Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chosenofolympus
Neith
Level 105
God Stats
2W - 4L
1,287 SR
Queue Stats
172W - 175L
1,396 Elo+
Party 2
Cerberus
Cerberus
GanjaSon
Cerberus
Level 17
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hercules
Hercules
ShieldMaiden289
Hercules
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 153L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
SnaggyAvenger18
Xbalanque
Level 64
God Stats
2W - 3L
1,685 SR
Queue Stats
63W - 81L
1,370 Elo+
Solo
Team Averages
Level 56
1,544 SR
1,434 Elo+

VS

Team Averages
Level 61
1,548 SR
1,266 Elo+
Chernobog
Chernobog
AkumaLou
Chernobog
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,222 Elo+
Solo
Khepri
Khepri
El Hoofo
Khepri
Level 102
God Stats
6W - 2L
1,869 SR
Queue Stats
124W - 136L
1,364 Elo+
Solo
Scylla
Scylla
Tizlly
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,203 Elo+
Party 1
Fenrir
Fenrir
apex2x
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 1
Ares
Ares
coachklein
Ares
Level 64
God Stats
16W - 11L
1,370 SR
Queue Stats
554W - 652L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 4 / 16
11,247
750
8,968
21,649
12,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 3 / 14
10,690
713
16,210
12,580
7,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GanjaSon
Cerberus
15
1 / 5 / 15
10,790
719
8,157
15,748
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
18
3 / 3 / 15
11,813
788
10,216
24,251
31,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SnaggyAvenger18
Xbalanque
20
12 / 1 / 8
13,005
867
26,957
14,547
8,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkumaLou
Chernobog
18
5 / 3 / 7
10,562
704
16,950
15,312
11,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
El Hoofo
Khepri
16
1 / 2 / 6
9,378
625
3,650
14,195
24,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Tizlly
Scylla
18
7 / 3 / 6
10,606
707
9,320
10,860
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
apex2x
Fenrir
14
3 / 10 / 4
9,372
625
18,563
22,362
15,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 11
10,206
680
11,826
22,697
29,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
21
Kills
16
16
Deaths
21
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
16
2.25
L
Chernobog
AkumaLou
Chernobog
5
3
7
2.83
W
4
3
14
3.67
L
Khepri
El Hoofo
Khepri
1
2
6
2
W
Cerberus
GanjaSon
Cerberus
1
5
15
1.7
W
Hercules
3
3
15
3.5
W
Xbalanque
SnaggyAvenger18
Xbalanque
12
1
8
16
L
Scylla
Tizlly
Scylla
7
3
6
3.33
L
Fenrir
apex2x
Fenrir
3
10
4
0.5
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,508
Damage
60,309
88,775
Taken
85,426
73,600
Mitigated
87,781
42,311
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,968
2,171
4,876
6,960
21,649
12,807
201
3,667
16,799
0
22,014
L
Chernobog
AkumaLou
Chernobog
16,950
11,020
872
3,861
15,312
11,311
678
858
14,454
0
43,470
W
16,210
10,008
33
4,858
12,580
7,074
1,127
2,764
9,816
0
26,242
L
Khepri
El Hoofo
Khepri
3,650
309
1,631
1,424
14,195
24,077
120
2,198
11,997
9,475
0
W
Cerberus
GanjaSon
Cerberus
8,157
1,115
366
3,069
15,748
13,391
551
8,436
7,312
15,232
0
W
Hercules
10,216
2,621
4,173
9,829
24,251
31,869
547
5,982
18,269
1,211
20,930
W
Xbalanque
SnaggyAvenger18
Xbalanque
26,957
18,302
1,016
7,131
14,547
8,459
5,036
3,947
10,600
0
60,887
L
Scylla
Tizlly
Scylla
9,320
2,664
290
998
10,860
7,623
394
519
10,341
23,053
0
L
Fenrir
apex2x
Fenrir
18,563
4,906
61
2,076
22,362
15,414
0
805
21,557
0
28,819
L
11,826
302
1,465
6,400
22,697
29,356
0
4,400
18,297
17,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,545
Gold Earned
50,124
146
Minions Killed
117
0
Camps Cleared
0
1,329,294
Distance Traveled
1,281,316
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,247
750
15
1
0
288,187
3
L
Chernobog
10,562
704
52
3
0
237,290
0
W
Neith
10,690
713
13
1
0
260,691
0
L
Khepri
9,378
625
12
1
0
272,357
0
W
Cerberus
10,790
719
15
1
0
248,809
3
W
Hercules
11,813
788
20
1
0
267,310
0
W
Xbalanque
13,005
867
83
6
0
264,297
0
L
Scylla
10,606
707
29
2
0
246,647
0
L
Fenrir
9,372
625
15
1
0
251,133
0
L
Ares
10,206
680
9
1
0
273,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role