Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
JoV
Aphrodite
Gold II
Level 83
God Stats
11W - 6L
1,510 SR
Queue Stats
13W - 9L
1,769 MMR
Party 1
Mulan
Mulan
Gold III
N33SK
Mulan
Gold III
Level 49
God Stats
29W - 15L
1,722 SR
Queue Stats
109W - 99L
1,579 MMR
Party 2
Izanami
Izanami
Gold IV
WOLVER1NE-04
Izanami
Gold IV
Level 101
God Stats
17W - 15L
1,659 SR
Queue Stats
104W - 116L
1,422 MMR
Party 1
Agni
Agni
Gold III
Wyd StepBro1147
Agni
Gold III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,579 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 81
1,578 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,537 SR
1,576 MMR
Bakasura
Bakasura
Platinum V
JMoney159146
Bakasura
Platinum V
Level 125
God Stats
1W - 3L
1,746 SR
Queue Stats
211W - 205L
1,563 MMR
Solo
Geb
Geb
Silver I
MasterLink1307
Geb
Silver I
Level 129
God Stats
3W - 3L
1,772 SR
Queue Stats
10W - 9L
1,582 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
TimRelax
Erlang Shen
Gold II
Level 148
God Stats
2W - 2L
1,425 SR
Queue Stats
84W - 84L
1,650 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Gold V
XxCArLoSXx45502
Ah Muzen Cab
Gold V
Level 158
God Stats
2W - 0L
1,414 SR
Queue Stats
16W - 19L
1,628 MMR
Party 3
Kukulkan
Kukulkan
Silver IV
YeahitsTreYT
Kukulkan
Silver IV
Level 83
God Stats
1W - 0L
1,326 SR
Queue Stats
17W - 16L
1,455 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 5 / 3
13,463
464
19,441
31,132
17,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
JoV
Aphrodite
16
1 / 6 / 4
10,823
373
5,949
24,963
23,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
N33SK
Mulan
19
1 / 12 / 4
13,520
466
26,613
43,902
50,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
WOLVER1NE-04
Izanami
20
1 / 3 / 2
14,195
489
10,319
26,759
13,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 3 / 3
13,866
478
28,727
22,563
11,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ArachneMerlinAtlas

VS

Bans
AwilixKing ArthurFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JMoney159146
Bakasura
20
5 / 5 / 10
16,196
558
22,996
31,764
20,566
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 1 / 19
14,856
512
15,430
27,065
46,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
TimRelax
Erlang Shen
20
12 / 1 / 14
17,400
600
39,467
43,643
41,506
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
XxCArLoSXx45502
Ah Muzen Cab
20
4 / 0 / 7
16,880
582
22,826
20,267
11,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YeahitsTreYT
Kukulkan
20
4 / 0 / 12
14,684
506
17,252
14,001
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
7
Kills
29
29
Deaths
7
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
3
0.9
W
Bakasura
JMoney159146
Bakasura
5
5
10
2
L
Aphrodite
JoV
Aphrodite
1
6
4
0.5
W
4
1
19
13.5
L
Mulan
N33SK
Mulan
1
12
4
0.25
W
Erlang Shen
TimRelax
Erlang Shen
12
1
14
19
L
Izanami
WOLVER1NE-04
Izanami
1
3
2
0.67
L
1
3
3
0.83
W
Ah Muzen Cab
XxCArLoSXx45502
Ah Muzen Cab
4
0
7
7.5
W
Kukulkan
YeahitsTreYT
Kukulkan
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,049
Damage
117,971
149,319
Taken
136,740
115,375
Mitigated
127,049
53,885
Healing
56,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
19,441
6,435
0
9,501
31,132
17,070
0
8,432
21,975
0
124,046
W
Bakasura
JMoney159146
Bakasura
22,996
13,359
0
7,287
31,764
20,566
6,600
7,922
23,607
0
184,752
L
Aphrodite
JoV
Aphrodite
5,949
177
6,998
8,954
24,963
23,438
0
9,187
14,834
35,884
0
W
15,430
1,705
1,820
7,239
27,065
46,298
563
8,172
18,526
43,196
0
L
Mulan
N33SK
Mulan
26,613
6,032
0
13,738
43,902
50,069
786
6,312
36,769
0
115,767
W
Erlang Shen
TimRelax
Erlang Shen
39,467
23,222
0
29,138
43,643
41,506
2,148
8,738
34,643
0
159,470
L
Izanami
WOLVER1NE-04
Izanami
10,319
7,512
0
10,040
26,759
13,220
1,705
2,862
23,267
0
166,347
L
28,727
582
0
4,654
22,563
11,578
0
6,477
15,586
148,115
0
W
Ah Muzen Cab
XxCArLoSXx45502
Ah Muzen Cab
22,826
7,632
0
7,736
20,267
11,268
6,665
4,321
15,853
0
196,793
W
Kukulkan
YeahitsTreYT
Kukulkan
17,252
1,217
0
3,167
14,001
7,411
972
5,614
8,007
113,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,867
Gold Earned
80,016
911
Minions Killed
915
0
Camps Cleared
0
2,763,372
Distance Traveled
3,156,451
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,463
464
159
5
0
631,045
6
W
Bakasura
16,196
558
246
8
0
704,169
4
L
Aphrodite
10,823
373
53
2
0
533,289
3
W
Geb
14,856
512
43
1
0
661,438
3
L
Mulan
13,520
466
187
6
0
468,250
9
W
Erlang Shen
17,400
600
197
7
0
600,537
6
L
Izanami
14,195
489
286
10
0
536,111
3
L
Agni
13,866
478
226
8
0
594,677
11
W
Ah Muzen Cab
16,880
582
260
9
0
616,266
3
W
Kukulkan
14,684
506
169
6
0
574,041
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role