Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ashton-_-Plays
Sobek
Level 68
God Stats
5W - 3L
1,665 SR
Queue Stats
21W - 16L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
WZRD210
Ah Puch
Level 146
God Stats
79W - 67L
1,526 SR
Queue Stats
401W - 382L
1,503 Elo+
Party 1
Artemis
Artemis
vikhang
Artemis
Level 126
God Stats
7W - 0L
1,648 SR
Queue Stats
97W - 81L
1,523 Elo+
Party 2
Lancelot
Lancelot
xdMinato-_-
Lancelot
Level 63
God Stats
8W - 5L
1,535 SR
Queue Stats
50W - 49L
1,484 Elo+
Party 2
Team Averages
Level 110
1,575 SR
1,508 Elo+

VS

Team Averages
Level 95
1,598 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CobaltDevil8716
Kali
Level 122
God Stats
5W - 4L
1,486 SR
Queue Stats
510W - 534L
1,466 Elo+
Solo
King Arthur
King Arthur
DaTinyWalker
King Arthur
Level 91
God Stats
1W - 1L
1,740 SR
Queue Stats
13W - 23L
1,420 Elo+
Party 3
Artio
Artio
MrJChow
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 3
Danzaburou
Danzaburou
Y0URhomeless
Danzaburou
Level 87
God Stats
19W - 13L
1,763 SR
Queue Stats
455W - 426L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 0 / 4
12,130
638
13,753
12,739
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 8
9,751
513
6,528
19,773
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
WZRD210
Ah Puch
15
3 / 3 / 9
9,859
519
15,497
15,745
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
vikhang
Artemis
17
2 / 2 / 6
10,527
554
10,440
13,232
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
xdMinato-_-
Lancelot
17
10 / 3 / 2
11,048
581
11,894
15,394
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 6 / 3
8,981
473
12,643
17,300
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 3
7,895
416
7,822
20,288
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DaTinyWalker
King Arthur
15
2 / 2 / 1
8,898
468
6,329
17,230
14,575
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
MrJChow
Artio
14
5 / 3 / 3
8,760
461
6,068
15,901
15,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Y0URhomeless
Danzaburou
16
1 / 5 / 3
9,396
495
11,616
16,553
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
13
13
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
4
7
L
Baron Samedi
 
Baron Samedi
5
6
3
1.08
W
3
5
8
1.4
L
0
7
3
0.21
L
King Arthur
DaTinyWalker
King Arthur
2
2
1
1.25
L
Artio
MrJChow
Artio
5
3
3
2.17
W
Ah Puch
WZRD210
Ah Puch
3
3
9
2.5
L
Danzaburou
Y0URhomeless
Danzaburou
1
5
3
0.5
W
Artemis
vikhang
Artemis
2
2
6
2.5
W
Lancelot
xdMinato-_-
Lancelot
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
44,478
76,883
Taken
87,272
48,508
Mitigated
55,122
30,916
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,753
868
2,382
9,126
12,739
6,398
391
689
12,050
100,788
0
L
Baron Samedi
 
Baron Samedi
12,643
591
953
2,458
17,300
9,083
216
13,620
3,602
57,260
0
W
6,528
542
530
4,492
19,773
20,221
0
6,421
12,832
26,757
0
L
7,822
3,687
0
6,110
20,288
8,690
0
5,569
14,621
0
56,102
L
King Arthur
DaTinyWalker
King Arthur
6,329
842
0
3,396
17,230
14,575
60
7,176
9,413
0
69,211
L
Artio
MrJChow
Artio
6,068
360
834
3,757
15,901
15,858
0
5,897
9,948
29,653
0
W
Ah Puch
WZRD210
Ah Puch
15,497
696
0
4,960
15,745
7,370
111
6,708
8,819
72,003
0
L
Danzaburou
Y0URhomeless
Danzaburou
11,616
3,798
0
5,096
16,553
6,916
606
2,599
13,910
0
89,605
W
Artemis
vikhang
Artemis
10,440
4,028
0
3,483
13,232
6,273
3,693
762
12,330
0
100,627
W
Lancelot
xdMinato-_-
Lancelot
11,894
3,277
0
5,943
15,394
8,246
0
3,147
12,141
0
81,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,315
Gold Earned
43,930
615
Minions Killed
500
0
Camps Cleared
0
1,849,341
Distance Traveled
1,785,926
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,130
638
216
11
0
388,355
2
L
Baron Samedi
8,981
473
108
6
0
310,295
5
W
Sobek
9,751
513
28
1
0
350,183
3
L
Kali
7,895
416
80
4
0
351,027
0
L
King Arthur
8,898
468
116
6
0
403,641
3
L
Artio
8,760
461
56
3
0
369,905
3
W
Ah Puch
9,859
519
100
5
0
330,117
2
L
Danzaburou
9,396
495
140
7
0
351,058
6
W
Artemis
10,527
554
151
8
0
335,274
2
W
Lancelot
11,048
581
120
6
0
445,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role