Player Matchup

Loki
Loki
Camwam13
Loki
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,560 Elo+
Party 2
Nike
Nike
L2 PALACE
Nike
Level 16
God Stats
6W - 11L
1,329 SR
Queue Stats
12W - 25L
1,270 Elo+
Party 3
Neith
Neith
deebo_CERB
Neith
Level 3
God Stats
1W - 7L
1,229 SR
Queue Stats
1W - 10L
1,138 Elo+
Party 3
Bacchus
Bacchus
mig215
Bacchus
Level 88
God Stats
1W - 4L
1,491 SR
Queue Stats
78W - 105L
1,365 Elo+
Party 3
Sol
Sol
ry3666
Sol
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Team Averages
Level 42
1,365 SR
1,317 Elo+

VS

Team Averages
Level 73
1,441 SR
1,464 Elo+
Sun Wukong
Sun Wukong
EmberofSpirit
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,370 Elo+
Party 1
Pele
Pele
KingdomMaster99
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
MiserKai2022
Danzaburou
Level 68
God Stats
3W - 5L
1,368 SR
Queue Stats
146W - 214L
1,441 Elo+
Party 1
Ymir
Ymir
POGBeever
Ymir
Level 127
God Stats
1W - 0L
1,340 SR
Queue Stats
57W - 71L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
quioiad
Cliodhna
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 9 / 8
14,257
1,097
27,949
24,905
10,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
18
7 / 7 / 4
13,967
1,074
12,105
23,606
11,960
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
19
1 / 8 / 9
12,645
973
12,281
16,878
8,085
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mig215
Bacchus
18
1 / 8 / 8
12,401
954
10,841
27,051
21,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
ry3666
Sol
18
0 / 8 / 9
11,892
915
18,465
27,276
17,506
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmberofSpirit
Sun Wukong
20
3 / 1 / 20
13,755
1,058
16,425
17,249
19,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 5 / 12
16,191
1,245
33,427
22,334
11,006
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MiserKai2022
Danzaburou
19
3 / 2 / 17
13,030
1,002
15,521
16,245
7,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
13 / 2 / 16
16,083
1,237
29,863
20,911
12,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
quioiad
Cliodhna
20
7 / 6 / 16
14,178
1,091
16,881
15,956
7,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
121
16
Kills
40
40
Deaths
16
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Loki
7
9
8
1.22
W
Sun Wukong
EmberofSpirit
Sun Wukong
3
1
20
13
W
14
5
12
4
L
Nike
7
7
4
1.29
W
Danzaburou
MiserKai2022
Danzaburou
3
2
17
5.75
W
Ymir
13
2
16
10.5
L
Neith
1
8
9
0.69
L
Bacchus
mig215
Bacchus
1
8
8
0.63
W
Cliodhna
quioiad
Cliodhna
7
6
16
2.5
L
Sol
ry3666
Sol
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,641
Damage
112,117
119,716
Taken
92,695
69,913
Mitigated
59,313
8,680
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
27,949
7,610
0
734
24,905
10,953
0
5,405
19,500
0
42,318
W
Sun Wukong
EmberofSpirit
Sun Wukong
16,425
2,274
249
5,934
17,249
19,879
0
6,896
10,353
0
31,378
W
33,427
7,311
0
7,237
22,334
11,006
0
5,537
16,407
0
67,131
L
Nike
12,105
2,820
0
748
23,606
11,960
0
7,439
16,167
0
32,570
W
Danzaburou
MiserKai2022
Danzaburou
15,521
10,003
0
3,645
16,245
7,982
0
5,266
10,979
0
26,149
W
Ymir
29,863
6,511
0
5,328
20,911
12,710
0
8,374
12,537
54,742
0
L
Neith
12,281
6,634
0
1,220
16,878
8,085
0
3,282
13,596
0
34,663
L
Bacchus
mig215
Bacchus
10,841
2,617
0
2,405
27,051
21,409
0
8,541
18,510
28,426
0
W
Cliodhna
quioiad
Cliodhna
16,881
6,730
166
1,980
15,956
7,736
0
3,233
12,723
0
37,462
L
Sol
ry3666
Sol
18,465
6,390
0
3,573
27,276
17,506
0
5,196
22,080
37,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
73,237
202
Minions Killed
242
3
Camps Cleared
13
1,095,835
Distance Traveled
1,164,099
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,257
1,097
31
2
0
250,772
0
W
Sun Wukong
13,755
1,058
38
3
0
245,524
0
W
Pele
16,191
1,245
73
6
7
233,820
1
L
Nike
13,967
1,074
45
3
1
265,789
0
W
Danzaburou
13,030
1,002
29
2
1
231,661
0
W
Ymir
16,083
1,237
62
5
2
229,320
1
L
Neith
12,645
973
48
4
2
192,160
0
L
Bacchus
12,401
954
38
3
0
170,567
2
W
Cliodhna
14,178
1,091
40
3
3
223,774
1
L
Sol
11,892
915
40
3
0
216,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role