Player Matchup

Mercury
Mercury
Mr3500
Mercury
Level 31
God Stats
2W - 4L
1,318 SR
Queue Stats
7W - 11L
1,317 Elo+
Party 2
Achilles
Achilles
NickyP2
Achilles
Level 61
God Stats
1W - 3L
1,240 SR
Queue Stats
6W - 8L
1,378 Elo+
Party 2
Sol
Sol
PeachesnCream72
Sol
Level 48
God Stats
5W - 3L
1,922 SR
Queue Stats
121W - 114L
1,460 Elo+
Party 1
Sobek
Sobek
TOXICxDRAGONGUN
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Verzzes
Izanami
Level 38
God Stats
2W - 6L
1,285 SR
Queue Stats
93W - 106L
1,291 Elo+
Party 1
Team Averages
Level 41
1,453 SR
1,389 Elo+

VS

Team Averages
Level 115
1,503 SR
1,493 Elo+
Yemoja
Yemoja
Crazddog
Yemoja
Level 75
God Stats
2W - 7L
1,264 SR
Queue Stats
117W - 125L
1,410 Elo+
Solo
Vulcan
Vulcan
ETG-Driza
Vulcan
Level 158
God Stats
276W - 301L
1,478 SR
Queue Stats
636W - 713L
1,419 Elo+
Solo
Zeus
Zeus
MyNameBoneless
Zeus
Level 109
God Stats
17W - 16L
1,572 SR
Queue Stats
355W - 380L
1,537 Elo+
Solo
Xbalanque
Xbalanque
Shazzam24
Xbalanque
Level 123
God Stats
22W - 17L
1,605 SR
Queue Stats
531W - 543L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
The Long Bowman
Gilgamesh
Level 108
God Stats
13W - 12L
1,597 SR
Queue Stats
154W - 155L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mr3500
Mercury
11
0 / 4 / 1
6,611
1,102
2,484
9,397
4,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
NickyP2
Achilles
12
0 / 3 / 0
7,444
1,241
3,400
11,195
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
7,079
1,180
6,004
7,989
3,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,243
1,041
145
1,557
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Verzzes
Izanami
12
1 / 2 / 0
7,067
1,178
5,694
7,291
3,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

300

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crazddog
Yemoja
13
0 / 0 / 8
7,474
1,246
719
2,020
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
ETG-Driza
Vulcan
12
0 / 0 / 5
6,789
1,132
4,485
3,814
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 3
8,375
1,396
9,240
1,711
662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Shazzam24
Xbalanque
13
2 / 0 / 8
8,045
1,341
14,270
6,208
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
The Long Bowman
Gilgamesh
13
3 / 1 / 4
7,978
1,330
6,571
9,341
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
10
10
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Crazddog
Yemoja
0
0
8
4
W
Vulcan
ETG-Driza
Vulcan
0
0
5
2.5
L
Mercury
Mr3500
Mercury
0
4
1
0.13
W
5
0
3
6.5
L
Achilles
NickyP2
Achilles
0
3
0
0
L
0
0
0
0
W
Xbalanque
Shazzam24
Xbalanque
2
0
8
6
L
0
1
0
0
W
Gilgamesh
The Long Bowman
Gilgamesh
3
1
4
5
L
Izanami
Verzzes
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
35,285
37,429
Taken
23,094
21,155
Mitigated
14,889
1,708
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Crazddog
Yemoja
719
372
7,426
1,427
2,020
1,302
0
564
1,456
6,696
0
W
Vulcan
ETG-Driza
Vulcan
4,485
1,130
0
485
3,814
1,600
0
852
2,962
9,830
0
L
Mercury
Mr3500
Mercury
2,484
1,015
0
60
9,397
4,267
0
4,007
5,390
0
5,986
W
9,240
1,399
0
570
1,711
662
0
480
1,231
22,527
0
L
Achilles
NickyP2
Achilles
3,400
786
0
980
11,195
9,836
0
4,128
7,067
0
8,379
L
6,004
2,086
0
568
7,989
3,085
0
3,046
4,943
34,027
0
W
Xbalanque
Shazzam24
Xbalanque
14,270
7,632
0
1,465
6,208
2,751
0
2,234
3,974
0
38,896
L
145
0
0
100
1,557
919
0
400
1,157
1,149
0
W
Gilgamesh
The Long Bowman
Gilgamesh
6,571
1,942
757
844
9,341
8,574
0
2,019
7,322
0
11,577
L
Izanami
Verzzes
Izanami
5,694
3,103
0
0
7,291
3,048
0
2,863
4,428
0
20,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
38,661
133
Minions Killed
130
5
Camps Cleared
7
521,608
Distance Traveled
716,360
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,474
1,246
11
2
0
127,484
1
W
Vulcan
6,789
1,132
13
2
0
150,113
0
L
Mercury
6,611
1,102
11
2
0
145,808
0
W
Zeus
8,375
1,396
41
7
6
142,553
0
L
Achilles
7,444
1,241
6
1
1
125,744
0
L
Sol
7,079
1,180
67
11
4
113,026
0
W
Xbalanque
8,045
1,341
55
9
1
136,693
1
L
Sobek
6,243
1,041
0
0
0
23,062
1
W
Gilgamesh
7,978
1,330
10
2
0
159,517
2
L
Izanami
7,067
1,178
49
8
0
113,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role