Player Matchup

Horus
Horus
Krebin
Horus
Level 129
God Stats
13W - 21L
1,419 SR
Queue Stats
416W - 547L
1,408 Elo+
Party 1
He Bo
He Bo
Sauceyboy3
He Bo
Level 17
God Stats
0W - 4L
1,152 SR
Queue Stats
2W - 10L
1,292 Elo+
Party 1
Awilix
Awilix
mackattack53
Awilix
Level 135
God Stats
5W - 9L
1,429 SR
Queue Stats
238W - 297L
1,409 Elo+
Party 1
Team Averages
Level 94
1,333 SR
1,370 Elo+

VS

Team Averages
Level 78
1,511 SR
1,472 Elo+
Cabrakan
Cabrakan
Infamous-_-Force
Cabrakan
Level 120
God Stats
5W - 4L
1,630 SR
Queue Stats
124W - 134L
1,535 Elo+
Party 2
Izanami
Izanami
JamesBeam1514
Izanami
Level 28
God Stats
1W - 2L
1,309 SR
Queue Stats
45W - 49L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
slavecream
Baron Samedi
Level 86
God Stats
7W - 5L
1,596 SR
Queue Stats
122W - 143L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Krebin
Horus
10
2 / 5 / 3
7,343
734
4,822
15,633
15,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
10
1 / 5 / 3
6,620
662
4,438
7,624
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
10
2 / 3 / 3
6,813
681
9,605
10,163
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
9,159
916
5,903
11,658
12,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
4 / 3 / 8
8,332
833
12,086
8,142
3,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
slavecream
Baron Samedi
13
4 / 0 / 8
8,321
832
9,179
4,387
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Izanami
4
3
8
2.67
L
Horus
Krebin
Horus
2
5
3
0.7
L
He Bo
1
5
3
0.5
L
Awilix
2
3
3
1.17
W
Baron Samedi
slavecream
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
27,168
33,420
Taken
24,187
23,793
Mitigated
17,988
5,165
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,903
1,056
0
2,839
11,658
12,495
351
2,352
9,306
11,047
0
W
Izanami
12,086
8,179
0
1,421
8,142
3,300
1,366
1,428
6,714
0
34,461
L
Horus
Krebin
Horus
4,822
2,054
1,152
3,405
15,633
15,840
0
6,572
9,061
0
11,798
L
He Bo
4,438
185
0
358
7,624
3,281
0
4,127
3,497
15,373
0
L
Awilix
9,605
3,205
0
250
10,163
4,672
0
4,838
5,325
0
21,754
W
Baron Samedi
slavecream
Baron Samedi
9,179
1,503
2,677
2,155
4,387
2,193
540
866
3,521
24,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
25,812
65
Minions Killed
106
4
Camps Cleared
4
562,427
Distance Traveled
578,051
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,159
916
11
1
0
193,091
5
W
Izanami
8,332
833
61
6
4
191,985
2
L
Horus
7,343
734
13
1
1
181,397
2
L
He Bo
6,620
662
26
3
1
178,310
0
L
Awilix
6,813
681
26
3
2
202,720
1
W
Baron Samedi
8,321
832
34
3
0
192,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role