Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GlitchySnake-8
Cerberus
Level 123
God Stats
1W - 1L
1,228 SR
Queue Stats
82W - 141L
1,347 Elo+
Solo
Terra
Terra
NaRkoTik KayZeR
Terra
Level 117
God Stats
6W - 8L
1,403 SR
Queue Stats
752W - 793L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Phenix_0137
Cthulhu
Level 107
God Stats
2W - 2L
1,323 SR
Queue Stats
156W - 160L
1,460 Elo+
Solo
Thor
Thor
Roundl
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,669 Elo+
Solo
Team Averages
Level 104
1,391 SR
1,493 Elo+

VS

Team Averages
Level 107
1,583 SR
1,433 Elo+
Hun Batz
Hun Batz
Armenerik800
Hun Batz
Level 160
God Stats
5W - 2L
1,567 SR
Queue Stats
251W - 277L
1,433 Elo+
Solo
Chiron
Chiron
MUGllWARA-Yo
Chiron
Level 124
God Stats
12W - 3L
1,896 SR
Queue Stats
149W - 148L
1,454 Elo+
Solo
Da Ji
Da Ji
aHester
Da Ji
Level 124
God Stats
1W - 2L
1,568 SR
Queue Stats
108W - 111L
1,473 Elo+
Solo
Bacchus
Bacchus
dundret
Bacchus
Level 18
God Stats
7W - 10L
1,500 SR
Queue Stats
484W - 562L
1,313 Elo+
Solo
Sylvanus
Sylvanus
xXdorfXx
Sylvanus
Level 108
God Stats
2W - 2L
1,381 SR
Queue Stats
56W - 57L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 9 / 10
10,850
603
10,740
23,466
16,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
2 / 9 / 11
12,055
670
15,081
30,337
28,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 11
13,127
729
13,942
34,395
20,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Phenix_0137
Cthulhu
20
2 / 7 / 14
13,114
729
18,917
25,425
31,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Roundl
Thor
20
10 / 6 / 8
13,109
728
30,909
31,069
19,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Armenerik800
Hun Batz
20
5 / 6 / 15
12,896
716
17,467
23,804
15,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
7 / 5 / 18
13,545
753
33,250
23,510
12,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
aHester
Da Ji
20
9 / 8 / 15
13,580
754
17,711
20,806
11,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
dundret
Bacchus
20
4 / 3 / 20
13,109
728
18,567
21,375
26,497
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
xXdorfXx
Sylvanus
20
11 / 3 / 18
13,759
764
31,020
29,809
22,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
122
25
Kills
36
37
Deaths
25
54
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
9
10
0.89
W
Hun Batz
Armenerik800
Hun Batz
5
6
15
2.08
L
Cerberus
2
9
11
0.83
W
Chiron
7
5
18
3.2
L
8
6
11
2.25
L
Cthulhu
Phenix_0137
Cthulhu
2
7
14
1.29
L
Thor
Roundl
Thor
10
6
8
2.33
W
Da Ji
aHester
Da Ji
9
8
15
2.06
W
Bacchus
dundret
Bacchus
4
3
20
4.67
W
Sylvanus
xXdorfXx
Sylvanus
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,589
Damage
118,015
144,692
Taken
119,304
115,380
Mitigated
88,627
55,856
Healing
61,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,740
817
2,896
2,010
23,466
16,175
0
10,634
12,832
16,375
0
W
Hun Batz
Armenerik800
Hun Batz
17,467
1,151
2,452
4,119
23,804
15,712
1,585
13,359
10,445
0
38,869
L
Cerberus
15,081
162
850
5,719
30,337
28,054
435
6,754
23,583
19,477
0
W
Chiron
33,250
11,080
3,792
3,958
23,510
12,497
4,631
14,224
9,246
0
71,027
L
13,942
970
15,455
12,023
34,395
20,554
815
11,657
22,738
34,089
0
L
Cthulhu
Phenix_0137
Cthulhu
18,917
557
5,500
2,700
25,425
31,049
882
8,175
17,250
46,996
0
L
Thor
Roundl
Thor
30,909
5,812
2,034
6,669
31,069
19,548
1,795
12,267
18,802
0
49,267
W
Da Ji
aHester
Da Ji
17,711
4,578
1,167
771
20,806
11,794
981
8,961
11,792
0
24,603
W
Bacchus
dundret
Bacchus
18,567
770
2,961
4,874
21,375
26,497
174
7,678
13,697
34,209
0
W
Sylvanus
xXdorfXx
Sylvanus
31,020
5,971
20,213
17,172
29,809
22,127
1,585
14,365
15,444
47,314
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
66,889
183
Minions Killed
161
0
Camps Cleared
0
1,518,822
Distance Traveled
1,551,842
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,850
603
22
1
0
291,739
0
W
Hun Batz
12,896
716
29
2
0
338,033
0
L
Cerberus
12,055
670
23
1
0
301,648
1
W
Chiron
13,545
753
68
4
0
267,596
2
L
Terra
13,127
729
29
2
0
311,739
0
L
Cthulhu
13,114
729
61
3
0
303,715
0
L
Thor
13,109
728
48
3
0
309,981
0
W
Da Ji
13,580
754
9
1
0
279,932
3
W
Bacchus
13,109
728
31
2
0
354,610
0
W
Sylvanus
13,759
764
24
1
0
311,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role