Player Matchup

Hun Batz
Hun Batz
Eboastan
Hun Batz
Level 115
God Stats
10W - 8L
1,502 SR
Queue Stats
325W - 224L
1,600 Elo+
Solo
Chiron
Chiron
Fabiandoo
Chiron
Level 146
God Stats
5W - 7L
1,582 SR
Queue Stats
85W - 100L
1,507 Elo+
Party 2
Nox
Nox
JudsonSilva
Nox
Level 127
God Stats
3W - 2L
1,384 SR
Queue Stats
51W - 71L
1,482 Elo+
Party 2
Team Averages
Level 129
1,489 SR
1,529 Elo+

VS

Team Averages
Level 46
1,497 SR
1,477 Elo+
Bakasura
Bakasura
AMildVendetta
Bakasura
Level 47
God Stats
1W - 1L
1,787 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ArchetypeLegend
Cthulhu
Level 8
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RamnRanchFan
Kukulkan
Level 82
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eboastan
Hun Batz
14
8 / 3 / 10
9,569
870
12,842
10,045
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Fabiandoo
Chiron
14
7 / 2 / 10
9,261
842
9,453
9,688
3,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 14
9,207
837
9,083
7,135
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMildVendetta
Bakasura
11
2 / 8 / 1
7,572
688
5,288
13,740
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 3
7,543
686
6,323
12,441
9,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RamnRanchFan
Kukulkan
11
1 / 5 / 2
7,445
677
5,434
9,244
2,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AMildVendetta
Bakasura
2
8
1
0.31
L
1
6
3
0.42
W
Hun Batz
Eboastan
Hun Batz
8
3
10
4.33
W
Chiron
Fabiandoo
Chiron
7
2
10
6
W
4
0
14
11
L
Kukulkan
RamnRanchFan
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
17,045
26,868
Taken
35,425
11,074
Mitigated
19,036
5,021
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AMildVendetta
Bakasura
5,288
3,420
0
1,751
13,740
6,637
0
4,714
9,026
0
10,892
L
6,323
1,096
0
326
12,441
9,519
0
2,657
9,784
14,412
0
W
Hun Batz
Eboastan
Hun Batz
12,842
3,799
0
450
10,045
4,254
847
5,563
3,454
0
28,299
W
Chiron
Fabiandoo
Chiron
9,453
4,709
647
1,811
9,688
3,822
1,048
3,880
5,401
0
35,334
W
9,083
731
0
2,113
7,135
2,998
354
1,996
4,412
36,137
0
L
Kukulkan
RamnRanchFan
Kukulkan
5,434
538
0
840
9,244
2,880
0
1,980
7,264
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
22,560
140
Minions Killed
86
7
Camps Cleared
3
623,598
Distance Traveled
562,521
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,572
688
28
3
2
196,853
3
L
Cthulhu
7,543
686
18
2
0
183,061
0
W
Hun Batz
9,569
870
29
3
3
217,024
2
W
Chiron
9,261
842
39
4
2
186,522
2
W
Nox
9,207
837
72
7
2
220,052
4
L
Kukulkan
7,445
677
40
4
1
182,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role