Player Matchup

Loki
Loki
DXRRICKM
Loki
Level 25
God Stats
2W - 3L
1,593 SR
Queue Stats
8W - 34L
1,204 Elo+
Party 1
Atlas
Atlas
SynonymousDeath
Atlas
Level 109
God Stats
0W - 2L
1,324 SR
Queue Stats
156W - 162L
1,491 Elo+
Solo
Eset
Eset
bless4life416
Eset
Level 109
God Stats
3W - 4L
1,576 SR
Queue Stats
12W - 35L
1,140 Elo+
Party 1
Olorun
Olorun
roddyXterrell
Olorun
Level 146
God Stats
0W - 3L
1,603 SR
Queue Stats
18W - 59L
1,353 Elo+
Party 1
Chernobog
Chernobog
saiizaii
Chernobog
Level 139
God Stats
0W - 1L
1,453 SR
Queue Stats
55W - 85L
1,436 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,325 Elo+

VS

Team Averages
Level 71
1,504 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LordyHam
Cabrakan
Level 67
God Stats
17W - 8L
1,563 SR
Queue Stats
213W - 243L
1,459 Elo+
Solo
Sobek
Sobek
NewMetaKurbeh
Sobek
Level 20
God Stats
1W - 2L
1,310 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo
Tiamat
Tiamat
OchoGonShoot
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,361 Elo+
Solo
Chiron
Chiron
carpio2o
Chiron
Level 160
God Stats
5W - 2L
1,644 SR
Queue Stats
76W - 61L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 0 / 4
9,647
689
9,576
7,504
3,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
8,380
599
1,816
3,510
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 4 / 6
10,422
744
16,883
16,401
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 7 / 6
10,259
733
14,061
21,517
10,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
saiizaii
Chernobog
18
5 / 5 / 6
10,533
752
20,572
15,644
7,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 1 / 8
11,472
819
10,820
20,763
21,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
LordyHam
Cabrakan
17
5 / 6 / 6
10,742
767
13,743
22,153
15,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 13
11,004
786
7,496
17,873
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
1 / 7 / 6
10,029
716
4,190
17,210
12,917
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
carpio2o
Chiron
20
8 / 1 / 5
12,697
907
17,979
13,645
7,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
15
Kills
18
18
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
8
7
L
Loki
3
0
4
5
W
Cabrakan
LordyHam
Cabrakan
5
6
6
1.33
W
1
0
13
7.5
W
Tiamat
1
7
6
0.57
L
1
2
1
0.75
L
2
4
6
1.25
W
Chiron
carpio2o
Chiron
8
1
5
10.5
L
4
7
6
1
L
Chernobog
saiizaii
Chernobog
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,908
Damage
54,228
64,576
Taken
91,644
31,361
Mitigated
82,287
10,736
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,820
1,284
61
10,481
20,763
21,791
312
6,703
13,830
0
47,483
L
Loki
9,576
651
0
0
7,504
3,611
0
2,655
4,773
0
26,912
W
Cabrakan
LordyHam
Cabrakan
13,743
1,432
0
3,797
22,153
15,055
472
9,099
12,787
29,555
0
W
7,496
622
0
4,690
17,873
25,339
580
5,673
11,404
20,528
0
W
Tiamat
4,190
809
0
1,294
17,210
12,917
942
3,580
13,418
26,927
0
L
1,816
689
194
512
3,510
1,748
0
1,387
2,123
3,683
0
L
16,883
1,203
226
1,446
16,401
7,568
0
8,146
8,143
44,950
0
W
Chiron
carpio2o
Chiron
17,979
6,573
1,955
5,167
13,645
7,185
5,355
5,806
7,445
0
67,911
L
14,061
6,442
796
5,864
21,517
10,536
106
7,512
13,725
40,123
0
L
Chernobog
saiizaii
Chernobog
20,572
9,961
0
1,698
15,644
7,898
64
5,433
10,097
0
51,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
55,944
245
Minions Killed
286
0
Camps Cleared
0
1,144,299
Distance Traveled
1,467,125
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,472
819
80
6
0
333,557
2
L
Loki
9,647
689
36
3
0
351,929
0
W
Cabrakan
10,742
767
29
2
0
294,215
0
W
Sobek
11,004
786
27
2
0
302,950
3
W
Tiamat
10,029
716
35
3
0
237,933
0
L
Atlas
8,380
599
9
1
0
69,380
1
L
Eset
10,422
744
76
5
0
263,149
0
W
Chiron
12,697
907
115
8
0
298,470
4
L
Olorun
10,259
733
48
3
0
225,948
0
L
Chernobog
10,533
752
76
5
0
233,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role