Player Matchup

Ymir
Ymir
Awools
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,487 Elo+
Party 2
Izanami
Izanami
Chails12
Izanami
Level 84
God Stats
5W - 0L
1,763 SR
Queue Stats
175W - 153L
1,566 Elo+
Party 2
Discordia
Discordia
Dobby606
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,576 Elo+
Party 2
Tyr
Tyr
TripYoYo
Tyr
Level 69
God Stats
1W - 4L
1,267 SR
Queue Stats
47W - 47L
1,506 Elo+
Party 2
Olorun
Olorun
therealstellaaa
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 180L
1,492 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,525 Elo+

VS

Team Averages
Level 57
1,371 SR
1,458 Elo+
Ne Zha
Ne Zha
LuvvVelin
Ne Zha
Level 27
God Stats
3W - 2L
1,662 SR
Queue Stats
68W - 84L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
MR-Grimess
Heimdallr
Level 105
God Stats
2W - 2L
1,421 SR
Queue Stats
60W - 58L
1,469 Elo+
Solo
King Arthur
King Arthur
Reavelan
King Arthur
Level 108
God Stats
0W - 3L
1,207 SR
Queue Stats
81W - 85L
1,446 Elo+
Party 1
Olorun
Olorun
Vallon99
Olorun
Level 24
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 8L
1,422 Elo+
Solo
Sol
Sol
WaifuGodDende
Sol
Level 20
God Stats
0W - 3L
1,204 SR
Queue Stats
13W - 12L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awools
Ymir
16
0 / 4 / 20
9,637
688
4,292
18,728
25,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Chails12
Izanami
20
13 / 1 / 14
12,503
893
28,183
16,002
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dobby606
Discordia
19
10 / 3 / 15
11,567
826
25,707
11,082
5,161
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 21
11,355
811
10,641
20,618
15,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 16
10,063
719
12,648
17,356
8,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuvvVelin
Ne Zha
15
2 / 5 / 5
8,704
622
11,331
14,857
7,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MR-Grimess
Heimdallr
15
3 / 10 / 4
9,395
671
12,799
19,213
9,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Reavelan
King Arthur
17
5 / 7 / 2
10,079
720
16,328
23,791
23,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Vallon99
Olorun
18
2 / 4 / 4
9,888
706
12,687
15,580
7,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 7 / 5
9,474
677
13,845
13,982
6,116
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
33
Kills
14
14
Deaths
33
86
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Awools
Ymir
0
4
20
2.5
W
Izanami
Chails12
Izanami
13
1
14
20
W
Discordia
Dobby606
Discordia
10
3
15
5.83
L
Ne Zha
LuvvVelin
Ne Zha
2
5
5
0.9
L
Heimdallr
MR-Grimess
Heimdallr
3
10
4
0.5
L
King Arthur
Reavelan
King Arthur
5
7
2
0.86
W
7
4
21
4.38
L
Olorun
Vallon99
Olorun
2
4
4
1
L
2
7
5
0.64
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,471
Damage
66,990
83,786
Taken
87,423
63,862
Mitigated
54,918
42,922
Healing
23,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Awools
Ymir
4,292
380
1,674
993
18,728
25,768
333
5,176
13,545
15,001
0
W
Izanami
Chails12
Izanami
28,183
16,637
2,216
6,170
16,002
8,343
2,630
3,542
12,460
0
55,603
W
Discordia
Dobby606
Discordia
25,707
1,787
3,849
3,245
11,082
5,161
1,624
1,407
9,675
43,474
0
L
Ne Zha
LuvvVelin
Ne Zha
11,331
1,708
2,220
2,989
14,857
7,400
0
7,087
7,770
0
14,543
L
Heimdallr
MR-Grimess
Heimdallr
12,799
3,878
463
1,780
19,213
9,615
569
9,756
9,457
0
23,670
L
King Arthur
Reavelan
King Arthur
16,328
334
883
3,633
23,791
23,955
0
10,278
13,513
362
31,263
W
10,641
887
1,292
6,970
20,618
15,761
1,119
9,004
11,614
0
14,318
L
Olorun
Vallon99
Olorun
12,687
7,690
875
5,783
15,580
7,832
270
8,408
7,172
28,551
0
L
13,845
3,379
980
3,489
13,982
6,116
426
7,118
6,864
27,532
1,060
W
12,648
6,046
6,435
10,078
17,356
8,829
2,739
6,943
10,413
20,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
47,540
148
Minions Killed
128
0
Camps Cleared
0
1,405,284
Distance Traveled
1,132,649
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,637
688
14
1
0
296,843
4
W
Izanami
12,503
893
77
6
0
258,993
0
W
Discordia
11,567
826
31
2
0
298,033
0
L
Ne Zha
8,704
622
11
1
0
231,187
4
L
Heimdallr
9,395
671
26
2
0
214,001
2
L
King Arthur
10,079
720
25
2
0
246,197
0
W
Tyr
11,355
811
8
1
0
303,580
0
L
Olorun
9,888
706
39
3
0
234,677
0
L
Sol
9,474
677
27
2
0
206,587
0
W
Olorun
10,063
719
18
1
0
247,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role