Player Matchup

Ares
Ares
JaahJaaah
Ares
Level 128
God Stats
8W - 7L
1,666 SR
Queue Stats
115W - 112L
1,544 Elo+
Solo
Apollo
Apollo
Krumm34
Apollo
Level 118
God Stats
1W - 3L
1,403 SR
Queue Stats
32W - 37L
1,436 Elo+
Party 1
Ravana
Ravana
R3ind33r525
Ravana
Level 142
God Stats
4W - 3L
1,574 SR
Queue Stats
39W - 35L
1,540 Elo+
Solo
Vamana
Vamana
TheRealJewBear
Vamana
Level 99
God Stats
1W - 2L
1,634 SR
Queue Stats
31W - 38L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
ftd5000
Ah Puch
Level 160
God Stats
1W - 1L
1,555 SR
Queue Stats
25W - 29L
1,567 Elo+
Solo
Team Averages
Level 129
1,566 SR
1,499 Elo+

VS

Team Averages
Level 132
1,620 SR
1,433 Elo+
Neith
Neith
Atlas936
Neith
Level 79
God Stats
5W - 1L
1,649 SR
Queue Stats
102W - 103L
1,490 Elo+
Solo
Nemesis
Nemesis
GucciGorillamane
Nemesis
Level 148
God Stats
3W - 2L
1,703 SR
Queue Stats
111W - 113L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Theblazermaster
Zhong Kui
Level 151
God Stats
3W - 1L
1,574 SR
Queue Stats
52W - 54L
1,345 Elo+
Party 2
Chronos
Chronos
fidelcashflow420
Chronos
Level 124
God Stats
8W - 4L
1,521 SR
Queue Stats
124W - 133L
1,522 Elo+
Solo
Xing Tian
Xing Tian
washot96
Xing Tian
Level 158
God Stats
1W - 0L
1,652 SR
Queue Stats
82W - 91L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 3 / 4
10,228
639
13,930
18,126
23,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Krumm34
Apollo
17
3 / 9 / 4
10,648
666
6,944
21,502
10,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
19
5 / 7 / 2
11,809
738
10,597
17,016
9,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 5
10,722
670
14,668
26,528
23,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ftd5000
Ah Puch
19
0 / 3 / 2
10,955
685
14,492
12,360
6,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atlas936
Neith
18
3 / 4 / 15
11,971
748
14,593
15,052
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 0 / 8
14,334
896
14,123
12,160
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Theblazermaster
Zhong Kui
20
8 / 3 / 12
13,483
843
23,359
18,051
15,020
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 15
12,493
781
16,358
15,738
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
washot96
Xing Tian
18
0 / 3 / 17
11,602
725
11,752
24,657
35,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
13
Kills
31
31
Deaths
13
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
Atlas936
Neith
3
4
15
2.63
W
15
0
8
19
L
Ares
3
3
4
1.67
L
Apollo
Krumm34
Apollo
3
9
4
0.56
L
Ravana
5
7
2
0.86
L
2
9
5
0.5
W
Zhong Kui
Theblazermaster
Zhong Kui
8
3
12
4.67
W
5
3
15
4.17
L
Ah Puch
ftd5000
Ah Puch
0
3
2
0.33
W
Xing Tian
washot96
Xing Tian
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,631
Damage
80,185
95,532
Taken
85,658
74,140
Mitigated
74,752
15,727
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atlas936
Neith
14,593
6,264
0
2,576
15,052
8,620
1,842
3,587
11,153
0
52,035
W
14,123
6,198
0
4,010
12,160
7,461
162
3,067
8,971
0
51,290
L
Ares
13,930
205
0
500
18,126
23,999
0
9,647
8,059
20,579
0
L
Apollo
Krumm34
Apollo
6,944
4,126
307
4,411
21,502
10,919
1,098
13,807
7,545
0
22,396
L
Ravana
10,597
2,370
0
1,538
17,016
9,555
794
7,994
8,892
0
46,434
L
14,668
6,348
0
5,613
26,528
23,512
23
9,622
16,623
0
39,492
W
Zhong Kui
Theblazermaster
Zhong Kui
23,359
1,067
0
8,311
18,051
15,020
410
8,850
8,914
56,240
0
W
16,358
4,143
0
7,077
15,738
8,131
5,334
3,578
11,970
52,140
0
L
Ah Puch
ftd5000
Ah Puch
14,492
785
0
3,358
12,360
6,155
0
9,660
2,596
66,575
0
W
Xing Tian
washot96
Xing Tian
11,752
1,044
332
2,343
24,657
35,520
448
7,973
16,228
27,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
63,883
291
Minions Killed
322
0
Camps Cleared
0
1,533,052
Distance Traveled
1,766,361
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,971
748
66
4
0
279,485
2
W
Nemesis
14,334
896
74
5
0
438,650
2
L
Ares
10,228
639
21
1
0
325,712
2
L
Apollo
10,648
666
24
2
0
269,552
0
L
Ravana
11,809
738
75
5
0
318,251
6
L
Vamana
10,722
670
59
4
0
326,514
3
W
Zhong Kui
13,483
843
92
6
0
338,599
2
W
Chronos
12,493
781
59
4
0
353,805
1
L
Ah Puch
10,955
685
112
7
0
293,023
0
W
Xing Tian
11,602
725
31
2
0
355,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role