Player Matchup

Cupid
Cupid
BossPixie
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,426 Elo+
Solo
Odin
Odin
Grizzly033
Odin
Level 21
God Stats
0W - 1L
1,225 SR
Queue Stats
59W - 81L
1,453 Elo+
Solo
Thoth
Thoth
Kratone
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,142 Elo+
Solo
Neith
Neith
SqueezeMePlz
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,580 Elo+
Solo
Persephone
Persephone
cillis1995
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,374 Elo+
Solo
Team Averages
Level 53
1,445 SR
1,395 Elo+

VS

Team Averages
Level 68
1,546 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Filthymajor
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,345 Elo+
Party 1
Shiva
Shiva
JerseyNutz21
Shiva
Level 91
God Stats
4W - 2L
1,701 SR
Queue Stats
576W - 587L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Lordpersy
Danzaburou
Level 35
God Stats
2W - 2L
1,331 SR
Queue Stats
62W - 72L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
o0oDragonflyo0o
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,179 Elo+
Solo
Fenrir
Fenrir
Клетус
Fenrir
Level 104
God Stats
2W - 7L
1,701 SR
Queue Stats
732W - 731L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BossPixie
Cupid
19
7 / 10 / 13
12,682
667
17,284
20,148
9,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 11 / 16
10,874
572
8,201
28,935
35,800
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
Kratone
Thoth
18
6 / 13 / 12
12,526
659
16,693
24,198
9,935
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 7 / 18
11,895
626
19,758
20,294
12,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
cillis1995
Persephone
20
5 / 9 / 11
13,133
691
19,640
20,403
10,502
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Filthymajor
Gilgamesh
20
12 / 9 / 21
14,727
775
21,673
33,670
24,061
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 10 / 16
13,571
714
12,395
24,332
34,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Lordpersy
Danzaburou
20
19 / 3 / 17
16,508
869
45,312
30,061
19,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
o0oDragonflyo0o
Jormungandr
20
3 / 4 / 31
13,493
710
8,024
24,144
26,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
20
11 / 3 / 20
14,075
741
18,274
19,987
18,984
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
155
23
Kills
50
50
Deaths
29
70
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cupid
BossPixie
Cupid
7
10
13
1.35
W
Gilgamesh
Filthymajor
Gilgamesh
12
9
21
2.5
L
2
11
16
0.91
W
5
10
16
1.3
L
Thoth
Kratone
Thoth
6
13
12
0.92
W
Danzaburou
Lordpersy
Danzaburou
19
3
17
9.17
L
3
7
18
1.71
L
Persephone
cillis1995
Persephone
5
9
11
1.17
W
Jormungandr
o0oDragonflyo0o
Jormungandr
3
4
31
4.63
W
Fenrir
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,576
Damage
105,678
113,978
Taken
132,194
78,239
Mitigated
122,492
17,378
Healing
46,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BossPixie
Cupid
17,284
6,317
2,415
1,725
20,148
9,831
165
2,519
17,556
0
33,049
W
Gilgamesh
Filthymajor
Gilgamesh
21,673
7,539
1,353
9,235
33,670
24,061
947
9,302
24,368
0
38,717
L
8,201
2,434
605
1,620
28,935
35,800
0
2,035
26,753
0
17,259
W
12,395
3,420
2,835
2,163
24,332
34,012
874
6,339
17,993
0
33,834
L
Thoth
Kratone
Thoth
16,693
2,821
236
1,423
24,198
9,935
50
912
23,009
29,062
0
W
Danzaburou
Lordpersy
Danzaburou
45,312
26,930
2,820
15,307
30,061
19,385
2,065
9,326
20,735
0
75,800
L
19,758
9,438
1,471
4,199
20,294
12,171
84
1,515
18,547
0
31,294
L
Persephone
cillis1995
Persephone
19,640
2,788
272
3,412
20,403
10,502
0
1,042
19,171
40,573
0
W
Jormungandr
o0oDragonflyo0o
Jormungandr
8,024
1,158
898
1,671
24,144
26,050
114
5,706
17,077
29,272
0
W
Fenrir
18,274
4,084
4,012
5,749
19,987
18,984
3,503
5,660
12,737
0
29,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
72,374
142
Minions Killed
187
0
Camps Cleared
0
1,306,985
Distance Traveled
1,678,874
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,682
667
34
2
0
234,990
1
W
Gilgamesh
14,727
775
31
2
0
346,139
1
L
Odin
10,874
572
14
1
0
262,655
0
W
Shiva
13,571
714
32
2
0
311,036
0
L
Thoth
12,526
659
25
1
0
237,226
0
W
Danzaburou
16,508
869
71
4
0
343,783
0
L
Neith
11,895
626
28
1
0
274,110
0
L
Persephone
13,133
691
41
2
0
298,004
0
W
Jormungandr
13,493
710
39
2
0
310,005
0
W
Fenrir
14,075
741
14
1
0
367,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role