Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LilRoo4
Jormungandr
Level 44
God Stats
6W - 3L
1,537 SR
Queue Stats
190W - 188L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
NashBandicoot7
Cernunnos
Level 19
God Stats
9W - 10L
1,478 SR
Queue Stats
40W - 30L
1,374 Elo+
Party 3
Cabrakan
Cabrakan
dirty dimer
Cabrakan
Level 107
God Stats
64W - 26L
1,538 SR
Queue Stats
503W - 479L
1,569 Elo+
Party 1
Nemesis
Nemesis
xxxThunderZxxx
Nemesis
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 34L
1,374 Elo+
Party 3
Team Averages
Level 80
1,511 SR
1,471 Elo+

VS

Team Averages
Level 65
1,463 SR
1,392 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Devastator815
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
StewieGryphon
Cthulhu
Level 23
God Stats
0W - 3L
1,316 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Hachiman
Hachiman
bigrich189
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Bellona
Bellona
nomercy306
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 1 / 3
7,377
567
5,281
9,809
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
LilRoo4
Jormungandr
11
1 / 0 / 2
7,069
544
3,435
5,400
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
NashBandicoot7
Cernunnos
12
1 / 0 / 0
7,053
543
3,838
5,237
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
dirty dimer
Cabrakan
15
10 / 0 / 0
9,311
716
11,654
10,949
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 1 / 4
7,246
557
5,063
7,380
2,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 3 / 1
5,196
400
1,818
5,218
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Devastator815
Hun Batz
9
1 / 2 / 1
5,611
432
3,826
9,837
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
7
0 / 3 / 0
4,782
368
2,850
7,725
5,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
bigrich189
Hachiman
9
0 / 0 / 0
5,483
422
3,648
5,892
1,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
nomercy306
Bellona
8
0 / 7 / 0
5,127
394
3,955
12,318
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
3
4.5
L
Hera
 
Hera
1
3
1
0.5
L
Hun Batz
Devastator815
Hun Batz
1
2
1
0.75
W
Jormungandr
LilRoo4
Jormungandr
1
0
2
2
W
Cernunnos
NashBandicoot7
Cernunnos
1
0
0
1
L
Cthulhu
0
3
0
0
L
Hachiman
bigrich189
Hachiman
0
0
0
0
W
Cabrakan
dirty dimer
Cabrakan
10
0
0
10
L
Bellona
nomercy306
Bellona
0
7
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
16,097
38,775
Taken
40,990
22,050
Mitigated
20,420
16,073
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,281
627
0
4,154
9,809
4,195
0
185
9,624
0
57,845
L
Hera
 
Hera
1,818
325
101
408
5,218
1,560
0
661
4,557
19,229
0
L
Hun Batz
Devastator815
Hun Batz
3,826
850
0
2,168
9,837
3,807
0
2,530
7,307
0
28,215
W
Jormungandr
LilRoo4
Jormungandr
3,435
1,075
147
1,827
5,400
3,504
628
1,467
3,933
32,730
0
W
Cernunnos
NashBandicoot7
Cernunnos
3,838
1,413
0
2,244
5,237
1,949
912
648
4,589
0
45,235
L
Cthulhu
2,850
228
62
0
7,725
5,202
0
2,344
5,381
23,053
0
L
Hachiman
bigrich189
Hachiman
3,648
3,100
0
1,760
5,892
1,713
0
1,016
4,876
0
21,475
W
Cabrakan
dirty dimer
Cabrakan
11,654
1,547
0
7,058
10,949
9,510
0
880
10,069
75,025
0
L
Bellona
nomercy306
Bellona
3,955
1,729
61
2,336
12,318
8,138
0
8,538
3,780
0
22,034
W
5,063
1,448
0
643
7,380
2,892
976
1,488
5,892
0
50,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
26,199
439
Minions Killed
171
0
Camps Cleared
0
1,373,835
Distance Traveled
1,189,309
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,377
567
95
7
0
322,090
2
L
Hera
5,196
400
22
2
0
166,890
0
L
Hun Batz
5,611
432
53
4
0
278,018
0
W
Jormungandr
7,069
544
48
4
0
271,227
0
W
Cernunnos
7,053
543
85
7
0
256,768
0
L
Cthulhu
4,782
368
19
1
0
281,251
0
L
Hachiman
5,483
422
49
4
0
245,203
0
W
Cabrakan
9,311
716
128
10
0
237,386
2
L
Bellona
5,127
394
28
2
0
217,947
0
W
Nemesis
7,246
557
83
6
0
286,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role