Player Matchup

Gilgamesh
Gilgamesh
DeepSpaceDon
Gilgamesh
Level 57
God Stats
8W - 9L
1,670 SR
Queue Stats
133W - 176L
1,471 Elo+
Solo
Ymir
Ymir
ElPuas26
Ymir
Level 103
God Stats
1W - 1L
1,558 SR
Queue Stats
60W - 63L
1,451 Elo+
Solo
Rama
Rama
Estremania74
Rama
Level 60
God Stats
5W - 3L
1,357 SR
Queue Stats
32W - 35L
1,366 Elo+
Solo
Yu Huang
Yu Huang
Fifor
Yu Huang
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 140L
1,475 Elo+
Solo
Bellona
Bellona
Morok333
Bellona
Level 45
God Stats
2W - 1L
1,835 SR
Queue Stats
41W - 40L
1,427 Elo+
Solo
Team Averages
Level 81
1,584 SR
1,438 Elo+

VS

Team Averages
Level 111
1,578 SR
1,478 Elo+
Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MakeHatee
Loki
Level 153
God Stats
31W - 18L
1,635 SR
Queue Stats
48W - 34L
1,518 Elo+
Solo
Bakasura
Bakasura
Pistikee0
Bakasura
Level 147
God Stats
2W - 1L
1,559 SR
Queue Stats
53W - 67L
1,470 Elo+
Solo
Charybdis
Charybdis
Sorakh234
Charybdis
Level 128
God Stats
43W - 35L
1,511 SR
Queue Stats
722W - 752L
1,402 Elo+
Solo
Anubis
Anubis
ducky156
Anubis
Level 65
God Stats
39W - 25L
1,683 SR
Queue Stats
90W - 97L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeepSpaceDon
Gilgamesh
10
1 / 4 / 0
5,379
489
4,855
10,059
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
3
0 / 2 / 0
3,967
361
454
3,015
931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,138
467
3,450
7,184
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Fifor
Yu Huang
7
0 / 2 / 0
4,471
406
1,087
4,671
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Morok333
Bellona
10
0 / 3 / 0
5,406
491
4,386
8,856
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 3
5,677
516
1,786
1,604
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
5 / 0 / 0
7,221
656
6,550
8,814
3,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
Pistikee0
Bakasura
10
2 / 1 / 1
5,967
542
3,422
8,940
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Sorakh234
Charybdis
11
4 / 0 / 2
6,924
629
5,931
6,921
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ducky156
Anubis
11
1 / 0 / 2
6,145
559
3,339
5,424
2,761
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
14
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
L
Gilgamesh
DeepSpaceDon
Gilgamesh
1
4
0
0.25
L
Ymir
0
2
0
0
L
0
3
0
0
L
Yu Huang
Fifor
Yu Huang
0
2
0
0
W
Loki
5
0
0
5
L
Bellona
Morok333
Bellona
0
3
0
0
W
Bakasura
Pistikee0
Bakasura
2
1
1
2.5
W
Charybdis
Sorakh234
Charybdis
4
0
2
5
W
Anubis
ducky156
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,232
Damage
21,028
33,785
Taken
31,703
14,559
Mitigated
12,180
7,687
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,786
468
791
986
1,604
750
421
309
1,295
15,204
0
L
Gilgamesh
DeepSpaceDon
Gilgamesh
4,855
1,245
0
1,468
10,059
4,621
0
1,395
8,209
0
43,037
L
Ymir
454
94
413
268
3,015
931
0
909
2,106
2,451
0
L
3,450
2,905
0
1,929
7,184
1,749
0
1,592
5,592
0
38,489
L
Yu Huang
Fifor
Yu Huang
1,087
291
0
500
4,671
1,211
0
1,229
3,155
19,914
0
W
Loki
6,550
1,976
0
4,604
8,814
3,210
0
0
8,814
0
46,300
L
Bellona
Morok333
Bellona
4,386
1,169
0
3,109
8,856
6,047
0
0
8,856
0
33,911
W
Bakasura
Pistikee0
Bakasura
3,422
2,355
0
5,520
8,940
3,397
105
409
8,531
0
29,262
W
Charybdis
Sorakh234
Charybdis
5,931
4,247
0
4,643
6,921
2,062
253
145
6,776
0
56,266
W
Anubis
ducky156
Anubis
3,339
316
0
3,476
5,424
2,761
921
678
4,746
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
31,934
244
Minions Killed
370
0
Camps Cleared
0
746,944
Distance Traveled
1,073,321
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,677
516
32
3
0
190,606
2
L
Gilgamesh
5,379
489
75
7
0
213,630
0
L
Ymir
3,967
361
6
1
0
40,467
0
L
Rama
5,138
467
67
6
0
182,643
3
L
Yu Huang
4,471
406
32
3
0
119,926
1
W
Loki
7,221
656
87
8
0
236,680
0
L
Bellona
5,406
491
64
6
0
190,278
1
W
Bakasura
5,967
542
74
7
0
243,805
4
W
Charybdis
6,924
629
104
9
0
189,642
2
W
Anubis
6,145
559
73
7
0
212,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role