Player Matchup

Ne Zha
Ne Zha
DN Sac
Ne Zha
Level 84
God Stats
9W - 7L
1,718 SR
Queue Stats
179W - 185L
1,448 Elo+
Party 2
Janus
Janus
Ninjafan69
Janus
Level 88
God Stats
1W - 2L
1,230 SR
Queue Stats
84W - 76L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PhucKieu
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 103L
1,495 Elo+
Party 4
Mercury
Mercury
Snikgdoh
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,290 Elo+
Party 2
Apollo
Apollo
ThicckTimmy
Apollo
Level 69
God Stats
5W - 2L
1,707 SR
Queue Stats
19W - 23L
1,423 Elo+
Party 4
Team Averages
Level 84
1,531 SR
1,427 Elo+

VS

Team Averages
Level 115
1,397 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Hyro XL
Osiris
Level 159
God Stats
6W - 13L
1,369 SR
Queue Stats
397W - 383L
1,572 Elo+
Party 3
Sobek
Sobek
OleMcGhee
Sobek
Level 149
God Stats
2W - 4L
1,402 SR
Queue Stats
89W - 84L
1,471 Elo+
Solo
Camazotz
Camazotz
ryoori
Camazotz
Level 65
God Stats
0W - 1L
1,548 SR
Queue Stats
120W - 127L
1,458 Elo+
Party 1
Neith
Neith
sooshei
Neith
Level 119
God Stats
0W - 3L
1,163 SR
Queue Stats
52W - 51L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DN Sac
Ne Zha
12
0 / 1 / 10
7,992
470
4,423
15,523
14,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
3 / 1 / 5
8,829
519
11,498
9,462
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
PhucKieu
Cu Chulainn
15
4 / 2 / 5
9,528
560
13,615
17,910
14,586
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Snikgdoh
Mercury
13
3 / 3 / 3
8,427
496
7,128
12,934
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
14
6 / 2 / 6
9,076
534
11,090
11,111
4,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 1
7,799
459
7,926
10,369
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Hyro XL
Osiris
12
2 / 5 / 1
7,942
467
9,055
18,897
19,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
OleMcGhee
Sobek
11
1 / 4 / 3
7,526
443
6,991
17,380
19,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
ryoori
Camazotz
14
2 / 1 / 1
8,410
495
7,414
15,765
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
sooshei
Neith
13
1 / 2 / 2
8,095
476
6,396
9,350
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
8
9
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
W
Ne Zha
DN Sac
Ne Zha
0
1
10
5
L
Osiris
Hyro XL
Osiris
2
5
1
0.5
W
Janus
3
1
5
5.5
L
Sobek
OleMcGhee
Sobek
1
4
3
0.63
W
Cu Chulainn
PhucKieu
Cu Chulainn
4
2
5
3.25
W
Mercury
Snikgdoh
Mercury
3
3
3
1.5
W
Apollo
6
2
6
4.5
L
Camazotz
ryoori
Camazotz
2
1
1
2.5
L
Neith
sooshei
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,754
Damage
37,782
66,940
Taken
71,761
42,470
Mitigated
55,455
16,527
Healing
26,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,926
1,775
0
1,730
10,369
4,507
0
5,506
4,431
47,076
0
W
Ne Zha
DN Sac
Ne Zha
4,423
1,134
0
3,702
15,523
14,033
165
4,725
10,625
0
31,930
L
Osiris
Hyro XL
Osiris
9,055
3,798
0
6,461
18,897
19,570
0
1,077
17,759
0
50,711
W
Janus
11,498
1,219
0
2,815
9,462
3,810
620
4,265
4,911
90,184
0
L
Sobek
OleMcGhee
Sobek
6,991
338
364
4,651
17,380
19,922
0
3,270
13,889
25,321
0
W
Cu Chulainn
PhucKieu
Cu Chulainn
13,615
3,651
0
3,469
17,910
14,586
864
887
16,926
254
69,049
W
Mercury
Snikgdoh
Mercury
7,128
2,420
0
430
12,934
5,453
649
2,206
10,582
0
57,479
W
Apollo
11,090
8,298
0
6,111
11,111
4,588
1,851
2,046
8,979
0
60,869
L
Camazotz
ryoori
Camazotz
7,414
3,037
0
11,088
15,765
6,929
0
1,551
14,104
0
73,098
L
Neith
sooshei
Neith
6,396
2,501
0
2,214
9,350
4,527
0
150
9,200
0
58,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
39,772
495
Minions Killed
431
0
Camps Cleared
0
1,635,110
Distance Traveled
1,563,997
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,799
459
94
6
0
277,596
3
W
Ne Zha
7,992
470
38
2
0
340,551
0
L
Osiris
7,942
467
84
5
0
300,429
1
W
Janus
8,829
519
160
9
0
322,911
2
L
Sobek
7,526
443
27
2
0
296,095
3
W
Cu Chulainn
9,528
560
109
6
0
298,995
3
W
Mercury
8,427
496
96
6
0
353,602
4
W
Apollo
9,076
534
92
5
0
319,051
2
L
Camazotz
8,410
495
117
7
0
379,698
3
L
Neith
8,095
476
109
6
0
310,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role