Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Holobolo__
Agni
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 48L
1,252 Elo+
Solo
Yemoja
Yemoja
Ramzes119966
Yemoja
Level 66
God Stats
5W - 2L
1,376 SR
Queue Stats
238W - 260L
1,378 Elo+
Solo
Fenrir
Fenrir
Tenamia
Fenrir
Level 77
God Stats
1W - 1L
1,267 SR
Queue Stats
241W - 233L
1,400 Elo+
Solo
Camazotz
Camazotz
Urik07
Camazotz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 42L
1,499 Elo+
Solo
Team Averages
Level 45
1,429 SR
1,406 Elo+

VS

Team Averages
Level 45
1,485 SR
1,371 Elo+
Arachne
Arachne
AlleksSh9
Arachne
Level 87
God Stats
10W - 8L
1,602 SR
Queue Stats
171W - 182L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bl8r
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,203 Elo+
Solo
Yu Huang
Yu Huang
Raskolnikof1988
Yu Huang
Level 81
God Stats
1W - 6L
1,323 SR
Queue Stats
210W - 208L
1,438 Elo+
Solo
Heimdallr
Heimdallr
mariany001
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,331 Elo+
Solo
Hel
Hel
sociopath232
Hel
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 167L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 9 / 13
15,148
721
29,804
31,802
20,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 3 / 18
17,211
820
38,034
28,510
16,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
20
1 / 2 / 21
12,900
614
6,150
24,509
34,700
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Tenamia
Fenrir
19
4 / 7 / 15
13,215
629
18,790
31,420
43,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Urik07
Camazotz
20
7 / 7 / 15
13,622
649
26,061
47,562
35,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlleksSh9
Arachne
20
7 / 12 / 11
14,701
700
32,388
39,351
36,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Bl8r
Morgan Le Fay
20
6 / 6 / 15
13,881
661
40,396
33,339
20,658
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
20
7 / 3 / 17
13,911
662
29,350
18,680
10,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
mariany001
Heimdallr
14
0 / 4 / 7
10,478
499
2,003
8,875
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 14
13,792
657
25,777
32,256
26,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
91
30
Kills
27
28
Deaths
30
82
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
9
13
1.72
L
Arachne
AlleksSh9
Arachne
7
12
11
1.04
L
Morgan Le Fay
Bl8r
Morgan Le Fay
6
6
15
2.25
W
9
3
18
6
W
Yemoja
1
2
21
5.75
L
Yu Huang
7
3
17
5.17
W
Fenrir
Tenamia
Fenrir
4
7
15
1.64
W
Camazotz
Urik07
Camazotz
7
7
15
2.07
L
Heimdallr
mariany001
Heimdallr
0
4
7
0.88
L
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,839
Damage
129,914
163,803
Taken
132,501
151,643
Mitigated
98,827
89,557
Healing
65,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
29,804
7,638
1,100
4,279
31,802
20,687
1,461
19,191
12,611
0
47,509
L
Arachne
AlleksSh9
Arachne
32,388
20,417
4,074
8,365
39,351
36,677
974
13,793
25,107
0
38,381
L
Morgan Le Fay
Bl8r
Morgan Le Fay
40,396
4,891
1,323
8,284
33,339
20,658
2,794
8,986
24,157
76,295
0
W
38,034
3,828
1,513
9,967
28,510
16,846
2,492
19,342
9,168
104,577
0
W
Yemoja
6,150
2,327
27,773
10,007
24,509
34,700
2,170
14,189
10,320
20,305
0
L
Yu Huang
29,350
3,287
2,687
1,189
18,680
10,620
373
5,958
12,590
50,657
0
W
Fenrir
Tenamia
Fenrir
18,790
3,436
2,567
7,918
31,420
43,821
0
14,237
17,183
0
30,855
W
Camazotz
Urik07
Camazotz
26,061
8,213
2,263
22,170
47,562
35,589
2,663
28,564
18,998
0
59,463
L
Heimdallr
mariany001
Heimdallr
2,003
1,384
0
529
8,875
4,489
0
2,474
6,203
0
5,043
L
25,777
1,137
21,044
18,277
32,256
26,383
1,046
12,973
18,955
42,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,096
Gold Earned
66,763
290
Minions Killed
179
0
Camps Cleared
0
1,909,462
Distance Traveled
1,849,892
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,148
721
50
2
0
370,825
0
L
Arachne
14,701
700
13
1
0
359,326
0
L
Morgan Le Fay
13,881
661
81
4
0
342,411
0
W
Agni
17,211
820
134
6
0
368,595
0
W
Yemoja
12,900
614
29
1
0
366,226
0
L
Yu Huang
13,911
662
44
2
0
400,788
0
W
Fenrir
13,215
629
27
1
0
415,956
0
W
Camazotz
13,622
649
50
2
0
387,860
1
L
Heimdallr
10,478
499
6
0
0
339,688
0
L
Hel
13,792
657
35
2
0
407,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role