Player Matchup

Persephone
Persephone
ALonelyRaven180
Persephone
Level 29
God Stats
9W - 6L
1,563 SR
Queue Stats
34W - 37L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
ShloyXCthUwU
Cthulhu
Level 122
God Stats
4W - 3L
1,437 SR
Queue Stats
69W - 45L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Sure gamerss
Cliodhna
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
110W - 170L
1,114 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,311 Elo+

VS

Team Averages
Level 30
1,463 SR
1,199 Elo+
Baron Samedi
Baron Samedi
ChataTheFrenchie
Baron Samedi
Level 46
God Stats
5W - 9L
1,398 SR
Queue Stats
13W - 20L
1,213 Elo+
Party 1
Ymir
Ymir
Liloandpudge
Ymir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
ThiccBlackMonkey
Sun Wukong
Level 24
God Stats
2W - 2L
1,490 SR
Queue Stats
7W - 12L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ALonelyRaven180
Persephone
17
11 / 3 / 9
13,547
753
26,501
18,131
8,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShloyXCthUwU
Cthulhu
19
6 / 1 / 16
13,343
741
23,436
17,472
24,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Sure gamerss
Cliodhna
18
7 / 2 / 13
12,791
711
18,788
14,329
7,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChataTheFrenchie
Baron Samedi
16
2 / 6 / 3
11,466
637
15,040
23,819
15,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 10 / 4
10,530
585
7,022
28,367
28,753
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ThiccBlackMonkey
Sun Wukong
13
3 / 8 / 3
11,118
618
16,591
25,255
18,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
24
Kills
6
6
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
ALonelyRaven180
Persephone
11
3
9
5.17
L
Baron Samedi
ChataTheFrenchie
Baron Samedi
2
6
3
0.58
L
1
10
4
0.3
W
Cthulhu
ShloyXCthUwU
Cthulhu
6
1
16
14
W
Cliodhna
Sure gamerss
Cliodhna
7
2
13
6.75
L
Sun Wukong
ThiccBlackMonkey
Sun Wukong
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
38,653
49,932
Taken
77,441
40,245
Mitigated
62,683
9,768
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ALonelyRaven180
Persephone
26,501
2,836
0
2,718
18,131
8,275
446
8,856
9,272
47,795
0
L
Baron Samedi
ChataTheFrenchie
Baron Samedi
15,040
1,871
1,573
3,877
23,819
15,049
0
17,123
6,696
50,301
0
L
7,022
1,655
0
702
28,367
28,753
0
18,895
9,472
20,984
0
W
Cthulhu
ShloyXCthUwU
Cthulhu
23,436
1,726
1,498
1,388
17,472
24,951
0
5,103
12,369
65,526
0
W
Cliodhna
Sure gamerss
Cliodhna
18,788
3,283
0
4,164
14,329
7,019
1,075
8,720
5,609
0
43,967
L
Sun Wukong
ThiccBlackMonkey
Sun Wukong
16,591
2,571
0
3,864
25,255
18,881
0
14,682
10,573
0
38,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
33,114
184
Minions Killed
146
8
Camps Cleared
6
950,553
Distance Traveled
800,047
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,547
753
41
2
1
304,081
0
L
Baron Samedi
11,466
637
67
4
2
273,648
4
L
Ymir
10,530
585
34
2
2
252,374
4
W
Cthulhu
13,343
741
88
5
2
307,392
3
W
Cliodhna
12,791
711
55
3
5
339,080
0
L
Sun Wukong
11,118
618
45
3
2
274,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role