Player Matchup

Hou Yi
Hou Yi
DayzBoyz
Hou Yi
Level 60
God Stats
9W - 11L
1,513 SR
Queue Stats
88W - 93L
1,513 Elo+
Solo
Discordia
Discordia
Kaitrono
Discordia
Level 118
God Stats
8W - 7L
1,572 SR
Queue Stats
213W - 220L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
Silencedrequiem
Ne Zha
Level 129
God Stats
7W - 9L
1,326 SR
Queue Stats
228W - 221L
1,590 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,564 Elo+

VS

Team Averages
Level 102
1,588 SR
1,603 Elo+
Vamana
Vamana
HytheEpic
Vamana
Level 118
God Stats
3W - 1L
1,536 SR
Queue Stats
57W - 46L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
ItzSaucy
Danzaburou
Level 113
God Stats
2W - 0L
1,739 SR
Queue Stats
50W - 37L
1,618 Elo+
Party 2
Scylla
Scylla
iKip
Scylla
Level 76
God Stats
4W - 6L
1,490 SR
Queue Stats
62W - 49L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DayzBoyz
Hou Yi
17
4 / 6 / 8
12,306
684
13,298
17,859
7,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Kaitrono
Discordia
17
6 / 4 / 9
12,673
704
12,826
11,579
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 4 / 9
12,212
678
20,266
22,945
12,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HytheEpic
Vamana
17
2 / 4 / 8
12,195
678
14,644
19,913
24,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ItzSaucy
Danzaburou
18
6 / 7 / 3
14,312
795
11,963
20,363
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
iKip
Scylla
19
6 / 5 / 5
13,954
775
16,828
15,892
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
14
14
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DayzBoyz
Hou Yi
4
6
8
1.33
W
Vamana
HytheEpic
Vamana
2
4
8
1.5
W
Danzaburou
ItzSaucy
Danzaburou
6
7
3
1.07
L
Discordia
Kaitrono
Discordia
6
4
9
2.63
L
6
4
9
2.63
W
Scylla
iKip
Scylla
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
43,435
52,383
Taken
56,168
25,486
Mitigated
41,975
6,364
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DayzBoyz
Hou Yi
13,298
5,082
0
0
17,859
7,845
158
5,111
12,748
0
32,538
W
Vamana
HytheEpic
Vamana
14,644
6,462
0
5,614
19,913
24,098
0
4,358
15,555
0
38,325
W
Danzaburou
ItzSaucy
Danzaburou
11,963
5,399
0
2,407
20,363
11,390
2,926
5,069
15,294
0
49,298
L
Discordia
Kaitrono
Discordia
12,826
531
0
750
11,579
5,408
425
3,471
8,108
46,900
0
L
20,266
6,642
0
5,614
22,945
12,233
228
8,633
14,312
0
57,406
W
Scylla
iKip
Scylla
16,828
512
0
1,775
15,892
6,487
0
3,757
12,135
60,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
40,461
195
Minions Killed
194
10
Camps Cleared
6
958,978
Distance Traveled
998,608
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,306
684
44
2
2
299,701
5
W
Vamana
12,195
678
27
2
1
362,833
0
W
Danzaburou
14,312
795
84
5
4
296,582
0
L
Discordia
12,673
704
74
4
2
317,829
0
L
Ne Zha
12,212
678
77
4
6
341,448
1
W
Scylla
13,954
775
83
5
1
339,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role