Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
I SnowBuD xX
Zeus
Level 148
God Stats
16W - 13L
1,581 SR
Queue Stats
428W - 463L
1,466 Elo+
Party 1
Skadi
Skadi
THukasa6546
Skadi
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
54W - 89L
1,336 Elo+
Party 1
Xbalanque
Xbalanque
Zaisor
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 63L
1,500 Elo+
Solo
Sobek
Sobek
huppi71
Sobek
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 254L
1,450 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,451 Elo+

VS

Team Averages
Level 73
1,453 SR
1,393 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Acei
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,591 Elo+
Solo
Atlas
Atlas
mael-inou
Atlas
Level 65
God Stats
0W - 1L
1,299 SR
Queue Stats
52W - 56L
1,427 Elo+
Solo
Hel
Hel
warfox135
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Solo
Ymir
Ymir
Волшебницa
Ymir
Level 160
God Stats
2W - 5L
1,466 SR
Queue Stats
771W - 819L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 19
10,924
643
6,298
20,942
19,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 1 / 14
12,931
761
46,962
18,246
10,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 11
10,699
629
5,452
14,756
8,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Zaisor
Xbalanque
20
15 / 3 / 6
13,640
802
32,907
19,917
12,256
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
huppi71
Sobek
18
2 / 0 / 20
11,300
665
9,055
24,408
31,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 1 / 4
11,676
687
14,580
17,568
21,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Acei
Persephone
20
4 / 2 / 3
11,519
678
26,781
11,791
5,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
mael-inou
Atlas
16
1 / 7 / 5
10,530
619
23,469
26,116
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 10 / 1
8,888
523
4,510
13,643
5,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 4
10,285
605
7,586
40,072
32,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
8
8
Deaths
25
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
19
10.5
L
Jormungandr
 
Jormungandr
2
1
4
4
L
Persephone
Acei
Persephone
4
2
3
2.75
W
3
1
14
10
W
4
3
11
3.17
W
Xbalanque
Zaisor
Xbalanque
15
3
6
6
W
Sobek
huppi71
Sobek
2
0
20
12
L
Atlas
mael-inou
Atlas
1
7
5
0.5
L
1
10
1
0.15
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,674
Damage
76,926
98,269
Taken
109,190
82,432
Mitigated
88,052
64,331
Healing
39,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,298
2,624
30,137
9,828
20,942
19,356
575
18,785
2,157
13,747
0
L
Jormungandr
 
Jormungandr
14,580
828
2,449
6,298
17,568
21,180
0
8,828
8,740
40,608
0
L
Persephone
Acei
Persephone
26,781
932
2,448
2,749
11,791
5,566
170
7,524
4,265
47,446
0
W
46,962
2,175
5,491
4,499
18,246
10,870
1,585
14,722
3,524
91,619
0
W
5,452
2,456
923
479
14,756
8,504
2,048
11,938
2,818
0
12,995
W
Xbalanque
Zaisor
Xbalanque
32,907
11,114
3,691
1,304
19,917
12,256
5,236
12,416
7,501
0
60,944
W
Sobek
huppi71
Sobek
9,055
372
2,490
5,489
24,408
31,446
288
19,065
5,343
17,502
0
L
Atlas
mael-inou
Atlas
23,469
7,884
2,290
4,686
26,116
23,014
96
15,445
10,671
43,328
0
L
4,510
444
1,863
1,106
13,643
5,431
46
7,565
6,078
6,925
0
L
7,586
1,601
535
15,568
40,072
32,861
0
22,953
17,119
17,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
52,898
188
Minions Killed
152
0
Camps Cleared
0
1,460,405
Distance Traveled
1,432,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,924
643
11
1
0
279,965
0
L
Jormungandr
11,676
687
51
3
0
327,820
0
L
Persephone
11,519
678
51
3
0
338,363
1
W
Zeus
12,931
761
87
5
0
287,032
0
W
Skadi
10,699
629
11
1
0
284,467
0
W
Xbalanque
13,640
802
57
3
0
278,522
0
W
Sobek
11,300
665
22
1
0
330,419
0
L
Atlas
10,530
619
25
1
0
271,041
3
L
Hel
8,888
523
4
0
0
240,835
1
L
Ymir
10,285
605
21
1
0
254,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role