Player Matchup

Freya
Freya
 
Freya
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
SwarmAsylum
Bakasura
Level 117
God Stats
6W - 1L
1,939 SR
Queue Stats
169W - 63L
1,752 Elo+
Party 1
Amaterasu
Amaterasu
TroyDatBoy
Amaterasu
Level 28
God Stats
42W - 7L
1,821 SR
Queue Stats
111W - 26L
1,833 Elo+
Party 1
Team Averages
Level 63
1,753 SR
1,695 Elo+

VS

Team Averages
Level 72
1,367 SR
1,369 Elo+
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DCM_Coffin
King Arthur
Level 28
God Stats
9W - 13L
1,371 SR
Queue Stats
22W - 33L
1,306 Elo+
Party 2
Yu Huang
Yu Huang
tdk_leo_flb
Yu Huang
Level 100
God Stats
1W - 3L
1,230 SR
Queue Stats
31W - 56L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 1 / 10
7,677
768
8,621
7,001
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SwarmAsylum
Bakasura
13
9 / 0 / 1
8,456
846
9,668
6,200
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TroyDatBoy
Amaterasu
12
1 / 0 / 9
7,498
750
7,829
9,161
5,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 5 / 1
5,744
574
6,138
8,887
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DCM_Coffin
King Arthur
11
1 / 3 / 0
6,247
625
4,600
11,678
7,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
tdk_leo_flb
Yu Huang
9
0 / 5 / 1
5,820
582
3,594
8,560
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
10
8
L
Cupid
 
Cupid
0
5
1
0.1
L
King Arthur
DCM_Coffin
King Arthur
1
3
0
0.33
W
Bakasura
SwarmAsylum
Bakasura
9
0
1
9.5
W
Amaterasu
TroyDatBoy
Amaterasu
1
0
9
5.5
L
Yu Huang
tdk_leo_flb
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
14,332
22,362
Taken
29,125
12,963
Mitigated
14,160
10,684
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,621
2,564
0
3,548
7,001
3,225
286
1,948
5,053
22,697
0
L
Cupid
 
Cupid
6,138
4,317
59
1,092
8,887
2,752
0
1,285
6,861
0
15,790
L
King Arthur
DCM_Coffin
King Arthur
4,600
95
0
500
11,678
7,974
0
2,243
8,484
0
12,703
W
Bakasura
SwarmAsylum
Bakasura
9,668
6,744
0
3,480
6,200
3,964
306
1,393
4,807
0
33,008
W
Amaterasu
TroyDatBoy
Amaterasu
7,829
2,829
123
3,533
9,161
5,774
144
897
8,264
0
19,886
L
Yu Huang
tdk_leo_flb
Yu Huang
3,594
502
0
123
8,560
3,434
0
4,407
3,718
16,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
17,811
119
Minions Killed
70
10
Camps Cleared
0
631,871
Distance Traveled
493,279
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,677
768
35
4
1
177,826
4
L
Cupid
5,744
574
24
2
0
155,412
1
L
King Arthur
6,247
625
17
2
0
174,849
0
W
Bakasura
8,456
846
59
6
9
219,958
4
W
Amaterasu
7,498
750
25
3
0
234,087
2
L
Yu Huang
5,820
582
29
3
0
163,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role