Player Matchup

Arachne
Arachne
Adriel0811
Arachne
Level 83
God Stats
1W - 0L
1,874 SR
Queue Stats
21W - 21L
1,482 Elo+
Party 1
Ares
Ares
Pain UH
Ares
Level 160
God Stats
1W - 0L
1,540 SR
Queue Stats
117W - 118L
1,493 Elo+
Party 1
Achilles
Achilles
Redadoru
Achilles
Level 88
God Stats
3W - 3L
1,459 SR
Queue Stats
42W - 56L
1,449 Elo+
Party 1
Hel
Hel
ToxicAdagio
Hel
Level 122
God Stats
14W - 10L
1,564 SR
Queue Stats
73W - 65L
1,471 Elo+
Solo
Hades
Hades
iHadesGow
Hades
Level 44
God Stats
32W - 30L
1,643 SR
Queue Stats
32W - 30L
1,503 Elo+
Party 1
Team Averages
Level 99
1,616 SR
1,480 Elo+

VS

Team Averages
Level 99
1,489 SR
1,289 Elo+
Ratatoskr
Ratatoskr
Poocy_Destryr69
Ratatoskr
Level 109
God Stats
2W - 5L
1,524 SR
Queue Stats
7W - 19L
1,144 Elo+
Party 2
Scylla
Scylla
ProHumpbackWhale
Scylla
Level 122
God Stats
1W - 2L
1,564 SR
Queue Stats
49W - 43L
1,555 Elo+
Solo
Odin
Odin
RABID SMURFS
Odin
Level 103
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 24L
1,313 Elo+
Solo
Olorun
Olorun
THE JOKER 2024
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
945 Elo+
Party 2
Atlas
Atlas
bootyeater666
Atlas
Level 153
God Stats
104W - 81L
1,546 SR
Queue Stats
567W - 627L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adriel0811
Arachne
20
11 / 2 / 3
13,623
851
14,714
18,335
15,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Pain UH
Ares
18
3 / 1 / 14
12,439
777
8,567
21,476
31,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Redadoru
Achilles
18
4 / 1 / 11
11,579
724
14,315
17,223
20,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 11
11,764
735
10,047
11,889
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
iHadesGow
Hades
18
3 / 2 / 7
11,339
709
6,773
8,672
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Poocy_Destryr69
Ratatoskr
16
0 / 6 / 1
9,728
608
6,677
17,195
8,389
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 4 / 2
11,764
735
14,216
11,538
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 4 / 2
10,404
650
8,556
13,797
13,781
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 1
9,097
569
3,641
11,338
4,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 3 / 3
10,887
680
20,522
12,822
9,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
23
Kills
6
6
Deaths
23
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adriel0811
Arachne
11
2
3
6.25
W
Ares
Pain UH
Ares
3
1
14
10
L
Ratatoskr
Poocy_Destryr69
Ratatoskr
0
6
1
0.08
L
3
4
2
1
L
1
4
2
0.5
W
Achilles
Redadoru
Achilles
4
1
11
9.5
L
0
6
1
0.08
W
2
0
11
7.5
L
2
3
3
1.17
W
Hades
iHadesGow
Hades
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,416
Damage
53,612
77,595
Taken
66,690
81,828
Mitigated
41,202
28,343
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adriel0811
Arachne
14,714
8,727
0
5,684
18,335
15,595
5,570
7,341
10,994
0
72,618
W
Ares
Pain UH
Ares
8,567
1,091
0
1,141
21,476
31,608
43
10,546
10,930
26,751
0
L
Ratatoskr
Poocy_Destryr69
Ratatoskr
6,677
1,989
0
680
17,195
8,389
0
6,041
10,878
0
32,673
L
14,216
1,046
0
500
11,538
5,032
0
4,459
7,007
57,175
0
L
8,556
1,689
0
874
13,797
13,781
0
5,076
8,436
0
22,219
W
Achilles
Redadoru
Achilles
14,315
2,747
0
2,120
17,223
20,042
482
7,224
9,999
0
42,066
L
3,641
1,539
215
828
11,338
4,570
0
5,206
6,116
13,110
0
W
10,047
1,144
8,562
8,082
11,889
8,206
934
6,887
5,002
43,878
0
L
20,522
4,947
0
943
12,822
9,430
0
3,826
8,866
57,121
0
W
Hades
iHadesGow
Hades
6,773
65
682
2,072
8,672
6,377
2,125
6,381
2,291
27,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,744
Gold Earned
51,880
318
Minions Killed
272
0
Camps Cleared
0
1,588,948
Distance Traveled
1,461,206
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,623
851
108
7
0
335,636
1
W
Ares
12,439
777
15
1
0
271,286
4
L
Ratatoskr
9,728
608
49
3
0
342,851
0
L
Scylla
11,764
735
103
6
0
282,243
0
L
Odin
10,404
650
31
2
0
283,965
0
W
Achilles
11,579
724
38
2
0
359,265
4
L
Olorun
9,097
569
16
1
0
261,205
2
W
Hel
11,764
735
106
7
0
315,393
3
L
Atlas
10,887
680
73
5
0
290,942
6
W
Hades
11,339
709
51
3
0
307,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role