
889,285
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,679
712
47
3
1
257,994
0
L
Tsukuyomi
9,669
645
24
2
2
284,057
3
L
Artio
10,274
685
32
2
0
352,228
4
W
Heimdallr
11,887
792
96
6
5
238,479
1
L
Janus
9,274
618
75
5
3
253,000
1
W
Cerberus
12,736
849
51
3
0
269,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role