Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aesthix
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 182L
1,541 Elo+
Solo
Achilles
Achilles
Bavaram
Achilles
Level 39
God Stats
3W - 7L
1,145 SR
Queue Stats
89W - 94L
1,488 Elo+
Solo
Neith
Neith
FlameNebula
Neith
Level 129
God Stats
50W - 51L
1,523 SR
Queue Stats
381W - 362L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
lodestoasod
Baron Samedi
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 90L
1,448 Elo+
Solo
Team Averages
Level 68
1,433 SR
1,486 Elo+

VS

Team Averages
Level 60
1,451 SR
1,462 Elo+
Kali
Kali
 
Kali
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CherryMax
Horus
Level 96
God Stats
4W - 2L
1,282 SR
Queue Stats
77W - 72L
1,414 Elo+
Solo
Hachiman
Hachiman
Overpower
Hachiman
Level 46
God Stats
6W - 5L
1,476 SR
Queue Stats
81W - 81L
1,508 Elo+
Solo
Mulan
Mulan
elputopp
Mulan
Level 41
God Stats
6W - 6L
1,517 SR
Queue Stats
92W - 99L
1,483 Elo+
Solo
Chang'e
Chang'e
keksik078
Chang'e
Level 72
God Stats
17W - 15L
1,480 SR
Queue Stats
528W - 609L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 2 / 2
7,148
420
6,798
11,553
4,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Aesthix
Thor
14
3 / 2 / 2
8,177
481
8,709
17,106
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Bavaram
Achilles
13
1 / 6 / 0
7,931
467
7,968
17,981
18,310
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 3
7,005
412
9,353
14,710
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
lodestoasod
Baron Samedi
13
2 / 3 / 4
7,821
460
11,927
11,844
5,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 3 / 5
10,059
592
11,173
19,907
10,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
CherryMax
Horus
13
3 / 2 / 4
8,824
519
6,152
13,645
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Overpower
Hachiman
17
5 / 1 / 2
10,134
596
11,453
11,744
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
elputopp
Mulan
17
4 / 1 / 3
11,256
662
18,316
21,910
19,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
keksik078
Chang'e
13
2 / 2 / 6
8,307
489
9,067
14,566
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
20
20
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
2
1.5
W
Kali
 
Kali
6
3
5
2.83
L
Thor
Aesthix
Thor
3
2
2
2
L
Achilles
Bavaram
Achilles
1
6
0
0.17
W
Horus
CherryMax
Horus
3
2
4
2.5
L
1
7
3
0.36
W
Hachiman
Overpower
Hachiman
5
1
2
6
W
Mulan
elputopp
Mulan
4
1
3
5.5
W
Chang'e
keksik078
Chang'e
2
2
6
2.5
L
Baron Samedi
lodestoasod
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
56,161
73,194
Taken
81,772
40,611
Mitigated
52,636
21,718
Healing
36,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,798
582
3,030
6,050
11,553
4,997
0
1,222
10,331
34,742
0
W
Kali
 
Kali
11,173
4,978
0
5,044
19,907
10,593
31
3,941
15,966
0
99,655
L
Thor
Aesthix
Thor
8,709
3,433
0
2,481
17,106
6,842
0
2,420
14,686
0
53,931
L
Achilles
Bavaram
Achilles
7,968
2,287
0
1,676
17,981
18,310
0
1,108
16,873
0
46,656
W
Horus
CherryMax
Horus
6,152
2,839
1,315
3,440
13,645
11,567
413
3,988
9,657
0
27,102
L
9,353
3,516
0
3,090
14,710
5,154
0
526
14,184
0
50,548
W
Hachiman
Overpower
Hachiman
11,453
6,167
0
4,182
11,744
4,607
2,807
1,553
10,191
0
87,701
W
Mulan
elputopp
Mulan
18,316
3,453
0
12,213
21,910
19,814
101
2,421
19,489
0
101,457
W
Chang'e
keksik078
Chang'e
9,067
1,075
2,777
7,041
14,566
6,055
876
6,822
7,744
48,042
0
L
Baron Samedi
lodestoasod
Baron Samedi
11,927
1,765
1,220
4,171
11,844
5,308
32
3,791
8,053
44,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
48,580
327
Minions Killed
581
0
Camps Cleared
0
1,586,530
Distance Traveled
1,662,883
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,148
420
57
3
0
333,504
3
W
Kali
10,059
592
129
8
0
354,277
3
L
Thor
8,177
481
85
5
0
357,543
4
L
Achilles
7,931
467
74
4
0
291,757
2
W
Horus
8,824
519
33
2
0
362,289
2
L
Neith
7,005
412
54
3
0
299,857
4
W
Hachiman
10,134
596
147
9
0
323,474
5
W
Mulan
11,256
662
192
11
0
302,818
2
W
Chang'e
8,307
489
80
5
0
320,025
0
L
Baron Samedi
7,821
460
57
3
0
303,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role