Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aetna
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,470 SR
Queue Stats
62W - 37L
1,652 Elo+
Party 3
Cthulhu
Cthulhu
Flan25
Cthulhu
Level 73
God Stats
2W - 1L
1,538 SR
Queue Stats
89W - 57L
1,594 Elo+
Party 3
Bellona
Bellona
NipolasCage
Bellona
Level 106
God Stats
1W - 1L
1,339 SR
Queue Stats
116W - 118L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Redial12
Aphrodite
Level 140
God Stats
2W - 1L
1,293 SR
Queue Stats
141W - 97L
1,611 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vermillion12
Cu Chulainn
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
80W - 43L
1,639 Elo+
Party 3
Team Averages
Level 115
1,385 SR
1,603 Elo+

VS

Team Averages
Level 114
1,556 SR
1,550 Elo+
Athena
Athena
G0blinSlay3r
Athena
Level 105
God Stats
1W - 2L
1,542 SR
Queue Stats
51W - 44L
1,594 Elo+
Party 1
Chiron
Chiron
MomeWrath
Chiron
Level 108
God Stats
2W - 3L
1,442 SR
Queue Stats
51W - 55L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
Shaftie
Aphrodite
Level 148
God Stats
2W - 1L
1,824 SR
Queue Stats
169W - 150L
1,629 Elo+
Party 1
Charybdis
Charybdis
encrypt_mateo
Charybdis
Level 111
God Stats
10W - 12L
1,472 SR
Queue Stats
554W - 550L
1,471 Elo+
Solo
Yu Huang
Yu Huang
xSilverHammer
Yu Huang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aetna
Ah Muzen Cab
20
9 / 3 / 18
13,152
731
43,533
21,518
12,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Flan25
Cthulhu
20
6 / 4 / 20
13,678
760
18,578
31,108
39,869
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
NipolasCage
Bellona
18
4 / 4 / 18
11,841
658
11,978
25,854
32,635
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Redial12
Aphrodite
19
0 / 1 / 19
11,665
648
9,315
12,739
11,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Vermillion12
Cu Chulainn
20
10 / 3 / 18
13,331
741
30,212
34,738
42,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
2 / 2 / 12
11,843
658
13,528
34,301
49,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
MomeWrath
Chiron
18
2 / 6 / 5
10,506
584
16,648
20,127
10,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Shaftie
Aphrodite
20
8 / 5 / 4
13,498
750
19,926
22,733
17,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
encrypt_mateo
Charybdis
18
1 / 8 / 5
10,764
598
14,190
21,611
11,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
xSilverHammer
Yu Huang
16
2 / 8 / 7
10,205
567
16,287
21,541
14,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
29
Kills
15
15
Deaths
29
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aetna
Ah Muzen Cab
9
3
18
6
W
Cthulhu
Flan25
Cthulhu
6
4
20
4
L
Athena
2
2
12
4
L
Chiron
MomeWrath
Chiron
2
6
5
0.75
W
Bellona
NipolasCage
Bellona
4
4
18
3.25
W
Aphrodite
Redial12
Aphrodite
0
1
19
9.5
L
Aphrodite
Shaftie
Aphrodite
8
5
4
2
W
Cu Chulainn
Vermillion12
Cu Chulainn
10
3
18
6.33
L
Charybdis
encrypt_mateo
Charybdis
1
8
5
0.44
L
Yu Huang
xSilverHammer
Yu Huang
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,616
Damage
80,579
125,957
Taken
120,313
139,434
Mitigated
104,868
56,338
Healing
42,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aetna
Ah Muzen Cab
43,533
9,676
792
7,486
21,518
12,430
3,918
9,386
12,132
0
85,373
W
Cthulhu
Flan25
Cthulhu
18,578
1,163
7,110
7,314
31,108
39,869
815
12,870
18,238
31,699
0
L
Athena
13,528
3,247
2,174
5,032
34,301
49,822
139
9,153
25,148
22,992
0
L
Chiron
MomeWrath
Chiron
16,648
4,609
3,468
2,970
20,127
10,838
650
3,389
16,729
0
34,205
W
Bellona
NipolasCage
Bellona
11,978
3,018
3,251
3,356
25,854
32,635
1,461
8,218
17,075
0
21,976
W
Aphrodite
Redial12
Aphrodite
9,315
810
15,344
7,565
12,739
11,707
720
6,649
6,090
24,103
0
L
Aphrodite
Shaftie
Aphrodite
19,926
693
13,325
9,649
22,733
17,591
204
5,147
17,586
39,317
0
W
Cu Chulainn
Vermillion12
Cu Chulainn
30,212
3,696
2,047
2,073
34,738
42,793
1,150
12,618
21,467
0
53,351
L
Charybdis
encrypt_mateo
Charybdis
14,190
5,679
401
2,770
21,611
11,875
482
4,717
16,894
0
35,971
L
Yu Huang
xSilverHammer
Yu Huang
16,287
1,411
1,167
1,603
21,541
14,742
436
5,482
16,059
24,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,667
Gold Earned
56,816
190
Minions Killed
194
0
Camps Cleared
0
1,834,270
Distance Traveled
1,496,542
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,152
731
71
4
0
310,736
0
W
Cthulhu
13,678
760
29
2
0
388,808
1
L
Athena
11,843
658
27
2
0
375,968
1
L
Chiron
10,506
584
49
3
0
269,030
0
W
Bellona
11,841
658
13
1
0
370,297
1
W
Aphrodite
11,665
648
32
2
0
393,826
0
L
Aphrodite
13,498
750
50
3
0
326,443
0
W
Cu Chulainn
13,331
741
45
3
0
370,603
0
L
Charybdis
10,764
598
53
3
0
253,743
0
L
Yu Huang
10,205
567
15
1
0
271,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role