Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CnG Chief
Chaac
Level 66
God Stats
5W - 2L
1,705 SR
Queue Stats
123W - 104L
1,495 Elo+
Party 2
Neith
Neith
FewOrb410
Neith
Level 29
God Stats
2W - 2L
1,420 SR
Queue Stats
100W - 105L
1,457 Elo+
Party 2
Awilix
Awilix
NG War Black
Awilix
Level 128
God Stats
7W - 2L
1,684 SR
Queue Stats
138W - 114L
1,569 Elo+
Party 2
Vulcan
Vulcan
Sr Rojo3090
Vulcan
Level 100
God Stats
1W - 2L
1,231 SR
Queue Stats
151W - 137L
1,532 Elo+
Party 2
Team Averages
Level 90
1,508 SR
1,511 Elo+

VS

Team Averages
Level 87
1,629 SR
1,528 Elo+
Nu Wa
Nu Wa
JanTheTran
Nu Wa
Level 80
God Stats
2W - 1L
1,836 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 1
Bacchus
Bacchus
Josephyyy
Bacchus
Level 106
God Stats
1W - 1L
1,855 SR
Queue Stats
241W - 231L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
SleepyFluffs
Sun Wukong
Level 84
God Stats
1W - 2L
1,641 SR
Queue Stats
99W - 88L
1,583 Elo+
Party 1
Artio
Artio
StrlinRed
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,630 Elo+
Party 1
Hou Yi
Hou Yi
dueces4aces
Hou Yi
Level 153
God Stats
1W - 4L
1,315 SR
Queue Stats
203W - 265L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 5
6,933
495
4,805
7,147
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
CnG Chief
Chaac
12
0 / 2 / 0
7,437
531
6,029
12,457
7,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
FewOrb410
Neith
10
3 / 1 / 3
6,398
457
6,051
5,978
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
13
6 / 2 / 2
7,967
569
8,231
11,918
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
11
1 / 1 / 4
6,752
482
4,921
5,773
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 1 / 2
6,744
482
6,201
6,795
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Josephyyy
Bacchus
13
4 / 3 / 2
7,588
542
8,484
12,593
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SleepyFluffs
Sun Wukong
13
2 / 0 / 2
8,320
594
8,789
9,275
8,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
StrlinRed
Artio
11
0 / 2 / 1
6,424
459
1,722
10,050
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
7
0 / 5 / 0
5,008
358
4,658
9,603
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
7
7
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
5
3.5
W
Chaac
CnG Chief
Chaac
0
2
0
0
W
Neith
FewOrb410
Neith
3
1
3
4.5
L
Nu Wa
1
1
2
2
L
Bacchus
Josephyyy
Bacchus
4
3
2
1.67
W
Awilix
6
2
2
3.5
L
Sun Wukong
SleepyFluffs
Sun Wukong
2
0
2
3
W
Vulcan
1
1
4
3
L
Artio
StrlinRed
Artio
0
2
1
0.25
L
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
29,854
43,273
Taken
48,316
23,891
Mitigated
28,339
11,316
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,805
1,842
412
1,667
7,147
5,943
0
2,622
4,525
34,408
0
W
Chaac
CnG Chief
Chaac
6,029
1,268
0
6,557
12,457
7,574
0
1,787
10,670
0
58,663
W
Neith
FewOrb410
Neith
6,051
2,462
0
1,840
5,978
2,594
704
2,396
3,582
0
24,559
L
Nu Wa
6,201
1,258
0
820
6,795
2,767
7
4,847
1,948
44,391
0
L
Bacchus
Josephyyy
Bacchus
8,484
1,906
0
5,208
12,593
8,019
0
1,207
11,386
48,112
0
W
Awilix
8,231
3,155
0
600
11,918
5,278
0
6,137
5,781
0
53,382
L
Sun Wukong
SleepyFluffs
Sun Wukong
8,789
3,554
0
4,384
9,275
8,328
0
116
9,159
0
61,350
W
Vulcan
4,921
1,067
0
240
5,773
2,502
0
3,465
2,308
49,994
0
L
Artio
StrlinRed
Artio
1,722
308
200
3,537
10,050
6,193
0
1,725
8,325
20,357
0
L
Hou Yi
4,658
2,303
0
2,134
9,603
3,032
0
1,831
7,772
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
34,084
389
Minions Killed
349
0
Camps Cleared
0
1,348,279
Distance Traveled
1,242,941
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,933
495
39
3
0
250,789
4
W
Chaac
7,437
531
126
9
0
256,077
0
W
Neith
6,398
457
40
3
0
271,552
0
L
Nu Wa
6,744
482
85
6
0
262,332
3
L
Bacchus
7,588
542
80
6
0
275,666
4
W
Awilix
7,967
569
90
6
0
302,730
3
L
Sun Wukong
8,320
594
114
8
0
285,099
7
W
Vulcan
6,752
482
94
7
0
267,131
1
L
Artio
6,424
459
37
3
0
251,247
0
L
Hou Yi
5,008
358
33
2
0
168,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role