Player Matchup

Lancelot
Lancelot
INFINIT3 GHO5T
Lancelot
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 9L
1,682 Elo+
Solo
Nu Wa
Nu Wa
Tanksi--
Nu Wa
Level 102
God Stats
6W - 3L
1,655 SR
Queue Stats
14W - 21L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
big_papa_snow
Cernunnos
Level 85
God Stats
6W - 15L
1,439 SR
Queue Stats
20W - 27L
1,347 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,458 Elo+

VS

Team Averages
Level 43
1,550 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
MyCourtUrAnkles
Tsukuyomi
Level 59
God Stats
12W - 9L
1,569 SR
Queue Stats
287W - 345L
1,471 Elo+
Solo
Jormungandr
Jormungandr
QC Senseii
Jormungandr
Level 66
God Stats
3W - 3L
1,582 SR
Queue Stats
188W - 188L
1,445 Elo+
Party 2
Hachiman
Hachiman
Tony4204916
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
17 / 7 / 5
16,657
877
28,156
22,928
10,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Tanksi--
Nu Wa
17
4 / 8 / 11
13,463
709
14,905
19,502
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
big_papa_snow
Cernunnos
16
5 / 10 / 13
13,521
712
17,435
22,129
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MyCourtUrAnkles
Tsukuyomi
20
14 / 11 / 7
16,589
873
31,320
25,182
13,919
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
QC Senseii
Jormungandr
18
9 / 4 / 8
14,575
767
16,833
23,405
26,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Tony4204916
Hachiman
15
2 / 11 / 7
11,848
624
7,270
20,652
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
26
Kills
25
25
Deaths
26
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
17
7
5
2.79
W
Tsukuyomi
MyCourtUrAnkles
Tsukuyomi
14
11
7
1.59
W
Jormungandr
QC Senseii
Jormungandr
9
4
8
3.25
L
Nu Wa
Tanksi--
Nu Wa
4
8
11
1.19
W
Hachiman
Tony4204916
Hachiman
2
11
7
0.5
L
Cernunnos
big_papa_snow
Cernunnos
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
55,423
64,559
Taken
69,239
25,523
Mitigated
46,943
6,416
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
28,156
3,819
0
692
22,928
10,247
0
5,453
17,094
0
59,706
W
Tsukuyomi
MyCourtUrAnkles
Tsukuyomi
31,320
7,110
0
1,781
25,182
13,919
671
5,643
19,539
0
106,047
W
Jormungandr
QC Senseii
Jormungandr
16,833
5,916
572
4,209
23,405
26,048
329
5,642
17,763
48,321
0
L
Nu Wa
Tanksi--
Nu Wa
14,905
5,165
196
3,795
19,502
6,014
438
5,961
13,339
38,835
0
W
Hachiman
Tony4204916
Hachiman
7,270
3,526
0
1,629
20,652
6,976
861
4,865
15,787
0
25,852
L
Cernunnos
big_papa_snow
Cernunnos
17,435
8,031
0
1,733
22,129
9,262
1,124
4,804
17,047
0
33,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
43,012
152
Minions Killed
223
4
Camps Cleared
11
856,910
Distance Traveled
920,251
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
16,657
877
75
4
2
314,187
1
W
Tsukuyomi
16,589
873
124
7
7
331,677
4
W
Jormungandr
14,575
767
50
3
2
309,755
2
L
Nu Wa
13,463
709
45
2
0
289,706
2
W
Hachiman
11,848
624
49
3
2
278,819
0
L
Cernunnos
13,521
712
32
2
2
253,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role