Player Matchup

Sylvanus
Sylvanus
NkoziReborn
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,510 Elo+
Solo
He Bo
He Bo
ToucanTom
He Bo
Level 138
God Stats
0W - 1L
1,253 SR
Queue Stats
104W - 115L
1,523 Elo+
Solo
Neith
Neith
sploup
Neith
Level 149
God Stats
12W - 10L
1,666 SR
Queue Stats
149W - 102L
1,634 Elo+
Solo
Team Averages
Level 124
1,473 SR
1,556 Elo+

VS

Team Averages
Level 124
1,508 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Goshan20
Ares
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
171W - 172L
1,533 Elo+
Solo
Izanami
Izanami
тошенька
Izanami
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NkoziReborn
Sylvanus
14
0 / 1 / 6
10,087
721
4,912
15,171
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
ToucanTom
He Bo
12
1 / 6 / 2
8,442
603
3,782
9,430
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
sploup
Neith
15
5 / 4 / 0
10,331
738
17,150
16,430
8,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 7
10,186
728
14,857
11,905
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
15
2 / 2 / 7
10,482
749
8,410
19,262
22,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
10,488
749
13,301
11,660
5,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
7
2.17
W
Ares
2
2
7
2.75
L
Sylvanus
NkoziReborn
Sylvanus
0
1
6
3
L
He Bo
ToucanTom
He Bo
1
6
2
0.33
L
Neith
sploup
Neith
5
4
0
1.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
36,568
41,031
Taken
42,827
32,066
Mitigated
34,075
8,192
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,857
5,576
0
2,469
11,905
5,549
718
1,801
10,104
43,143
5,228
W
Ares
8,410
200
0
5,342
19,262
22,580
168
4,650
14,612
24,236
0
L
Sylvanus
NkoziReborn
Sylvanus
4,912
1,649
1,686
4,083
15,171
19,745
0
8,197
6,974
12,233
0
L
He Bo
ToucanTom
He Bo
3,782
189
0
0
9,430
3,710
0
3,739
5,691
25,062
0
L
Neith
sploup
Neith
17,150
8,440
0
2,423
16,430
8,611
0
9,822
6,608
0
54,310
W
13,301
8,233
0
2,467
11,660
5,946
2,485
2,781
8,879
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
31,156
142
Minions Killed
186
3
Camps Cleared
9
641,100
Distance Traveled
747,808
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,186
728
74
5
3
249,008
1
W
Ares
10,482
749
19
1
2
257,625
6
L
Sylvanus
10,087
721
12
1
0
240,489
2
L
He Bo
8,442
603
43
3
3
177,454
6
L
Neith
10,331
738
87
6
0
223,157
0
W
Izanami
10,488
749
93
7
4
241,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role