Player Matchup

Loki
Loki
ICON_VI
Loki
Level 68
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 12L
1,339 Elo+
Party 3
Sun Wukong
Sun Wukong
MrBlueSky3175
Sun Wukong
Level 45
God Stats
4W - 2L
1,639 SR
Queue Stats
125W - 133L
1,463 Elo+
Party 2
Neith
Neith
Papa Noel5976
Neith
Level 69
God Stats
4W - 3L
1,546 SR
Queue Stats
339W - 339L
1,467 Elo+
Party 2
Izanami
Izanami
SaltAndFeed
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 3
Terra
Terra
wayne248
Terra
Level 107
God Stats
2W - 0L
1,540 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 3
Team Averages
Level 67
1,590 SR
1,396 Elo+

VS

Team Averages
Level 41
1,555 SR
1,380 Elo+
Cthulhu
Cthulhu
I-G0-J1M
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LmaoItsDerek
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,662 SR
Queue Stats
19W - 28L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
SODAK BLU
Cernunnos
Level 28
God Stats
3W - 2L
1,333 SR
Queue Stats
7W - 12L
1,361 Elo+
Party 1
Lancelot
Lancelot
VelvetRage22
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,400 Elo+
Party 1
Tyr
Tyr
uRockCanceIthat
Tyr
Level 49
God Stats
1W - 1L
1,781 SR
Queue Stats
54W - 61L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ICON_VI
Loki
19
4 / 6 / 6
11,937
519
8,033
21,036
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrBlueSky3175
Sun Wukong
20
17 / 1 / 7
14,685
638
28,987
26,841
26,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 8 / 4
11,749
511
11,685
18,979
10,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SaltAndFeed
Izanami
20
6 / 1 / 6
13,384
582
19,996
21,445
10,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
wayne248
Terra
16
1 / 1 / 19
11,580
503
11,234
23,528
29,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I-G0-J1M
Cthulhu
16
1 / 5 / 4
10,199
443
13,470
21,603
27,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LmaoItsDerek
Morgan Le Fay
16
8 / 6 / 2
11,298
491
25,025
22,360
11,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
SODAK BLU
Cernunnos
17
2 / 7 / 2
11,553
502
10,947
21,154
9,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
VelvetRage22
Lancelot
15
5 / 10 / 1
10,225
445
12,460
20,630
9,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 7 / 1
11,088
482
10,704
23,587
29,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
35
Kills
16
17
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
I-G0-J1M
Cthulhu
1
5
4
0.6
W
Loki
ICON_VI
Loki
4
6
6
1.17
L
Morgan Le Fay
LmaoItsDerek
Morgan Le Fay
8
6
2
1.5
W
Sun Wukong
MrBlueSky3175
Sun Wukong
17
1
7
20.5
W
7
8
4
1.13
L
Cernunnos
SODAK BLU
Cernunnos
2
7
2
0.43
W
Izanami
SaltAndFeed
Izanami
6
1
6
9
L
Lancelot
VelvetRage22
Lancelot
5
10
1
0.55
L
0
7
1
0.07
W
Terra
wayne248
Terra
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,935
Damage
72,606
111,829
Taken
109,334
85,711
Mitigated
87,521
47,072
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
I-G0-J1M
Cthulhu
13,470
672
1,502
1,498
21,603
27,350
34
3,299
18,304
48,903
0
W
Loki
ICON_VI
Loki
8,033
2,566
0
7,585
21,036
9,682
2,304
6,648
14,235
0
107,292
L
Morgan Le Fay
LmaoItsDerek
Morgan Le Fay
25,025
3,445
714
6,394
22,360
11,278
160
2,863
19,497
84,477
0
W
Sun Wukong
MrBlueSky3175
Sun Wukong
28,987
9,520
0
13,872
26,841
26,039
1,759
7,407
19,270
0
123,907
W
11,685
4,599
0
6,035
18,979
10,646
1,062
9,067
9,737
0
88,053
L
Cernunnos
SODAK BLU
Cernunnos
10,947
6,009
0
6,382
21,154
9,430
627
3,353
17,801
0
75,171
W
Izanami
SaltAndFeed
Izanami
19,996
14,644
0
11,177
21,445
10,126
3,602
8,983
11,988
0
145,548
L
Lancelot
VelvetRage22
Lancelot
12,460
1,972
0
2,730
20,630
9,722
0
2,656
17,974
0
67,112
L
10,704
1,700
0
4,776
23,587
29,741
2,424
57
23,530
0
85,725
W
Terra
wayne248
Terra
11,234
1,777
3,369
5,034
23,528
29,218
203
10,203
12,740
38,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,335
Gold Earned
54,363
683
Minions Killed
527
0
Camps Cleared
0
2,132,369
Distance Traveled
1,912,305
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,199
443
72
3
0
411,213
2
W
Loki
11,937
519
136
6
0
453,794
2
L
Morgan Le Fay
11,298
491
99
4
0
360,627
2
W
Sun Wukong
14,685
638
157
7
0
449,960
4
W
Neith
11,749
511
138
6
0
381,270
2
L
Cernunnos
11,553
502
131
6
0
370,805
1
W
Izanami
13,384
582
187
8
0
396,191
5
L
Lancelot
10,225
445
104
5
0
397,472
3
L
Tyr
11,088
482
121
5
0
372,188
1
W
Terra
11,580
503
65
3
0
451,154
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role