Player Matchup

Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Olseum
Nox
Level 155
God Stats
2W - 4L
1,627 SR
Queue Stats
215W - 230L
1,547 Elo+
Solo
Terra
Terra
byDuende
Terra
Level 102
God Stats
2W - 1L
1,834 SR
Queue Stats
259W - 267L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
vanBlack
Cthulhu
Level 79
God Stats
4W - 3L
1,824 SR
Queue Stats
94W - 94L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
vsdvkjbvs
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,669 Elo+
Solo
Team Averages
Level 99
1,657 SR
1,564 Elo+

VS

Team Averages
Level 142
1,434 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoaRsr
Ah Muzen Cab
Level 159
God Stats
3W - 2L
1,533 SR
Queue Stats
176W - 200L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Marcosdanielv
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 139L
1,476 Elo+
Party 1
Terra
Terra
ochkan
Terra
Level 132
God Stats
5W - 3L
1,138 SR
Queue Stats
455W - 435L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 6 / 2
9,394
626
15,054
14,933
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Olseum
Nox
19
3 / 4 / 7
10,684
712
8,930
14,236
8,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
byDuende
Terra
16
2 / 3 / 6
9,404
627
8,029
22,766
32,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
vanBlack
Cthulhu
20
5 / 3 / 5
11,374
758
17,771
19,533
23,112
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
vsdvkjbvs
Jormungandr
17
1 / 3 / 6
9,594
640
15,731
19,191
26,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 11
10,430
695
11,147
11,292
8,751
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
18
3 / 1 / 10
10,422
695
15,593
14,047
8,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
JoaRsr
Ah Muzen Cab
18
3 / 3 / 9
10,561
704
22,632
18,669
11,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Marcosdanielv
Sun Wukong
19
8 / 4 / 10
11,339
756
19,091
23,595
29,468
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Terra
ochkan
Terra
18
2 / 2 / 13
10,273
685
14,378
17,865
25,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
13
Kills
19
19
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
2
0.5
W
Loki
 
Loki
3
3
11
2.83
W
Izanami
 
Izanami
3
1
10
8
W
Ah Muzen Cab
JoaRsr
Ah Muzen Cab
3
3
9
2.5
W
Sun Wukong
Marcosdanielv
Sun Wukong
8
4
10
3.25
L
Nox
Olseum
Nox
3
4
7
1.63
L
Terra
byDuende
Terra
2
3
6
1.67
W
Terra
ochkan
Terra
2
2
13
4.25
L
Cthulhu
vanBlack
Cthulhu
5
3
5
2.5
L
Jormungandr
vsdvkjbvs
Jormungandr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,515
Damage
82,841
90,659
Taken
85,468
97,011
Mitigated
83,664
26,845
Healing
44,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,054
2,388
1,381
1,240
14,933
6,585
0
1,542
13,391
26,306
0
W
Loki
 
Loki
11,147
1,967
3,932
1,255
11,292
8,751
129
8,960
2,174
0
21,548
W
Izanami
 
Izanami
15,593
7,347
2,220
2,841
14,047
8,330
921
12,685
1,048
0
41,050
W
Ah Muzen Cab
JoaRsr
Ah Muzen Cab
22,632
8,895
1,167
6,974
18,669
11,380
1,000
13,927
4,482
0
49,319
W
Sun Wukong
Marcosdanielv
Sun Wukong
19,091
3,248
2,596
5,911
23,595
29,468
0
13,990
9,477
0
32,918
L
Nox
Olseum
Nox
8,930
635
1,117
1,141
14,236
8,281
482
2,906
11,330
27,199
0
L
Terra
byDuende
Terra
8,029
1,018
7,646
6,210
22,766
32,668
0
3,825
18,941
11,770
0
W
Terra
ochkan
Terra
14,378
1,183
10,899
6,641
17,865
25,735
208
15,047
2,772
21,092
0
L
Cthulhu
vanBlack
Cthulhu
17,771
119
3,181
2,737
19,533
23,112
0
2,474
17,059
31,447
0
L
Jormungandr
vsdvkjbvs
Jormungandr
15,731
3,243
883
1,309
19,191
26,365
430
3,631
15,560
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
53,025
172
Minions Killed
162
0
Camps Cleared
0
1,374,487
Distance Traveled
1,441,129
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,394
626
24
2
0
213,587
1
W
Loki
10,430
695
10
1
0
295,291
5
W
Izanami
10,422
695
62
4
0
261,550
0
W
Ah Muzen Cab
10,561
704
49
3
0
285,541
5
W
Sun Wukong
11,339
756
32
2
0
288,903
3
L
Nox
10,684
712
60
4
0
265,914
3
L
Terra
9,404
627
11
1
0
298,726
1
W
Terra
10,273
685
9
1
0
309,844
0
L
Cthulhu
11,374
758
44
3
0
323,449
0
L
Jormungandr
9,594
640
33
2
0
272,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role