Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DrTouka
Danzaburou
Level 104
God Stats
1W - 5L
1,285 SR
Queue Stats
208W - 294L
1,400 Elo+
Party 1
Bakasura
Bakasura
hypnoticsteak68
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 128L
1,193 Elo+
Party 1
Team Averages
Level 67
1,428 SR
1,364 Elo+

VS

Team Averages
Level 86
1,702 SR
1,331 Elo+
He Bo
He Bo
LobsterWitClams
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
1,281 Elo+
Party 2
Medusa
Medusa
applebeys
Medusa
Level 28
God Stats
1W - 0L
1,846 SR
Queue Stats
68W - 98L
1,209 Elo+
Party 2
Guan Yu
Guan Yu
pickaxe120
Guan Yu
Level 109
God Stats
3W - 1L
1,762 SR
Queue Stats
224W - 253L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 4 / 3
9,219
659
10,541
14,130
5,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
DrTouka
Danzaburou
13
2 / 5 / 3
9,214
658
11,231
11,282
4,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
12
2 / 7 / 3
8,607
615
5,450
15,149
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
9,984
713
13,021
10,496
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
applebeys
Medusa
15
5 / 1 / 10
10,420
744
11,586
9,826
4,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
pickaxe120
Guan Yu
16
8 / 2 / 7
11,716
837
9,939
21,428
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
3
0.88
L
Danzaburou
DrTouka
Danzaburou
2
5
3
0.7
W
3
3
11
2.83
W
Medusa
applebeys
Medusa
5
1
10
10
L
Bakasura
2
7
3
0.5
W
Guan Yu
pickaxe120
Guan Yu
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
34,546
40,561
Taken
41,750
18,063
Mitigated
31,602
7,361
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,541
4,100
0
3,342
14,130
5,306
0
4,166
9,964
33,956
0
L
Danzaburou
DrTouka
Danzaburou
11,231
6,535
0
2,081
11,282
4,269
0
3,666
7,616
0
34,719
W
13,021
788
519
2,122
10,496
4,160
492
3,291
7,124
40,039
0
W
Medusa
applebeys
Medusa
11,586
6,676
0
909
9,826
4,512
2,171
3,087
6,669
0
46,696
L
Bakasura
5,450
3,064
0
1,938
15,149
8,488
0
5,885
9,264
0
10,836
W
Guan Yu
pickaxe120
Guan Yu
9,939
1,540
3,342
11,038
21,428
22,930
296
4,427
16,499
0
29,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
32,120
129
Minions Killed
146
5
Camps Cleared
7
654,682
Distance Traveled
762,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,219
659
48
3
2
227,061
2
L
Danzaburou
9,214
658
57
4
2
191,415
0
W
He Bo
9,984
713
40
3
4
230,338
2
W
Medusa
10,420
744
73
5
2
245,470
0
L
Bakasura
8,607
615
24
2
1
236,206
0
W
Guan Yu
11,716
837
33
2
1
286,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role