Player Matchup

Rama
Rama
HamiTheHamster99
Rama
Level 61
God Stats
0W - 8L
1,223 SR
Queue Stats
86W - 130L
1,240 Elo+
Party 1
Yu Huang
Yu Huang
Slick_Nick-2
Yu Huang
Level 103
God Stats
1W - 1L
1,503 SR
Queue Stats
60W - 85L
1,294 Elo+
Party 1
Horus
Horus
melbourke
Horus
Level 88
God Stats
7W - 4L
1,715 SR
Queue Stats
290W - 377L
1,448 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,327 Elo+

VS

Team Averages
Level 96
1,493 SR
1,458 Elo+
Danzaburou
Danzaburou
B33NxL1T
Danzaburou
Level 39
God Stats
1W - 2L
1,544 SR
Queue Stats
17W - 21L
1,599 Elo+
Party 2
Chang'e
Chang'e
CrowsVenomOwO
Chang'e
Level 122
God Stats
7W - 3L
1,679 SR
Queue Stats
245W - 349L
1,290 Elo+
Solo
Bakasura
Bakasura
Jayce__420
Bakasura
Level 126
God Stats
3W - 1L
1,258 SR
Queue Stats
135W - 158L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,074
552
5,781
8,898
3,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Slick_Nick-2
Yu Huang
10
0 / 3 / 1
6,570
597
9,297
8,559
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
melbourke
Horus
10
1 / 3 / 0
7,184
653
5,210
13,052
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B33NxL1T
Danzaburou
12
1 / 1 / 8
8,036
731
8,575
6,072
2,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
12
2 / 0 / 5
7,306
664
6,222
11,081
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Jayce__420
Bakasura
14
9 / 0 / 3
8,895
809
12,276
11,955
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B33NxL1T
Danzaburou
1
1
8
5
W
Chang'e
2
0
5
4.5
L
0
6
1
0.08
W
Bakasura
Jayce__420
Bakasura
9
0
3
10.5
L
Yu Huang
Slick_Nick-2
Yu Huang
0
3
1
0.17
L
Horus
melbourke
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
27,073
30,509
Taken
29,108
17,461
Mitigated
13,564
7,694
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B33NxL1T
Danzaburou
8,575
3,602
0
1,942
6,072
2,546
575
2,696
3,376
0
21,601
W
Chang'e
6,222
343
2,434
5,579
11,081
4,037
739
3,673
7,408
20,838
0
L
5,781
5,001
0
874
8,898
3,116
0
1,988
6,621
0
14,821
W
Bakasura
Jayce__420
Bakasura
12,276
8,552
420
3,544
11,955
6,981
661
3,589
8,366
0
30,202
L
Yu Huang
Slick_Nick-2
Yu Huang
9,297
1,153
0
500
8,559
3,584
0
2,318
6,110
29,270
0
L
Horus
melbourke
Horus
5,210
2,417
1,542
4,778
13,052
10,761
0
2,100
10,504
0
14,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
24,237
97
Minions Killed
101
1
Camps Cleared
8
546,526
Distance Traveled
617,092
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,036
731
33
3
1
199,619
0
W
Chang'e
7,306
664
22
2
1
191,957
0
L
Rama
6,074
552
23
2
0
158,535
3
W
Bakasura
8,895
809
46
4
6
225,516
1
L
Yu Huang
6,570
597
56
5
0
176,432
1
L
Horus
7,184
653
18
2
1
211,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role