Player Matchup

Xing Tian
Xing Tian
SoldierofD00M
Xing Tian
Level 81
God Stats
2W - 0L
1,632 SR
Queue Stats
22W - 12L
1,675 Elo+
Party 1
Charybdis
Charybdis
XvINS0MNIAvX
Charybdis
Level 145
God Stats
5W - 6L
1,668 SR
Queue Stats
40W - 38L
1,571 Elo+
Party 1
Chang'e
Chang'e
abeischaos
Chang'e
Level 145
God Stats
7W - 2L
1,579 SR
Queue Stats
63W - 58L
1,593 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,613 Elo+

VS

Team Averages
Level 110
1,411 SR
1,487 Elo+
Bastet
Bastet
Hunterm32
Bastet
Level 109
God Stats
0W - 4L
1,319 SR
Queue Stats
96W - 121L
1,517 Elo+
Solo
Awilix
Awilix
MagnumThaGodx
Awilix
Level 119
God Stats
3W - 5L
1,480 SR
Queue Stats
332W - 339L
1,472 Elo+
Party 2
Lancelot
Lancelot
skyler8787
Lancelot
Level 103
God Stats
2W - 5L
1,433 SR
Queue Stats
259W - 236L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SoldierofD00M
Xing Tian
17
3 / 1 / 8
13,185
733
11,898
19,845
31,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
XvINS0MNIAvX
Charybdis
18
7 / 1 / 4
12,731
707
22,892
15,422
6,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
abeischaos
Chang'e
19
4 / 0 / 8
12,840
713
20,035
13,608
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hunterm32
Bastet
16
1 / 6 / 1
11,136
619
18,259
23,738
10,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 7 / 0
10,274
571
9,817
23,292
10,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
skyler8787
Lancelot
15
0 / 1 / 2
10,687
594
10,888
16,284
11,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Hunterm32
Bastet
1
6
1
0.25
L
1
7
0
0.14
W
Xing Tian
SoldierofD00M
Xing Tian
3
1
8
7
W
Charybdis
XvINS0MNIAvX
Charybdis
7
1
4
9
W
Chang'e
abeischaos
Chang'e
4
0
8
8
L
Lancelot
skyler8787
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,825
Damage
38,964
48,875
Taken
63,314
44,142
Mitigated
32,831
18,082
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Hunterm32
Bastet
18,259
2,794
0
4,268
23,738
10,743
0
12,375
11,363
0
45,249
L
9,817
3,179
153
2,807
23,292
10,210
0
10,097
13,195
0
33,594
W
Xing Tian
SoldierofD00M
Xing Tian
11,898
1,310
0
1,575
19,845
31,271
104
484
18,477
36,148
0
W
Charybdis
XvINS0MNIAvX
Charybdis
22,892
12,991
0
2,183
15,422
6,499
2,066
285
15,137
0
72,983
W
Chang'e
abeischaos
Chang'e
20,035
1,743
5,288
9,036
13,608
6,372
511
0
13,608
53,998
0
L
Lancelot
skyler8787
Lancelot
10,888
1,469
293
4,886
16,284
11,878
0
10,813
5,471
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
32,097
250
Minions Killed
176
9
Camps Cleared
7
967,049
Distance Traveled
1,039,522
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,136
619
64
4
0
346,104
4
L
Awilix
10,274
571
48
3
2
312,730
1
W
Xing Tian
13,185
733
40
2
1
335,193
4
W
Charybdis
12,731
707
113
6
5
295,111
4
W
Chang'e
12,840
713
97
5
3
336,745
2
L
Lancelot
10,687
594
64
4
5
380,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role