Player Matchup

Thor
Thor
ChrxsVD
Thor
Level 63
God Stats
6W - 5L
1,539 SR
Queue Stats
63W - 68L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
Txny VoD
Gilgamesh
Level 69
God Stats
1W - 1L
1,467 SR
Queue Stats
69W - 88L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
datavius
Cthulhu
Level 18
God Stats
44W - 58L
1,440 SR
Queue Stats
46W - 59L
1,260 Elo+
Party 1
Team Averages
Level 50
1,482 SR
1,288 Elo+

VS

Team Averages
Level 72
1,419 SR
1,354 Elo+
Medusa
Medusa
BiggiTiGgZsS
Medusa
Level 134
God Stats
1W - 0L
1,302 SR
Queue Stats
16W - 24L
1,311 Elo+
Party 2
Anubis
Anubis
kartzz
Anubis
Level 64
God Stats
16W - 18L
1,404 SR
Queue Stats
141W - 175L
1,448 Elo+
Solo
Vamana
Vamana
strawhat5456
Vamana
Level 18
God Stats
9W - 7L
1,551 SR
Queue Stats
12W - 16L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChrxsVD
Thor
20
18 / 5 / 2
16,961
771
31,893
25,672
14,053
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Txny VoD
Gilgamesh
18
2 / 6 / 12
13,854
630
14,216
25,474
23,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
datavius
Cthulhu
18
1 / 3 / 15
14,956
680
14,906
24,421
31,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 8 / 4
14,951
680
26,305
26,314
10,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
kartzz
Anubis
19
6 / 7 / 6
14,997
682
24,340
22,667
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
19
3 / 6 / 10
14,924
678
11,754
28,060
26,137
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
21
Kills
14
14
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
8
4
0.88
L
Thor
ChrxsVD
Thor
18
5
2
3.8
L
Gilgamesh
Txny VoD
Gilgamesh
2
6
12
1.33
L
Cthulhu
datavius
Cthulhu
1
3
15
2.83
W
Anubis
kartzz
Anubis
6
7
6
1.29
W
Vamana
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,015
Damage
62,399
75,567
Taken
77,041
69,282
Mitigated
47,314
16,544
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
26,305
15,001
0
4,287
26,314
10,508
1,086
5,498
20,816
0
87,232
L
Thor
ChrxsVD
Thor
31,893
11,014
0
5,894
25,672
14,053
1,938
7,036
18,636
0
82,654
L
Gilgamesh
Txny VoD
Gilgamesh
14,216
3,994
0
2,688
25,474
23,763
870
11,789
13,685
0
50,115
L
Cthulhu
datavius
Cthulhu
14,906
1,235
1,212
6,750
24,421
31,466
604
6,750
17,671
42,115
0
W
Anubis
kartzz
Anubis
24,340
708
608
6,115
22,667
10,669
1,546
4,633
18,034
70,346
0
W
Vamana
11,754
5,685
956
6,925
28,060
26,137
361
5,051
23,009
0
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
44,872
198
Minions Killed
218
13
Camps Cleared
5
1,071,369
Distance Traveled
1,073,181
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,951
680
90
4
4
348,312
3
L
Thor
16,961
771
74
3
9
356,301
0
L
Gilgamesh
13,854
630
56
3
4
352,727
1
L
Cthulhu
14,956
680
68
3
0
362,341
3
W
Anubis
14,997
682
88
4
1
311,577
3
W
Vamana
14,924
678
40
2
0
413,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role