Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BunBunnyBuns
Fenrir
Level 18
God Stats
1W - 3L
1,711 SR
Queue Stats
59W - 138L
1,332 Elo+
Solo
Sobek
Sobek
IWarsinI
Sobek
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,246 Elo+
Party 3
Terra
Terra
KuKiVaLkYrIa
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,294 Elo+
Party 3
Yu Huang
Yu Huang
Phaedus
Yu Huang
Level 149
God Stats
7W - 6L
1,612 SR
Queue Stats
605W - 581L
1,438 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,362 Elo+

VS

Team Averages
Level 73
1,487 SR
1,418 Elo+
Bacchus
Bacchus
Grabjorn
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,478 Elo+
Party 2
Rama
Rama
Nabiddi
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 2
Ra
Ra
StrYdeR-XXVI
Ra
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
147W - 151L
1,409 Elo+
Solo
Janus
Janus
Vexianna
Janus
Level 147
God Stats
4W - 4L
1,473 SR
Queue Stats
462W - 492L
1,381 Elo+
Party 1
Erlang Shen
Erlang Shen
lube_batter
Erlang Shen
Level 56
God Stats
5W - 5L
1,249 SR
Queue Stats
263W - 306L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 7 / 7
8,193
585
4,434
23,992
30,971
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
0 / 8 / 5
8,072
577
5,187
17,683
20,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
IWarsinI
Sobek
17
4 / 3 / 5
9,386
670
14,032
32,007
36,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 4
8,797
628
5,944
23,324
31,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
Phaedus
Yu Huang
18
5 / 4 / 3
10,202
729
22,602
11,990
7,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grabjorn
Bacchus
15
2 / 3 / 16
9,902
707
12,861
21,418
25,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Nabiddi
Rama
18
2 / 1 / 17
10,957
783
22,259
10,648
5,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 1 / 8
11,851
847
20,402
14,462
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Vexianna
Janus
18
8 / 4 / 12
11,596
828
27,435
15,065
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
lube_batter
Erlang Shen
17
4 / 3 / 15
10,527
752
9,523
17,627
14,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
12
Kills
27
28
Deaths
12
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
7
7
0.5
L
Fenrir
0
8
5
0.31
W
Bacchus
Grabjorn
Bacchus
2
3
16
3.33
L
Sobek
IWarsinI
Sobek
4
3
5
2.17
L
3
6
4
0.83
W
Rama
Nabiddi
Rama
2
1
17
10.5
L
Yu Huang
Phaedus
Yu Huang
5
4
3
1.63
W
11
1
8
15
W
Janus
Vexianna
Janus
8
4
12
3.5
W
Erlang Shen
lube_batter
Erlang Shen
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
92,480
108,996
Taken
79,220
126,462
Mitigated
60,243
43,946
Healing
34,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,434
2,117
1,282
3,818
23,992
30,971
0
12,094
11,898
12,438
0
L
Fenrir
5,187
1,444
0
810
17,683
20,347
0
11,604
6,079
0
8,495
W
Bacchus
Grabjorn
Bacchus
12,861
2,497
3,444
3,863
21,418
25,483
827
9,557
11,528
18,140
0
L
Sobek
IWarsinI
Sobek
14,032
1,226
3,162
14,998
32,007
36,025
0
16,424
15,583
25,574
0
L
5,944
1,143
11,583
6,700
23,324
31,790
0
13,600
9,724
13,120
0
W
Rama
Nabiddi
Rama
22,259
10,938
998
2,691
10,648
5,297
2,792
6,682
3,896
0
46,108
L
Yu Huang
Phaedus
Yu Huang
22,602
318
1,072
521
11,990
7,329
0
6,976
5,014
45,865
0
W
20,402
3,461
8,930
5,912
14,462
7,810
1,515
9,227
5,203
42,873
0
W
Janus
Vexianna
Janus
27,435
1,778
1,551
1,770
15,065
7,456
228
10,818
4,247
49,836
0
W
Erlang Shen
lube_batter
Erlang Shen
9,523
4,401
1,878
3,673
17,627
14,197
991
10,728
5,918
0
15,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
54,833
87
Minions Killed
151
0
Camps Cleared
0
1,218,798
Distance Traveled
1,351,514
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,193
585
10
1
0
230,380
1
L
Fenrir
8,072
577
8
1
0
244,756
0
W
Bacchus
9,902
707
7
1
0
291,114
1
L
Sobek
9,386
670
19
1
0
264,024
3
L
Terra
8,797
628
6
0
0
232,465
0
W
Rama
10,957
783
42
3
0
202,376
0
L
Yu Huang
10,202
729
44
3
0
247,173
0
W
Ra
11,851
847
45
3
0
274,279
1
W
Janus
11,596
828
48
3
0
286,735
0
W
Erlang Shen
10,527
752
9
1
0
297,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role