Player Matchup

Cthulhu
Cthulhu
Aviatify
Cthulhu
Level 49
God Stats
5W - 2L
1,806 SR
Queue Stats
49W - 44L
1,483 Elo+
Party 1
Lancelot
Lancelot
Death Turbo
Lancelot
Level 157
God Stats
15W - 8L
1,636 SR
Queue Stats
89W - 97L
1,505 Elo+
Party 1
Cupid
Cupid
Gfam
Cupid
Level 158
God Stats
8W - 2L
1,814 SR
Queue Stats
484W - 437L
1,571 Elo+
Party 1
Atlas
Atlas
busch Iite
Atlas
Level 129
God Stats
15W - 13L
1,658 SR
Queue Stats
381W - 350L
1,524 Elo+
Party 1
Hades
Hades
thelonelyraven
Hades
Level 132
God Stats
13W - 12L
1,572 SR
Queue Stats
226W - 227L
1,542 Elo+
Party 1
Team Averages
Level 125
1,697 SR
1,525 Elo+

VS

Team Averages
Level 47
1,491 SR
1,372 Elo+
Bastet
Bastet
Truck2442
Bastet
Level 45
God Stats
0W - 5L
1,569 SR
Queue Stats
90W - 81L
1,313 Elo+
Party 2
Chernobog
Chernobog
YaBlewItM8
Chernobog
Level 83
God Stats
1W - 4L
1,277 SR
Queue Stats
344W - 352L
1,414 Elo+
Party 3
Merlin
Merlin
llllIlllIllIlIl-
Merlin
Level 24
God Stats
15W - 20L
1,603 SR
Queue Stats
56W - 54L
1,324 Elo+
Party 2
Atlas
Atlas
righty926
Atlas
Level 17
God Stats
3W - 6L
1,545 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 3
King Arthur
King Arthur
shadowdragon_518
King Arthur
Level 64
God Stats
4W - 4L
1,459 SR
Queue Stats
58W - 59L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aviatify
Cthulhu
16
3 / 1 / 7
12,025
523
9,022
16,508
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Death Turbo
Lancelot
18
5 / 0 / 3
12,331
536
11,329
17,876
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Gfam
Cupid
18
6 / 2 / 9
12,710
553
21,357
20,441
10,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
19
7 / 0 / 3
13,175
573
15,947
22,204
23,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 0 / 6
13,343
580
13,261
22,147
13,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Truck2442
Bastet
16
0 / 1 / 1
9,610
418
5,662
16,116
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
YaBlewItM8
Chernobog
13
1 / 9 / 0
8,636
375
8,965
19,475
8,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 1
10,061
437
14,940
7,235
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
righty926
Atlas
12
0 / 6 / 1
8,402
365
5,410
22,736
23,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
shadowdragon_518
King Arthur
16
1 / 7 / 0
10,369
451
10,649
26,490
23,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
3
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aviatify
Cthulhu
3
1
7
6.5
W
Lancelot
Death Turbo
Lancelot
5
0
3
6.5
W
Cupid
Gfam
Cupid
6
2
9
5.25
L
Bastet
Truck2442
Bastet
0
1
1
0.5
L
Chernobog
YaBlewItM8
Chernobog
1
9
0
0.11
W
Atlas
7
0
3
8.5
L
1
0
1
1.5
L
Atlas
righty926
Atlas
0
6
1
0.08
L
King Arthur
shadowdragon_518
King Arthur
1
7
0
0.14
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,916
Damage
45,626
99,176
Taken
92,052
76,645
Mitigated
67,036
55,306
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aviatify
Cthulhu
9,022
544
1,807
5,190
16,508
19,598
993
5,166
11,342
35,709
0
W
Lancelot
Death Turbo
Lancelot
11,329
1,923
0
12,774
17,876
9,959
3,633
4,254
13,622
0
118,753
W
Cupid
Gfam
Cupid
21,357
14,406
832
9,171
20,441
10,207
5,312
4,663
15,778
0
129,289
L
Bastet
Truck2442
Bastet
5,662
1,627
0
6,451
16,116
6,976
0
4,546
11,466
0
83,412
L
Chernobog
YaBlewItM8
Chernobog
8,965
4,380
0
2,194
19,475
8,939
0
6,462
12,966
0
53,771
W
Atlas
15,947
4,400
0
8,680
22,204
23,470
1,057
2,165
20,039
82,400
0
L
14,940
195
88
520
7,235
3,370
0
2,263
4,958
84,072
0
L
Atlas
righty926
Atlas
5,410
2,174
0
1,018
22,736
23,990
0
10,322
12,359
28,106
0
L
King Arthur
shadowdragon_518
King Arthur
10,649
1,712
0
8,619
26,490
23,761
208
13,454
12,073
0
86,680
W
13,261
2,221
604
16,248
22,147
13,411
5,254
10,838
11,309
129,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,584
Gold Earned
47,078
690
Minions Killed
515
0
Camps Cleared
0
2,310,432
Distance Traveled
2,215,339
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,025
523
35
2
0
443,355
2
W
Lancelot
12,331
536
131
6
0
578,850
2
W
Cupid
12,710
553
159
7
0
401,182
5
L
Bastet
9,610
418
115
5
0
542,308
0
L
Chernobog
8,636
375
87
4
0
347,060
0
W
Atlas
13,175
573
154
7
0
444,113
6
L
Merlin
10,061
437
125
5
0
461,813
1
L
Atlas
8,402
365
46
2
0
413,669
1
L
King Arthur
10,369
451
142
6
0
450,489
2
W
Hades
13,343
580
211
9
0
442,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role