Player Matchup

Chiron
Chiron
Jen156
Chiron
Level 103
God Stats
2W - 0L
1,550 SR
Queue Stats
49W - 42L
1,554 Elo+
Party 2
King Arthur
King Arthur
RookTheTank
King Arthur
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
34W - 21L
1,650 Elo+
Solo
Cabrakan
Cabrakan
Shar1ieCheen
Cabrakan
Level 160
God Stats
1W - 1L
1,466 SR
Queue Stats
112W - 93L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
XDstangtamer
Danzaburou
Level 87
God Stats
3W - 0L
1,857 SR
Queue Stats
50W - 40L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
naku232
Aphrodite
Level 144
God Stats
1W - 1L
1,291 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 2
Team Averages
Level 105
1,490 SR
1,583 Elo+

VS

Team Averages
Level 61
1,569 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FEARDLONEWOLF
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Kumbhakarna
Kumbhakarna
NHKhealed
Kumbhakarna
Level 74
God Stats
0W - 1L
1,901 SR
Queue Stats
41W - 33L
1,573 Elo+
Party 1
Odin
Odin
Vallon99
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,476 Elo+
Solo
Yemoja
Yemoja
Yechezk
Yemoja
Level 85
God Stats
2W - 3L
1,446 SR
Queue Stats
435W - 437L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jen156
Chiron
19
10 / 2 / 17
11,249
804
22,296
15,801
8,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RookTheTank
King Arthur
18
3 / 3 / 23
10,962
783
16,401
21,859
26,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Shar1ieCheen
Cabrakan
16
4 / 3 / 20
11,218
801
15,662
22,320
20,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XDstangtamer
Danzaburou
20
13 / 2 / 17
13,005
929
32,403
20,469
12,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
naku232
Aphrodite
16
3 / 3 / 20
10,022
716
12,547
20,076
14,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 6 / 3
11,122
794
29,839
21,268
12,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FEARDLONEWOLF
Jormungandr
17
2 / 7 / 7
9,753
697
13,612
20,640
17,342
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
NHKhealed
Kumbhakarna
16
1 / 6 / 8
9,789
699
7,218
27,144
36,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
13
0 / 7 / 4
8,149
582
9,030
18,968
22,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Yechezk
Yemoja
16
1 / 7 / 7
9,176
655
9,980
22,596
27,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
33
Kills
10
13
Deaths
33
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
3
1.25
L
Jormungandr
FEARDLONEWOLF
Jormungandr
2
7
7
0.79
W
Chiron
Jen156
Chiron
10
2
17
9.25
L
Kumbhakarna
NHKhealed
Kumbhakarna
1
6
8
0.83
W
King Arthur
RookTheTank
King Arthur
3
3
23
4.83
W
Cabrakan
Shar1ieCheen
Cabrakan
4
3
20
4.67
L
Odin
0
7
4
0.29
W
Danzaburou
XDstangtamer
Danzaburou
13
2
17
10.75
L
Yemoja
Yechezk
Yemoja
1
7
7
0.64
W
Aphrodite
naku232
Aphrodite
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,309
Damage
69,679
100,525
Taken
110,616
82,184
Mitigated
116,470
43,892
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
29,839
19,176
428
4,075
21,268
12,597
1,382
6,019
15,249
0
44,601
L
Jormungandr
FEARDLONEWOLF
Jormungandr
13,612
3,085
343
1,255
20,640
17,342
0
4,159
16,481
37,329
0
W
Chiron
Jen156
Chiron
22,296
9,239
3,293
4,232
15,801
8,665
2,446
6,005
9,623
0
39,358
L
Kumbhakarna
NHKhealed
Kumbhakarna
7,218
809
1,455
3,277
27,144
36,315
205
6,796
20,348
10,941
0
W
King Arthur
RookTheTank
King Arthur
16,401
1,722
941
1,809
21,859
26,298
275
6,233
15,358
0
33,390
W
Cabrakan
Shar1ieCheen
Cabrakan
15,662
1,175
3,063
5,839
22,320
20,802
658
5,625
16,542
26,181
0
L
Odin
9,030
1,436
451
1,749
18,968
22,836
334
6,484
12,484
0
13,739
W
Danzaburou
XDstangtamer
Danzaburou
32,403
13,567
600
6,716
20,469
12,382
3,055
6,850
13,519
0
63,379
L
Yemoja
Yechezk
Yemoja
9,980
2,556
8,979
3,983
22,596
27,380
179
4,751
17,845
20,318
0
W
Aphrodite
naku232
Aphrodite
12,547
1,960
7,651
9,748
20,076
14,037
1,227
6,064
13,945
18,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
47,989
156
Minions Killed
132
0
Camps Cleared
0
1,190,304
Distance Traveled
1,073,292
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,122
794
48
3
0
217,836
0
L
Jormungandr
9,753
697
50
4
0
197,160
0
W
Chiron
11,249
804
24
2
0
241,763
1
L
Kumbhakarna
9,789
699
3
0
0
270,440
0
W
King Arthur
10,962
783
35
3
0
261,678
0
W
Cabrakan
11,218
801
20
1
0
217,843
0
L
Odin
8,149
582
12
1
0
215,040
0
W
Danzaburou
13,005
929
53
4
0
219,125
0
L
Yemoja
9,176
655
19
1
0
172,816
0
W
Aphrodite
10,022
716
24
2
0
249,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role