Player Matchup

Thor
Thor
Imaginejay_
Thor
Level 29
God Stats
8W - 7L
1,447 SR
Queue Stats
104W - 92L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
YOUNG-susej-16-
Kukulkan
Level 66
God Stats
10W - 5L
1,519 SR
Queue Stats
191W - 204L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
vFernyyy
Guan Yu
Level 103
God Stats
20W - 8L
1,719 SR
Queue Stats
386W - 327L
1,545 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,527 Elo+

VS

Team Averages
Level 70
1,516 SR
1,373 Elo+
Merlin
Merlin
DA_BOSS1022
Merlin
Level 59
God Stats
0W - 3L
1,314 SR
Queue Stats
21W - 47L
1,182 Elo+
Solo
Atlas
Atlas
LetsGoBrandn551
Atlas
Level 26
God Stats
7W - 5L
1,734 SR
Queue Stats
132W - 105L
1,456 Elo+
Party 1
Awilix
Awilix
RareCodex104
Awilix
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 352L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 10
13,228
778
24,162
16,601
7,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
8 / 4 / 11
12,714
748
13,658
10,735
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
vFernyyy
Guan Yu
17
4 / 5 / 17
12,960
762
14,227
25,671
29,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 6 / 3
10,694
629
7,401
17,194
5,854
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 8 / 6
10,601
624
7,644
23,433
29,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
16
6 / 10 / 2
12,602
741
16,671
21,782
8,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
24
Kills
9
10
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
3
0.58
W
12
1
10
17
L
1
8
6
0.5
L
Awilix
6
10
2
0.7
W
Kukulkan
8
4
11
3.38
W
Guan Yu
vFernyyy
Guan Yu
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
31,716
53,007
Taken
62,409
42,259
Mitigated
43,476
11,612
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,401
601
345
3,356
17,194
5,854
0
3,290
13,904
27,748
0
W
24,162
6,860
0
3,760
16,601
7,743
257
6,942
9,534
0
51,053
L
7,644
2,487
0
1,590
23,433
29,216
279
8,575
14,858
19,591
0
L
Awilix
16,671
6,609
0
230
21,782
8,406
1,142
2,108
19,674
0
40,683
W
Kukulkan
13,658
752
0
0
10,735
4,915
1,381
2,637
8,098
44,226
0
W
Guan Yu
vFernyyy
Guan Yu
14,227
2,807
1,580
6,272
25,671
29,601
273
6,165
17,838
0
33,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
33,897
162
Minions Killed
113
11
Camps Cleared
3
931,985
Distance Traveled
782,921
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,694
629
39
2
1
266,929
6
W
Thor
13,228
778
57
3
5
332,595
2
L
Atlas
10,601
624
12
1
0
263,296
0
L
Awilix
12,602
741
62
4
2
252,696
0
W
Kukulkan
12,714
748
72
4
3
305,631
1
W
Guan Yu
12,960
762
33
2
3
293,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role