Player Matchup

Heimdallr
Heimdallr
CairoDar
Heimdallr
Level 7
God Stats
1W - 3L
1,206 SR
Queue Stats
6W - 9L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkGuyVer1117
Morgan Le Fay
Level 105
God Stats
40W - 44L
1,466 SR
Queue Stats
134W - 180L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Gapple_dagoat55
Cthulhu
Level 58
God Stats
15W - 7L
1,640 SR
Queue Stats
78W - 104L
1,349 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,388 Elo+

VS

Team Averages
Level 120
1,443 SR
1,354 Elo+
Lancelot
Lancelot
BARAKA_44
Lancelot
Level 145
God Stats
17W - 20L
1,448 SR
Queue Stats
148W - 199L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Pyre_01
Sylvanus
Level 101
God Stats
5W - 10L
1,382 SR
Queue Stats
68W - 99L
1,348 Elo+
Party 2
Geb
Geb
SirWhaley
Geb
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CairoDar
Heimdallr
10
1 / 1 / 1
6,563
656
6,833
7,009
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DarkGuyVer1117
Morgan Le Fay
11
1 / 0 / 0
6,428
643
8,477
6,809
3,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
6,978
698
7,767
9,300
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BARAKA_44
Lancelot
11
0 / 0 / 1
6,340
634
4,379
5,187
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Pyre_01
Sylvanus
10
0 / 1 / 1
6,055
606
7,879
10,372
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 0
6,645
665
6,020
12,750
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BARAKA_44
Lancelot
0
0
1
0.5
W
Heimdallr
CairoDar
Heimdallr
1
1
1
1.5
W
Morgan Le Fay
DarkGuyVer1117
Morgan Le Fay
1
0
0
1
W
0
0
2
1
L
Sylvanus
Pyre_01
Sylvanus
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
18,278
23,118
Taken
28,309
15,558
Mitigated
19,691
6,674
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BARAKA_44
Lancelot
4,379
868
0
254
5,187
2,479
0
2,437
2,750
0
23,931
W
Heimdallr
CairoDar
Heimdallr
6,833
3,725
0
460
7,009
3,426
167
3,709
3,300
0
20,173
W
Morgan Le Fay
DarkGuyVer1117
Morgan Le Fay
8,477
1,355
565
2,075
6,809
3,312
0
4,273
2,536
27,270
0
W
7,767
723
1,031
2,543
9,300
8,820
0
5,216
4,084
17,384
0
L
Sylvanus
Pyre_01
Sylvanus
7,879
2,913
3,942
3,759
10,372
6,422
0
6,128
4,244
17,959
3,693
L
6,020
448
0
1,352
12,750
10,790
0
7,850
4,900
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,969
Gold Earned
19,040
108
Minions Killed
107
6
Camps Cleared
3
559,151
Distance Traveled
593,264
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,340
634
49
5
2
192,774
0
W
Heimdallr
6,563
656
37
4
3
180,949
1
W
Morgan Le Fay
6,428
643
47
5
2
191,083
0
W
Cthulhu
6,978
698
24
2
1
187,119
3
L
Sylvanus
6,055
606
47
5
1
225,257
1
L
Geb
6,645
665
11
1
0
175,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role