Player Matchup

Heimdallr
Heimdallr
EvilGun-666
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Placustomka
Baron Samedi
Level 65
God Stats
3W - 7L
1,212 SR
Queue Stats
198W - 227L
1,427 Elo+
Solo
Neith
Neith
YeungTK
Neith
Level 126
God Stats
145W - 165L
1,410 SR
Queue Stats
252W - 262L
1,375 Elo+
Solo
Sylvanus
Sylvanus
ayecaramba13
Sylvanus
Level 126
God Stats
16W - 23L
1,622 SR
Queue Stats
323W - 378L
1,456 Elo+
Solo
Fenrir
Fenrir
joseea_21
Fenrir
Level 58
God Stats
16W - 28L
1,283 SR
Queue Stats
160W - 220L
1,267 Elo+
Solo
Team Averages
Level 96
1,405 SR
1,384 Elo+

VS

Team Averages
Level 76
1,537 SR
1,396 Elo+
Poseidon
Poseidon
ConnorCannibal
Poseidon
Level 131
God Stats
24W - 20L
1,527 SR
Queue Stats
436W - 508L
1,406 Elo+
Solo
Freya
Freya
Dimnus_Catonweed
Freya
Level 65
God Stats
129W - 125L
1,445 SR
Queue Stats
151W - 152L
1,337 Elo+
Solo
Medusa
Medusa
WasareSquare09
Medusa
Level 89
God Stats
3W - 4L
1,528 SR
Queue Stats
66W - 61L
1,468 Elo+
Solo
Achilles
Achilles
jajiqi1
Achilles
Level 50
God Stats
7W - 12L
1,331 SR
Queue Stats
79W - 97L
1,356 Elo+
Solo
Khepri
Khepri
vxctorxous
Khepri
Level 46
God Stats
3W - 2L
1,851 SR
Queue Stats
26W - 21L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvilGun-666
Heimdallr
12
0 / 4 / 1
7,043
414
5,981
14,636
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Placustomka
Baron Samedi
13
1 / 5 / 1
7,801
459
7,629
12,633
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YeungTK
Neith
14
2 / 3 / 2
8,796
517
7,831
11,667
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ayecaramba13
Sylvanus
12
0 / 3 / 1
7,608
448
5,781
16,214
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
joseea_21
Fenrir
14
5 / 4 / 2
8,809
518
7,106
16,864
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
10 / 2 / 5
10,406
612
16,412
12,778
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 8
9,032
531
7,858
9,590
4,270
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 2
8,836
520
12,071
10,197
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
jajiqi1
Achilles
16
3 / 3 / 2
9,538
561
8,202
11,978
8,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
vxctorxous
Khepri
14
2 / 0 / 9
8,799
518
6,836
11,458
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
19
19
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
2
5
6.25
W
1
2
8
2.5
L
Heimdallr
EvilGun-666
Heimdallr
0
4
1
0.13
L
Baron Samedi
Placustomka
Baron Samedi
1
5
1
0.3
W
3
1
2
4
L
Neith
YeungTK
Neith
2
3
2
1
L
Sylvanus
ayecaramba13
Sylvanus
0
3
1
0.17
W
Achilles
jajiqi1
Achilles
3
3
2
1.33
L
Fenrir
joseea_21
Fenrir
5
4
2
1.5
W
Khepri
vxctorxous
Khepri
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
51,379
72,014
Taken
56,001
38,115
Mitigated
32,552
27,476
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,412
1,797
0
3,181
12,778
4,719
254
1,655
11,123
85,260
0
W
7,858
2,429
14
3,222
9,590
4,270
0
5,403
4,187
62,794
0
L
Heimdallr
EvilGun-666
Heimdallr
5,981
2,153
0
3,246
14,636
5,533
614
3,650
10,986
0
56,021
L
Baron Samedi
Placustomka
Baron Samedi
7,629
432
114
4,287
12,633
6,552
244
8,293
4,340
64,540
0
W
12,071
6,477
0
4,808
10,197
4,850
1,032
1,581
8,616
0
73,763
L
Neith
YeungTK
Neith
7,831
3,379
356
3,771
11,667
4,599
1,806
4,635
7,032
0
67,695
L
Sylvanus
ayecaramba13
Sylvanus
5,781
1,885
3,591
5,641
16,214
13,713
0
7,596
8,618
19,929
0
W
Achilles
jajiqi1
Achilles
8,202
2,032
261
2,505
11,978
8,710
138
1,097
10,881
0
63,998
L
Fenrir
joseea_21
Fenrir
7,106
1,740
0
6,470
16,864
7,718
0
6,932
9,932
0
51,762
W
Khepri
vxctorxous
Khepri
6,836
915
0
3,946
11,458
10,003
508
3,674
7,784
26,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
46,611
423
Minions Killed
499
0
Camps Cleared
0
1,471,209
Distance Traveled
1,672,571
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,406
612
132
8
0
382,629
0
W
Freya
9,032
531
97
6
0
304,355
0
L
Heimdallr
7,043
414
88
5
0
288,456
4
L
Baron Samedi
7,801
459
117
7
0
292,135
3
W
Medusa
8,836
520
116
7
0
356,413
4
L
Neith
8,796
517
105
6
0
264,102
2
L
Sylvanus
7,608
448
32
2
0
273,716
0
W
Achilles
9,538
561
121
7
0
301,042
2
L
Fenrir
8,809
518
81
5
0
352,800
4
W
Khepri
8,799
518
33
2
0
328,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role